Files
botw/src/Game/AI/Action/actionSiteBossSwordSlowMove.cpp
T
2020-12-28 01:26:51 +01:00

37 lines
1.1 KiB
C++

#include "Game/AI/Action/actionSiteBossSwordSlowMove.h"
namespace uking::action {
SiteBossSwordSlowMove::SiteBossSwordSlowMove(const InitArg& arg) : ksys::act::ai::Action(arg) {}
SiteBossSwordSlowMove::~SiteBossSwordSlowMove() = default;
bool SiteBossSwordSlowMove::init_(sead::Heap* heap) {
return ksys::act::ai::Action::init_(heap);
}
void SiteBossSwordSlowMove::enter_(ksys::act::ai::InlineParamPack* params) {
ksys::act::ai::Action::enter_(params);
}
void SiteBossSwordSlowMove::leave_() {
ksys::act::ai::Action::leave_();
}
void SiteBossSwordSlowMove::loadParams_() {
getStaticParam(&mAfterImage0AppearFrame_s, "AfterImage0AppearFrame");
getStaticParam(&mAfterImage1AppearFrame_s, "AfterImage1AppearFrame");
getStaticParam(&mAppearFrame_s, "AppearFrame");
getDynamicParam(&mCurrentFrame_d, "CurrentFrame");
getDynamicParam(&mTargetPos_d, "TargetPos");
getDynamicParam(&mMoveDstPos_d, "MoveDstPos");
getDynamicParam(&mAfterImage0Pos_d, "AfterImage0Pos");
getDynamicParam(&mAfterImage1Pos_d, "AfterImage1Pos");
}
void SiteBossSwordSlowMove::calc_() {
ksys::act::ai::Action::calc_();
}
} // namespace uking::action