Actor: PlayerInfo/PlayerBase are game, GameConfig ksys

Every decomp user of PlayerInfo is game code, and PlayerBase sits right
above Player. GameConfig.h models the engine base that
links at GameConfig's slot in KingSystem/System.

(AI assisted using Claude Fable 5.1 and Claude Opus 5.5)
This commit is contained in:
Léo Lam
2026-09-28 03:39:30 +02:00
parent 34e57daf61
commit d8da4fc5f2
21 changed files with 316 additions and 304 deletions
+2 -1
View File
@@ -27,7 +27,7 @@
0x00000071025129E0,_ZTVN4ksys3act2ai6ActionE
0x0000007102513268,_ZTVN4ksys3act2ai2AiE
0x00000071025C5A20,_ZN5uking3act25CreatePlayerEquipActorMgr9sInstanceE
0x00000071025CDB60,_ZN4ksys3act10PlayerInfo9sInstanceE
0x00000071025CDB60,_ZN5uking3act10PlayerInfo9sInstanceE
0x00000071025D0878,_ZN5uking10CookingMgr9sInstanceE
0x00000071025D75B8,_ZN5uking2ui16PauseMenuDataMgr9sInstanceE
0x00000071025F75B0,pfnc_nvnDeviceBuilderSetDefaults
@@ -518,4 +518,5 @@
0x00000071025FC950,_ZN6xlink27Locator16sDataLoadedCountE
0x0000007102606910,_ZN4ksys12SystemTimers9sInstanceE
0x000000710261EB90,_ZN4ksys2ui17LayoutResourceMgr9sInstanceE
0x000000710261F100,_ZN4ksys10GameConfig12sInstancePtrE
0x0000007102650608,_ZN4ksys3act11BaseProcMgr9sInstanceE
1 0x0000007101E9FE68 _ZN4sead8Matrix34IfE5identE
27 0x00000071025129E0 _ZTVN4ksys3act2ai6ActionE
28 0x0000007102513268 _ZTVN4ksys3act2ai2AiE
29 0x00000071025C5A20 _ZN5uking3act25CreatePlayerEquipActorMgr9sInstanceE
30 0x00000071025CDB60 _ZN4ksys3act10PlayerInfo9sInstanceE _ZN5uking3act10PlayerInfo9sInstanceE
31 0x00000071025D0878 _ZN5uking10CookingMgr9sInstanceE
32 0x00000071025D75B8 _ZN5uking2ui16PauseMenuDataMgr9sInstanceE
33 0x00000071025F75B0 pfnc_nvnDeviceBuilderSetDefaults
518 0x00000071025FC950 _ZN6xlink27Locator16sDataLoadedCountE
519 0x0000007102606910 _ZN4ksys12SystemTimers9sInstanceE
520 0x000000710261EB90 _ZN4ksys2ui17LayoutResourceMgr9sInstanceE
521 0x000000710261F100 _ZN4ksys10GameConfig12sInstancePtrE
522 0x0000007102650608 _ZN4ksys3act11BaseProcMgr9sInstanceE
+242 -242
View File
@@ -46743,7 +46743,7 @@ Address,Quality,Size,Name
0x000000710072b7c4,U,000104,
0x000000710072b82c,U,000048,getPlayerPosition
0x000000710072b85c,U,000108,getPlayerPositionViaPlayerInfo
0x000000710072b8c8,U,000028,PlayerInfo::getSomeProcLink
0x000000710072b8c8,U,000028,uking::act::PlayerInfo::getSomeProcLink
0x000000710072b8e4,U,000004,
0x000000710072b8e8,U,000424,
0x000000710072ba90,U,000152,Actor::getDamageMgrDerived
@@ -51750,14 +51750,14 @@ Address,Quality,Size,Name
0x0000007100848434,W,000104,_ZN5uking2ai14PlayerZoraRideD0Ev
0x000000710084849c,U,000004,nullsub_5410
0x00000071008484a0,U,000404,sinitPlayerEquipStrings
0x0000007100848634,U,001724,PlayerBase::ctor
0x0000007100848cf0,U,000392,PlayerBase::dtor
0x0000007100848634,U,001724,uking::act::PlayerBase::ctor
0x0000007100848cf0,U,000392,uking::act::PlayerBase::dtor
0x0000007100848e78,U,000008,
0x0000007100848e80,U,000008,
0x0000007100848e88,U,000036,PlayerBase::dtorDelete
0x0000007100848e88,U,000036,uking::act::PlayerBase::dtorDelete
0x0000007100848eac,U,000040,
