Files
botw/src/Game/AI/Action/actionEnvSeEmitPointBirdPlayAction.cpp
T
2020-12-28 01:26:51 +01:00

29 lines
775 B
C++

#include "Game/AI/Action/actionEnvSeEmitPointBirdPlayAction.h"
namespace uking::action {
EnvSeEmitPointBirdPlayAction::EnvSeEmitPointBirdPlayAction(const InitArg& arg)
: ksys::act::ai::Action(arg) {}
EnvSeEmitPointBirdPlayAction::~EnvSeEmitPointBirdPlayAction() = default;
bool EnvSeEmitPointBirdPlayAction::init_(sead::Heap* heap) {
return ksys::act::ai::Action::init_(heap);
}
void EnvSeEmitPointBirdPlayAction::enter_(ksys::act::ai::InlineParamPack* params) {
ksys::act::ai::Action::enter_(params);
}
void EnvSeEmitPointBirdPlayAction::leave_() {
ksys::act::ai::Action::leave_();
}
void EnvSeEmitPointBirdPlayAction::loadParams_() {}
void EnvSeEmitPointBirdPlayAction::calc_() {
ksys::act::ai::Action::calc_();
}
} // namespace uking::action