Files
botw/src/Game/AI/Action/actionNPCAnchorWait.cpp
T
2020-12-28 01:26:51 +01:00

32 lines
777 B
C++

#include "Game/AI/Action/actionNPCAnchorWait.h"
namespace uking::action {
NPCAnchorWait::NPCAnchorWait(const InitArg& arg) : ksys::act::ai::Action(arg) {}
NPCAnchorWait::~NPCAnchorWait() = default;
bool NPCAnchorWait::init_(sead::Heap* heap) {
return ksys::act::ai::Action::init_(heap);
}
void NPCAnchorWait::enter_(ksys::act::ai::InlineParamPack* params) {
ksys::act::ai::Action::enter_(params);
}
void NPCAnchorWait::leave_() {
ksys::act::ai::Action::leave_();
}
void NPCAnchorWait::loadParams_() {
getDynamicParam(&mIsRainAnchor_d, "IsRainAnchor");
getDynamicParam(&mIsStartSameAS_d, "IsStartSameAS");
getDynamicParam(&mASName_d, "ASName");
}
void NPCAnchorWait::calc_() {
ksys::act::ai::Action::calc_();
}
} // namespace uking::action