0x0000007100848ed4,U,000040,
0x0000007100848efc,U,000020,PlayerBase::getEquipmentTypeName
0x0000007100848efc,U,000020,uking::act::PlayerBase::getEquipmentTypeName
0x0000007100848f10,U,000036,Player::isSlowTime
0x0000007100848f34,U,000012,Player::x_51
0x0000007100848f40,U,000012,
@@ -51766,9 +51766,9 @@ Address,Quality,Size,Name
0x0000007100848f5c,U,000012,
0x0000007100848f68,U,000028,
0x0000007100848f84,U,000028,
0x0000007100848fa0,U,000100,PlayerBase::m239
0x0000007100848fa0,U,000100,uking::act::PlayerBase::m239
0x0000007100849004,U,000100,PlayerLinkBase::m39
0x0000007100849068,U,000108,PlayerBase::m240
0x0000007100849068,U,000108,uking::act::PlayerBase::m240
0x00000071008490d4,U,000112,PlayerLinkBase::m40
0x0000007100849144,U,000084,motorcycleControllerAPressedMaybe
0x0000007100849198,U,000432,
@@ -51782,15 +51782,15 @@ Address,Quality,Size,Name
0x00000071008494c0,U,000008,
0x00000071008494c8,U,000028,
0x00000071008494e4,U,000076,
0x0000007100849530,U,000080,PlayerBase::m266
0x0000007100849580,U,003456,_ZN4ksys3act10PlayerBase15switchEquipmentERKN4sead14SafeStringBaseIcEEiiRKm
0x0000007100849530,U,000080,uking::act::PlayerBase::m266
0x0000007100849580,U,003456,_ZN5uking3act10PlayerBase15switchEquipmentERKN4sead14SafeStringBaseIcEEiiRKm
0x000000710084a300,U,000624,
0x000000710084a570,U,000112,
0x000000710084a5e0,U,000040,
0x000000710084a608,U,000176,
0x000000710084a6b8,U,000024,
0x000000710084a6d0,U,000348,PlayerBase::m293
0x000000710084a82c,U,000348,PlayerBase::m294
0x000000710084a6d0,U,000348,uking::act::PlayerBase::m293
0x000000710084a82c,U,000348,uking::act::PlayerBase::m294
0x000000710084a988,U,000132,Player::x_48
0x000000710084aa0c,U,000144,
0x000000710084aa9c,U,000060,
@@ -51803,7 +51803,7 @@ Address,Quality,Size,Name
0x000000710084ae08,U,000112,Player::setStaminaDelta
0x000000710084ae78,U,000128,
0x000000710084aef8,U,000048,
0x000000710084af28,U,000060,PlayerBase::m308
0x000000710084af28,U,000060,uking::act::PlayerBase::m308
0x000000710084af64,U,000052,PlayerLinkBase::m72
0x000000710084af98,U,001156,Player::x_1
0x000000710084b41c,U,000356,Player::x_28
@@ -51824,7 +51824,7 @@ Address,Quality,Size,Name
0x000000710084b9f0,U,000080,
0x000000710084ba40,U,000080,
0x000000710084ba90,U,000076,
0x000000710084badc,U,000524,PlayerBase::isGroundForEvent
0x000000710084badc,U,000524,uking::act::PlayerBase::isGroundForEvent
0x000000710084bce8,U,000080,Player::x_2
0x000000710084bd38,U,000008,PlayerLinkBase::isGroundForEvent
0x000000710084bd40,U,000004,j_Actor::x_52
@@ -51843,10 +51843,10 @@ Address,Quality,Size,Name
0x000000710084c7b4,U,000304,Player::checkCanUseCamera
0x000000710084c8e4,U,000064,Player::checkCanUseMotorcycle
0x000000710084c924,U,000064,Player::checkCanUseAmiibo
0x000000710084c964,U,000128,PlayerBase::m223
0x000000710084c964,U,000128,uking::act::PlayerBase::m223
0x000000710084c9e4,U,000128,PlayerLinkBase::m44
0x000000710084ca64,U,000300,isPlayingBeastGanonDeadEventFlow
0x000000710084cb90,U,000040,PlayerBase::isRidingHorse
0x000000710084cb90,U,000040,uking::act::PlayerBase::isRidingHorse
