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c9cef4a09f42c53aabe1f7ad09e380d424e4aff0
The decomp links all libraries before the game code, whereas the original interleaves them with it, so every library object counted as misordered (156 of 157) and each newly bound library row added one. A weak function's copy in the original comes from whichever object the linker saw first, so it says nothing about where its decomp object belongs: 172 of 248 strays were weak copies. Weak functions now only count for order within their object's main block. (AI assisted using Claude Opus 5.5)
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The Legend of Zelda: Breath of the Wild
This is an experimental, WIP decompilation of The Legend of Zelda: Breath of the Wild v1.5.0 (Switch).
This repository does not contain game assets or RomFS content and cannot be used to play Breath of the Wild.
The goal of this project is to better understand game internals, aid with glitch hunting and document existing knowledge in a permanent, unambiguous form which helps further reverse engineer the game.
For more information, see https://botw.link
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