mirror of
https://github.com/zeldaret/botw
synced 2026-07-12 06:48:15 -04:00
28 lines
701 B
C++
28 lines
701 B
C++
#include "Game/AI/Action/actionForceSetMtxFromPlayer.h"
|
|
|
|
namespace uking::action {
|
|
|
|
ForceSetMtxFromPlayer::ForceSetMtxFromPlayer(const InitArg& arg) : ksys::act::ai::Action(arg) {}
|
|
|
|
ForceSetMtxFromPlayer::~ForceSetMtxFromPlayer() = default;
|
|
|
|
bool ForceSetMtxFromPlayer::init_(sead::Heap* heap) {
|
|
return ksys::act::ai::Action::init_(heap);
|
|
}
|
|
|
|
void ForceSetMtxFromPlayer::enter_(ksys::act::ai::InlineParamPack* params) {
|
|
ksys::act::ai::Action::enter_(params);
|
|
}
|
|
|
|
void ForceSetMtxFromPlayer::leave_() {
|
|
ksys::act::ai::Action::leave_();
|
|
}
|
|
|
|
void ForceSetMtxFromPlayer::loadParams_() {}
|
|
|
|
void ForceSetMtxFromPlayer::calc_() {
|
|
ksys::act::ai::Action::calc_();
|
|
}
|
|
|
|
} // namespace uking::action
|