0x000000710084cbb8,U,000044,PlayerLinkBase::m18
0x000000710084cbe4,U,000220,
0x000000710084ccc0,U,000028,Player::runeMgrCheckCanUseRoundBomb
@@ -51860,17 +51860,17 @@ Address,Quality,Size,Name
0x000000710084cdd4,U,000024,
0x000000710084cdec,U,000024,
0x000000710084ce04,U,000024,
0x000000710084ce1c,U,000032,PlayerBase::m349
0x000000710084ce1c,U,000032,uking::act::PlayerBase::m349
0x000000710084ce3c,U,000032,PlayerLinkBase::getPlayerPosForPostCalc
0x000000710084ce5c,U,000020,PlayerBase::x_1
0x000000710084ce70,U,000048,PlayerBase::m317
0x000000710084ce5c,U,000020,uking::act::PlayerBase::x_1
0x000000710084ce70,U,000048,uking::act::PlayerBase::m317
0x000000710084cea0,U,000052,PlayerLinkBase::m77
0x000000710084ced4,U,000036,PlayerBase::getX
0x000000710084ced4,U,000036,uking::act::PlayerBase::getX
0x000000710084cef8,U,000044,
0x000000710084cf24,U,000080,
0x000000710084cf74,U,000040,
0x000000710084cf9c,U,000088,
0x000000710084cff4,U,000040,PlayerBase::m92
0x000000710084cff4,U,000040,uking::act::PlayerBase::m92
0x000000710084d01c,U,000076,ActorAccessor::getPlayerFromPlayerInfo
0x000000710084d068,U,000032,
0x000000710084d088,U,000168,act::acc::PlayerBase::x
@@ -52008,183 +52008,183 @@ Address,Quality,Size,Name
0x000000710084f410,U,000164,act::acc::PlayerBase::x_43
0x000000710084f4b4,U,000044,act::acc::PlayerBase::m231
0x000000710084f4e0,U,000040,act::acc::PlayerBase::x_44
0x000000710084f508,U,000056,PlayerBase::m356
0x000000710084f508,U,000056,uking::act::PlayerBase::m356
0x000000710084f540,U,000056,PlayerLinkBase::getPlayer
0x000000710084f578,U,000016,PlayerBase::m355
0x000000710084f578,U,000016,uking::act::PlayerBase::m355
0x000000710084f588,U,000016,PlayerLinkBase::getActorViaAccessor
0x000000710084f598,U,000132,PlayerBase::rtti1
0x000000710084f61c,U,000092,PlayerBase::rtti2
0x000000710084f678,U,000028,PlayerBase::m140
0x000000710084f694,U,000012,PlayerBase::m178
0x000000710084f6a0,U,000216,PlayerBase::m179
0x000000710084f778,U,000008,PlayerBase::m180
0x000000710084f780,U,000008,PlayerBase::m181
0x000000710084f788,U,000008,PlayerBase::m182
0x000000710084f790,U,000008,PlayerBase::m183
0x000000710084f798,U,000012,PlayerBase::m184
0x000000710084f7a4,U,000012,PlayerBase::m185
0x000000710084f7b0,U,000012,PlayerBase::m186
0x000000710084f7bc,U,000012,PlayerBase::m187
0x000000710084f7c8,U,000012,PlayerBase::m188
0x000000710084f7d4,U,000012,PlayerBase::m189
0x000000710084f7e0,U,000012,PlayerBase::m190
0x000000710084f7ec,U,000012,PlayerBase::m191
0x000000710084f7f8,U,000008,PlayerBase::m192
0x000000710084f800,U,000012,PlayerBase::m193
0x000000710084f80c,U,000012,PlayerBase::m194
0x000000710084f818,U,000012,PlayerBase::m195
0x000000710084f824,U,000012,PlayerBase::m196
0x000000710084f830,U,000012,PlayerBase::m197
0x000000710084f83c,U,000008,PlayerBase::m198
0x000000710084f844,U,000012,PlayerBase::m199
0x000000710084f850,U,000012,PlayerBase::m200
0x000000710084f85c,U,000012,PlayerBase::m201
0x000000710084f868,U,000040,PlayerBase::m202
0x000000710084f890,U,000008,PlayerBase::m203
0x000000710084f898,U,000012,PlayerBase::m204
