Files
botw/src/Game/AI/Action/actionGiantCatchTreeWeapon.cpp
T
2020-12-28 01:26:51 +01:00

31 lines
696 B
C++

#include "Game/AI/Action/actionGiantCatchTreeWeapon.h"
namespace uking::action {
GiantCatchTreeWeapon::GiantCatchTreeWeapon(const InitArg& arg) : Catch(arg) {}
GiantCatchTreeWeapon::~GiantCatchTreeWeapon() = default;
bool GiantCatchTreeWeapon::init_(sead::Heap* heap) {
return Catch::init_(heap);
}
void GiantCatchTreeWeapon::enter_(ksys::act::ai::InlineParamPack* params) {
Catch::enter_(params);
}
void GiantCatchTreeWeapon::leave_() {
Catch::leave_();
}
void GiantCatchTreeWeapon::loadParams_() {
Catch::loadParams_();
getStaticParam(&mCatchPosOffset_s, "CatchPosOffset");
}
void GiantCatchTreeWeapon::calc_() {
Catch::calc_();
}
} // namespace uking::action