Files
botw/src/Game/AI/Action/actionTurnIgnite.cpp
T
2020-12-28 01:26:51 +01:00

32 lines
671 B
C++

#include "Game/AI/Action/actionTurnIgnite.h"
namespace uking::action {
TurnIgnite::TurnIgnite(const InitArg& arg) : StopASIgnite(arg) {}
TurnIgnite::~TurnIgnite() = default;
bool TurnIgnite::init_(sead::Heap* heap) {
return StopASIgnite::init_(heap);
}
void TurnIgnite::enter_(ksys::act::ai::InlineParamPack* params) {
StopASIgnite::enter_(params);
}
void TurnIgnite::leave_() {
StopASIgnite::leave_();
}
void TurnIgnite::loadParams_() {
StopASIgnite::loadParams_();
getStaticParam(&mRotSpd_s, "RotSpd");
getDynamicParam(&mTargetPos_d, "TargetPos");
}
void TurnIgnite::calc_() {
StopASIgnite::calc_();
}
} // namespace uking::action