0x000000710084f8a4,U,000020,PlayerBase::m205
0x000000710084f8b8,U,000012,PlayerBase::m206
0x000000710084f8c4,U,000012,PlayerBase::m207
0x000000710084f8d0,U,000008,PlayerBase::m208
0x000000710084f8d8,U,000012,PlayerBase::m209
0x000000710084f8e4,U,000012,PlayerBase::m210
0x000000710084f8f0,U,000012,PlayerBase::m211
0x000000710084f8fc,U,000012,PlayerBase::m212
0x000000710084f908,U,000008,PlayerBase::m213
0x000000710084f910,U,000008,PlayerBase::m214
0x000000710084f918,U,000008,PlayerBase::m215
0x000000710084f920,U,000008,PlayerBase::m216
0x000000710084f928,U,000008,PlayerBase::m217
0x000000710084f930,U,000008,PlayerBase::m218
0x000000710084f938,U,000008,PlayerBase::m219
0x000000710084f940,U,000012,PlayerBase::m220
0x000000710084f94c,U,000012,PlayerBase::m221
0x000000710084f958,U,000012,PlayerBase::m222
0x000000710084f964,U,000008,PlayerBase::m224
0x000000710084f96c,U,000008,PlayerBase::m225
0x000000710084f974,U,000008,PlayerBase::m226
0x000000710084f97c,U,000008,PlayerBase::m227
0x000000710084f598,U,000132,uking::act::PlayerBase::rtti1
0x000000710084f61c,U,000092,uking::act::PlayerBase::rtti2
0x000000710084f678,U,000028,uking::act::PlayerBase::m140
0x000000710084f694,U,000012,uking::act::PlayerBase::m178
0x000000710084f6a0,U,000216,uking::act::PlayerBase::m179
0x000000710084f778,U,000008,uking::act::PlayerBase::m180
0x000000710084f780,U,000008,uking::act::PlayerBase::m181
0x000000710084f788,U,000008,uking::act::PlayerBase::m182
0x000000710084f790,U,000008,uking::act::PlayerBase::m183
0x000000710084f798,U,000012,uking::act::PlayerBase::m184
0x000000710084f7a4,U,000012,uking::act::PlayerBase::m185
0x000000710084f7b0,U,000012,uking::act::PlayerBase::m186
0x000000710084f7bc,U,000012,uking::act::PlayerBase::m187
0x000000710084f7c8,U,000012,uking::act::PlayerBase::m188
0x000000710084f7d4,U,000012,uking::act::PlayerBase::m189
0x000000710084f7e0,U,000012,uking::act::PlayerBase::m190
0x000000710084f7ec,U,000012,uking::act::PlayerBase::m191
0x000000710084f7f8,U,000008,uking::act::PlayerBase::m192
0x000000710084f800,U,000012,uking::act::PlayerBase::m193
0x000000710084f80c,U,000012,uking::act::PlayerBase::m194
0x000000710084f818,U,000012,uking::act::PlayerBase::m195
0x000000710084f824,U,000012,uking::act::PlayerBase::m196
0x000000710084f830,U,000012,uking::act::PlayerBase::m197
0x000000710084f83c,U,000008,uking::act::PlayerBase::m198
0x000000710084f844,U,000012,uking::act::PlayerBase::m199
0x000000710084f850,U,000012,uking::act::PlayerBase::m200
0x000000710084f85c,U,000012,uking::act::PlayerBase::m201
0x000000710084f868,U,000040,uking::act::PlayerBase::m202
0x000000710084f890,U,000008,uking::act::PlayerBase::m203
0x000000710084f898,U,000012,uking::act::PlayerBase::m204
0x000000710084f8a4,U,000020,uking::act::PlayerBase::m205
0x000000710084f8b8,U,000012,uking::act::PlayerBase::m206
0x000000710084f8c4,U,000012,uking::act::PlayerBase::m207
0x000000710084f8d0,U,000008,uking::act::PlayerBase::m208
0x000000710084f8d8,U,000012,uking::act::PlayerBase::m209
0x000000710084f8e4,U,000012,uking::act::PlayerBase::m210
0x000000710084f8f0,U,000012,uking::act::PlayerBase::m211
