Files
botw/src/Game/AI/Action/actionSoundProxyRootAction.cpp
T
2020-12-28 01:26:51 +01:00

28 lines
691 B
C++

#include "Game/AI/Action/actionSoundProxyRootAction.h"
namespace uking::action {
SoundProxyRootAction::SoundProxyRootAction(const InitArg& arg) : ksys::act::ai::Action(arg) {}
SoundProxyRootAction::~SoundProxyRootAction() = default;
bool SoundProxyRootAction::init_(sead::Heap* heap) {
return ksys::act::ai::Action::init_(heap);
}
void SoundProxyRootAction::enter_(ksys::act::ai::InlineParamPack* params) {
ksys::act::ai::Action::enter_(params);
}
void SoundProxyRootAction::leave_() {
ksys::act::ai::Action::leave_();
}
void SoundProxyRootAction::loadParams_() {}
void SoundProxyRootAction::calc_() {
ksys::act::ai::Action::calc_();
}
} // namespace uking::action