Files
botw/src/Game/AI/Action/actionThrownDown.cpp
T
2020-12-28 01:26:51 +01:00

31 lines
601 B
C++

#include "Game/AI/Action/actionThrownDown.h"
namespace uking::action {
ThrownDown::ThrownDown(const InitArg& arg) : Ragdoll(arg) {}
ThrownDown::~ThrownDown() = default;
bool ThrownDown::init_(sead::Heap* heap) {
return Ragdoll::init_(heap);
}
void ThrownDown::enter_(ksys::act::ai::InlineParamPack* params) {
Ragdoll::enter_(params);
}
void ThrownDown::leave_() {
Ragdoll::leave_();
}
void ThrownDown::loadParams_() {
Ragdoll::loadParams_();
getDynamicParam(&mSetupSpeed_d, "SetupSpeed");
}
void ThrownDown::calc_() {
Ragdoll::calc_();
}
} // namespace uking::action