0x000000710084f8fc,U,000012,uking::act::PlayerBase::m212
0x000000710084f908,U,000008,uking::act::PlayerBase::m213
0x000000710084f910,U,000008,uking::act::PlayerBase::m214
0x000000710084f918,U,000008,uking::act::PlayerBase::m215
0x000000710084f920,U,000008,uking::act::PlayerBase::m216
0x000000710084f928,U,000008,uking::act::PlayerBase::m217
0x000000710084f930,U,000008,uking::act::PlayerBase::m218
0x000000710084f938,U,000008,uking::act::PlayerBase::m219
0x000000710084f940,U,000012,uking::act::PlayerBase::m220
0x000000710084f94c,U,000012,uking::act::PlayerBase::m221
0x000000710084f958,U,000012,uking::act::PlayerBase::m222
0x000000710084f964,U,000008,uking::act::PlayerBase::m224
0x000000710084f96c,U,000008,uking::act::PlayerBase::m225
0x000000710084f974,U,000008,uking::act::PlayerBase::m226
0x000000710084f97c,U,000008,uking::act::PlayerBase::m227
0x000000710084f984,U,000004,nullsub_2562
0x000000710084f988,U,000004,nullsub_2563
0x000000710084f98c,U,000008,PlayerBase::m230
0x000000710084f994,U,000008,PlayerBase::m231
0x000000710084f99c,U,000008,PlayerBase::m232
0x000000710084f9a4,U,000008,PlayerBase::m233
0x000000710084f9ac,U,000008,PlayerBase::m234
0x000000710084f9b4,U,000008,PlayerBase::m235
0x000000710084f9bc,U,000008,PlayerBase::m236
0x000000710084f9c4,U,000012,PlayerBase::m237
0x000000710084f9d0,U,000012,PlayerBase::m238
0x000000710084f9dc,U,000008,PlayerBase::m241
0x000000710084f9e4,U,000008,PlayerBase::m242
0x000000710084f9ec,U,000008,PlayerBase::m243
0x000000710084f9f4,U,000012,PlayerBase::m244
0x000000710084fa00,U,000012,PlayerBase::m245
0x000000710084fa0c,U,000012,PlayerBase::m246
0x000000710084fa18,U,000012,PlayerBase::m247
0x000000710084fa24,U,000008,PlayerBase::m248
0x000000710084fa2c,U,000008,PlayerBase::m249
0x000000710084fa34,U,000012,PlayerBase::m250
0x000000710084fa40,U,000012,PlayerBase::m251
0x000000710084fa4c,U,000012,PlayerBase::m252
0x000000710084fa58,U,000012,PlayerBase::m253
0x000000710084fa64,U,000008,PlayerBase::m254
0x000000710084fa6c,U,000012,PlayerBase::m255
0x000000710084fa78,U,000008,PlayerBase::m256
0x000000710084fa80,U,000008,PlayerBase::m257
0x000000710084fa88,U,000008,PlayerBase::m258
0x000000710084fa90,U,000016,PlayerBase::m259
0x000000710084faa0,U,000008,PlayerBase::m260
0x000000710084faa8,U,000008,PlayerBase::m261
0x000000710084fab0,U,000008,PlayerBase::m263
0x000000710084fab8,U,000008,PlayerBase::m264
0x000000710084fac0,U,000012,PlayerBase::m265
0x000000710084f98c,U,000008,uking::act::PlayerBase::m230
0x000000710084f994,U,000008,uking::act::PlayerBase::m231
0x000000710084f99c,U,000008,uking::act::PlayerBase::m232
0x000000710084f9a4,U,000008,uking::act::PlayerBase::m233
0x000000710084f9ac,U,000008,uking::act::PlayerBase::m234
0x000000710084f9b4,U,000008,uking::act::PlayerBase::m235
0x000000710084f9bc,U,000008,uking::act::PlayerBase::m236
0x000000710084f9c4,U,000012,uking::act::PlayerBase::m237
0x000000710084f9d0,U,000012,uking::act::PlayerBase::m238
0x000000710084f9dc,U,000008,uking::act::PlayerBase::m241
0x000000710084f9e4,U,000008,uking::act::PlayerBase::m242
