Files
botw/src/Game/AI/Action/actionMotorcycleDisappear.cpp
T
2020-12-28 01:26:51 +01:00

31 lines
823 B
C++

#include "Game/AI/Action/actionMotorcycleDisappear.h"
namespace uking::action {
MotorcycleDisappear::MotorcycleDisappear(const InitArg& arg) : ksys::act::ai::Action(arg) {}
MotorcycleDisappear::~MotorcycleDisappear() = default;
bool MotorcycleDisappear::init_(sead::Heap* heap) {
return ksys::act::ai::Action::init_(heap);
}
void MotorcycleDisappear::enter_(ksys::act::ai::InlineParamPack* params) {
ksys::act::ai::Action::enter_(params);
}
void MotorcycleDisappear::leave_() {
ksys::act::ai::Action::leave_();
}
void MotorcycleDisappear::loadParams_() {
getStaticParam(&mModelWarpEffectFrames_s, "ModelWarpEffectFrames");
getDynamicParam(&mDisappearEffectName_d, "DisappearEffectName");
}
void MotorcycleDisappear::calc_() {
ksys::act::ai::Action::calc_();
}
} // namespace uking::action