Files
botw/src/Game/AI/Action/actionSandwormJumpTackle.cpp
T
2020-12-28 01:26:51 +01:00

34 lines
861 B
C++

#include "Game/AI/Action/actionSandwormJumpTackle.h"
namespace uking::action {
SandwormJumpTackle::SandwormJumpTackle(const InitArg& arg) : JumpTackle(arg) {}
SandwormJumpTackle::~SandwormJumpTackle() = default;
bool SandwormJumpTackle::init_(sead::Heap* heap) {
return JumpTackle::init_(heap);
}
void SandwormJumpTackle::enter_(ksys::act::ai::InlineParamPack* params) {
JumpTackle::enter_(params);
}
void SandwormJumpTackle::leave_() {
JumpTackle::leave_();
}
void SandwormJumpTackle::loadParams_() {
JumpTackle::loadParams_();
getStaticParam(&mPosReduceRate_s, "PosReduceRate");
getStaticParam(&mGravityScale_s, "GravityScale");
getStaticParam(&mAtkColName_s, "AtkColName");
getDynamicParam(&mTargetActor_d, "TargetActor");
}
void SandwormJumpTackle::calc_() {
JumpTackle::calc_();
}
} // namespace uking::action