0x000000710084f9ec,U,000008,uking::act::PlayerBase::m243
0x000000710084f9f4,U,000012,uking::act::PlayerBase::m244
0x000000710084fa00,U,000012,uking::act::PlayerBase::m245
0x000000710084fa0c,U,000012,uking::act::PlayerBase::m246
0x000000710084fa18,U,000012,uking::act::PlayerBase::m247
0x000000710084fa24,U,000008,uking::act::PlayerBase::m248
0x000000710084fa2c,U,000008,uking::act::PlayerBase::m249
0x000000710084fa34,U,000012,uking::act::PlayerBase::m250
0x000000710084fa40,U,000012,uking::act::PlayerBase::m251
0x000000710084fa4c,U,000012,uking::act::PlayerBase::m252
0x000000710084fa58,U,000012,uking::act::PlayerBase::m253
0x000000710084fa64,U,000008,uking::act::PlayerBase::m254
0x000000710084fa6c,U,000012,uking::act::PlayerBase::m255
0x000000710084fa78,U,000008,uking::act::PlayerBase::m256
0x000000710084fa80,U,000008,uking::act::PlayerBase::m257
0x000000710084fa88,U,000008,uking::act::PlayerBase::m258
0x000000710084fa90,U,000016,uking::act::PlayerBase::m259
0x000000710084faa0,U,000008,uking::act::PlayerBase::m260
0x000000710084faa8,U,000008,uking::act::PlayerBase::m261
0x000000710084fab0,U,000008,uking::act::PlayerBase::m263
0x000000710084fab8,U,000008,uking::act::PlayerBase::m264
0x000000710084fac0,U,000012,uking::act::PlayerBase::m265
0x000000710084facc,U,000004,nullsub_2564
0x000000710084fad0,U,000008,PlayerBase::m268
0x000000710084fad8,U,000008,PlayerBase::m269
0x000000710084fae0,U,000008,PlayerBase::m270
0x000000710084fae8,U,000008,PlayerBase::m271
0x000000710084fad0,U,000008,uking::act::PlayerBase::m268
0x000000710084fad8,U,000008,uking::act::PlayerBase::m269
0x000000710084fae0,U,000008,uking::act::PlayerBase::m270
0x000000710084fae8,U,000008,uking::act::PlayerBase::m271
0x000000710084faf0,U,000004,nullsub_2565
0x000000710084faf4,U,000008,PlayerBase::m273
0x000000710084fafc,U,000008,PlayerBase::m274
0x000000710084fb04,U,000008,PlayerBase::m275
0x000000710084fb0c,U,000008,PlayerBase::m276
0x000000710084faf4,U,000008,uking::act::PlayerBase::m273
0x000000710084fafc,U,000008,uking::act::PlayerBase::m274
0x000000710084fb04,U,000008,uking::act::PlayerBase::m275
0x000000710084fb0c,U,000008,uking::act::PlayerBase::m276
0x000000710084fb14,U,000004,nullsub_2566
0x000000710084fb18,U,000008,PlayerBase::m278
0x000000710084fb20,U,000008,PlayerBase::m279
0x000000710084fb28,U,000008,PlayerBase::m280
0x000000710084fb30,U,000008,PlayerBase::m281
0x000000710084fb18,U,000008,uking::act::PlayerBase::m278
0x000000710084fb20,U,000008,uking::act::PlayerBase::m279
0x000000710084fb28,U,000008,uking::act::PlayerBase::m280
0x000000710084fb30,U,000008,uking::act::PlayerBase::m281
0x000000710084fb38,U,000004,nullsub_2567
0x000000710084fb3c,U,000004,nullsub_2568
0x000000710084fb40,U,000008,PlayerBase::m284
0x000000710084fb48,U,000008,PlayerBase::m285
0x000000710084fb40,U,000008,uking::act::PlayerBase::m284
0x000000710084fb48,U,000008,uking::act::PlayerBase::m285
0x000000710084fb50,U,000004,nullsub_2569
0x000000710084fb54,U,000008,PlayerBase::m287
0x000000710084fb5c,U,000008,PlayerBase::m288
0x000000710084fb64,U,000008,PlayerBase::m289
