mirror of
https://github.com/zeldaret/botw
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c4c7c00e85df3137d57cc899302a160ff94fa71b
aoc::Manager is created during engine start-up and called by gdt, map and StarterPackMgr; only game code uses HardModeManager and ChampionBalladManager. (AI assisted using Claude Fable 5.1 and Claude Opus 5.5)
The Legend of Zelda: Breath of the Wild
This is an experimental, WIP decompilation of The Legend of Zelda: Breath of the Wild v1.5.0 (Switch).
This repository does not contain game assets or RomFS content and cannot be used to play Breath of the Wild.
The goal of this project is to better understand game internals, aid with glitch hunting and document existing knowledge in a permanent, unambiguous form which helps further reverse engineer the game.
For more information, see https://botw.link
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