mirror of
https://github.com/zeldaret/botw
synced 2026-07-12 06:48:15 -04:00
31 lines
667 B
C++
31 lines
667 B
C++
#include "Game/AI/Action/actionSystemHideChase.h"
|
|
|
|
namespace uking::action {
|
|
|
|
SystemHideChase::SystemHideChase(const InitArg& arg) : SystemHide(arg) {}
|
|
|
|
SystemHideChase::~SystemHideChase() = default;
|
|
|
|
bool SystemHideChase::init_(sead::Heap* heap) {
|
|
return SystemHide::init_(heap);
|
|
}
|
|
|
|
void SystemHideChase::enter_(ksys::act::ai::InlineParamPack* params) {
|
|
SystemHide::enter_(params);
|
|
}
|
|
|
|
void SystemHideChase::leave_() {
|
|
SystemHide::leave_();
|
|
}
|
|
|
|
void SystemHideChase::loadParams_() {
|
|
SystemHide::loadParams_();
|
|
getDynamicParam(&mTargetPos_d, "TargetPos");
|
|
}
|
|
|
|
void SystemHideChase::calc_() {
|
|
SystemHide::calc_();
|
|
}
|
|
|
|
} // namespace uking::action
|