Files
botw/src/Game/AI/Action/actionMoveToTarget.cpp
T
2020-12-28 01:26:51 +01:00

31 lines
681 B
C++

#include "Game/AI/Action/actionMoveToTarget.h"
namespace uking::action {
MoveToTarget::MoveToTarget(const InitArg& arg) : MoveToTargetBase(arg) {}
MoveToTarget::~MoveToTarget() = default;
bool MoveToTarget::init_(sead::Heap* heap) {
return MoveToTargetBase::init_(heap);
}
void MoveToTarget::enter_(ksys::act::ai::InlineParamPack* params) {
MoveToTargetBase::enter_(params);
}
void MoveToTarget::leave_() {
MoveToTargetBase::leave_();
}
void MoveToTarget::loadParams_() {
MoveToTargetBase::loadParams_();
getMapUnitParam(&mRailMoveSpeed_m, "RailMoveSpeed");
}
void MoveToTarget::calc_() {
MoveToTargetBase::calc_();
}
} // namespace uking::action