Files
botw/src/Game/AI/Action/actionPlayerIceGrabReady.cpp
T

22 lines
491 B
C++

#include "Game/AI/Action/actionPlayerIceGrabReady.h"
namespace uking::action {
PlayerIceGrabReady::PlayerIceGrabReady(const InitArg& arg) : PlayerAction(arg) {}
PlayerIceGrabReady::~PlayerIceGrabReady() = default;
void PlayerIceGrabReady::enter_(ksys::act::ai::InlineParamPack* params) {
PlayerAction::enter_(params);
}
void PlayerIceGrabReady::leave_() {
PlayerAction::leave_();
}
void PlayerIceGrabReady::calc_() {
PlayerAction::calc_();
}
} // namespace uking::action