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https://github.com/zeldaret/botw
synced 2026-07-11 22:40:14 -04:00
34 lines
861 B
C++
34 lines
861 B
C++
#include "Game/AI/Action/actionSandwormJumpTackle.h"
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namespace uking::action {
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SandwormJumpTackle::SandwormJumpTackle(const InitArg& arg) : JumpTackle(arg) {}
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SandwormJumpTackle::~SandwormJumpTackle() = default;
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bool SandwormJumpTackle::init_(sead::Heap* heap) {
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return JumpTackle::init_(heap);
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}
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void SandwormJumpTackle::enter_(ksys::act::ai::InlineParamPack* params) {
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JumpTackle::enter_(params);
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}
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void SandwormJumpTackle::leave_() {
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JumpTackle::leave_();
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}
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void SandwormJumpTackle::loadParams_() {
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JumpTackle::loadParams_();
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getStaticParam(&mPosReduceRate_s, "PosReduceRate");
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getStaticParam(&mGravityScale_s, "GravityScale");
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getStaticParam(&mAtkColName_s, "AtkColName");
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getDynamicParam(&mTargetActor_d, "TargetActor");
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}
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void SandwormJumpTackle::calc_() {
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JumpTackle::calc_();
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}
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} // namespace uking::action
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