Files
botw/src/Game/AI/Action/actionRideHorseAction.cpp
T

22 lines
539 B
C++

#include "Game/AI/Action/actionRideHorseAction.h"
namespace uking::action {
RideHorseAction::RideHorseAction(const InitArg& arg) : ksys::act::ai::Action(arg) {}
RideHorseAction::~RideHorseAction() = default;
bool RideHorseAction::init_(sead::Heap* heap) {
return ksys::act::ai::Action::init_(heap);
}
void RideHorseAction::enter_(ksys::act::ai::InlineParamPack* params) {
ksys::act::ai::Action::enter_(params);
}
void RideHorseAction::loadParams_() {
getDynamicParam(&mHorse_d, "Horse");
}
} // namespace uking::action