Files
botw/src/Game/AI/Action/actionCameraEventTalkManualCtrl.h
T

17 lines
422 B
C++

#pragma once
#include "Game/AI/Action/actionCameraEventTalkManualCtrlBase.h"
#include "KingSystem/ActorSystem/actAiAction.h"
namespace uking::action {
class CameraEventTalkManualCtrl : public CameraEventTalkManualCtrlBase {
SEAD_RTTI_OVERRIDE(CameraEventTalkManualCtrl, CameraEventTalkManualCtrlBase)
public:
explicit CameraEventTalkManualCtrl(const InitArg& arg);
protected:
};
} // namespace uking::action