Files
botw/src/Game/AI/Action/actionBattleCloseMoveAction.cpp
T

24 lines
615 B
C++

#include "Game/AI/Action/actionBattleCloseMoveAction.h"
namespace uking::action {
BattleCloseMoveAction::BattleCloseMoveAction(const InitArg& arg) : BattleCloseMoveActionBase(arg) {}
bool BattleCloseMoveAction::init_(sead::Heap* heap) {
return BattleCloseMoveActionBase::init_(heap);
}
void BattleCloseMoveAction::enter_(ksys::act::ai::InlineParamPack* params) {
BattleCloseMoveActionBase::enter_(params);
}
void BattleCloseMoveAction::leave_() {
BattleCloseMoveActionBase::leave_();
}
void BattleCloseMoveAction::calc_() {
BattleCloseMoveActionBase::calc_();
}
} // namespace uking::action