Files
botw/src/Game/AI/Action/actionElectricBlownOff.cpp
T
2020-12-28 01:26:51 +01:00

35 lines
886 B
C++

#include "Game/AI/Action/actionElectricBlownOff.h"
namespace uking::action {
ElectricBlownOff::ElectricBlownOff(const InitArg& arg) : BlownOff(arg) {}
ElectricBlownOff::~ElectricBlownOff() = default;
bool ElectricBlownOff::init_(sead::Heap* heap) {
return BlownOff::init_(heap);
}
void ElectricBlownOff::enter_(ksys::act::ai::InlineParamPack* params) {
BlownOff::enter_(params);
}
void ElectricBlownOff::leave_() {
BlownOff::leave_();
}
void ElectricBlownOff::loadParams_() {
BlownOff::loadParams_();
getStaticParam(&mVoltage_s, "Voltage");
getStaticParam(&mMaxTimer_s, "MaxTimer");
getStaticParam(&mMaxKeepTimer_s, "MaxKeepTimer");
getStaticParam(&mElectricActorName_s, "ElectricActorName");
getStaticParam(&mElectricActorKey_s, "ElectricActorKey");
}
void ElectricBlownOff::calc_() {
BlownOff::calc_();
}
} // namespace uking::action