mirror of
https://github.com/zeldaret/botw
synced 2026-10-10 05:51:51 -04:00
d8da4fc5f2
Every decomp user of PlayerInfo is game code, and PlayerBase sits right above Player. GameConfig.h models the engine base that links at GameConfig's slot in KingSystem/System. (AI assisted using Claude Fable 5.1 and Claude Opus 5.5)