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https://github.com/zeldaret/botw
synced 2026-07-11 22:40:14 -04:00
31 lines
746 B
C++
31 lines
746 B
C++
#include "Game/AI/Action/actionForkAlwaysTurnUDLimit.h"
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namespace uking::action {
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ForkAlwaysTurnUDLimit::ForkAlwaysTurnUDLimit(const InitArg& arg) : ForkAlwaysTurn(arg) {}
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ForkAlwaysTurnUDLimit::~ForkAlwaysTurnUDLimit() = default;
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bool ForkAlwaysTurnUDLimit::init_(sead::Heap* heap) {
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return ForkAlwaysTurn::init_(heap);
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}
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void ForkAlwaysTurnUDLimit::enter_(ksys::act::ai::InlineParamPack* params) {
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ForkAlwaysTurn::enter_(params);
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}
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void ForkAlwaysTurnUDLimit::leave_() {
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ForkAlwaysTurn::leave_();
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}
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void ForkAlwaysTurnUDLimit::loadParams_() {
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ForkAlwaysTurn::loadParams_();
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getStaticParam(&mLimitUD_s, "LimitUD");
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}
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void ForkAlwaysTurnUDLimit::calc_() {
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ForkAlwaysTurn::calc_();
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}
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} // namespace uking::action
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