Files
botw/src/Game/AI/Action/actionLookAtObject.cpp
T

18 lines
387 B
C++

#include "Game/AI/Action/actionLookAtObject.h"
namespace uking::action {
LookAtObject::LookAtObject(const InitArg& arg) : LookAtObjectBase(arg) {}
LookAtObject::~LookAtObject() = default;
bool LookAtObject::init_(sead::Heap* heap) {
return LookAtObjectBase::init_(heap);
}
void LookAtObject::loadParams_() {
LookAtObjectBase::loadParams_();
}
} // namespace uking::action