0x000000710084fb6c,U,000008,PlayerBase::m290
0x000000710084fb74,U,000008,PlayerBase::m291
0x000000710084fb7c,U,000012,PlayerBase::m292
0x000000710084fb88,U,000008,PlayerBase::m295
0x000000710084fb90,U,000008,PlayerBase::m296
0x000000710084fb98,U,000008,PlayerBase::m297
0x000000710084fba0,U,000008,PlayerBase::m298
0x000000710084fba8,U,000012,PlayerBase::m299
0x000000710084fbb4,U,000008,PlayerBase::m300
0x000000710084fbbc,U,000008,PlayerBase::m301
0x000000710084fbc4,U,000008,PlayerBase::m302
0x000000710084fbcc,U,000008,PlayerBase::m303
0x000000710084fbd4,U,000008,PlayerBase::m304
0x000000710084fbdc,U,000008,PlayerBase::m305
0x000000710084fbe4,U,000008,PlayerBase::m306
0x000000710084fbec,U,000056,PlayerBase::m307
0x000000710084fb54,U,000008,uking::act::PlayerBase::m287
0x000000710084fb5c,U,000008,uking::act::PlayerBase::m288
0x000000710084fb64,U,000008,uking::act::PlayerBase::m289
0x000000710084fb6c,U,000008,uking::act::PlayerBase::m290
0x000000710084fb74,U,000008,uking::act::PlayerBase::m291
0x000000710084fb7c,U,000012,uking::act::PlayerBase::m292
0x000000710084fb88,U,000008,uking::act::PlayerBase::m295
0x000000710084fb90,U,000008,uking::act::PlayerBase::m296
0x000000710084fb98,U,000008,uking::act::PlayerBase::m297
0x000000710084fba0,U,000008,uking::act::PlayerBase::m298
0x000000710084fba8,U,000012,uking::act::PlayerBase::m299
0x000000710084fbb4,U,000008,uking::act::PlayerBase::m300
0x000000710084fbbc,U,000008,uking::act::PlayerBase::m301
0x000000710084fbc4,U,000008,uking::act::PlayerBase::m302
0x000000710084fbcc,U,000008,uking::act::PlayerBase::m303
0x000000710084fbd4,U,000008,uking::act::PlayerBase::m304
0x000000710084fbdc,U,000008,uking::act::PlayerBase::m305
0x000000710084fbe4,U,000008,uking::act::PlayerBase::m306
0x000000710084fbec,U,000056,uking::act::PlayerBase::m307
0x000000710084fc24,U,000004,nullsub_2570
0x000000710084fc28,U,000004,nullsub_2571
0x000000710084fc2c,U,000004,nullsub_2572
0x000000710084fc30,U,000068,PlayerBase::m312
0x000000710084fc30,U,000068,uking::act::PlayerBase::m312
0x000000710084fc74,U,000004,nullsub_2573
0x000000710084fc78,U,000008,PlayerBase::m314
0x000000710084fc80,U,000012,PlayerBase::m315
0x000000710084fc8c,U,000008,PlayerBase::m316
0x000000710084fc78,U,000008,uking::act::PlayerBase::m314
0x000000710084fc80,U,000012,uking::act::PlayerBase::m315
0x000000710084fc8c,U,000008,uking::act::PlayerBase::m316
0x000000710084fc94,U,000004,nullsub_2574
0x000000710084fc98,U,000008,PlayerBase::m319
0x000000710084fca0,U,000008,PlayerBase::m320
0x000000710084fca8,U,000008,PlayerBase::m321
0x000000710084fcb0,U,000008,PlayerBase::m322
0x000000710084fc98,U,000008,uking::act::PlayerBase::m319
0x000000710084fca0,U,000008,uking::act::PlayerBase::m320
0x000000710084fca8,U,000008,uking::act::PlayerBase::m321
0x000000710084fcb0,U,000008,uking::act::PlayerBase::m322
0x000000710084fcb8,U,000004,nullsub_2575
0x000000710084fcbc,U,000004,nullsub_2576
0x000000710084fcc0,U,000004,nullsub_2577
0x000000710084fcc4,U,000008,PlayerBase::m326
0x000000710084fccc,U,000008,PlayerBase::m327
0x000000710084fcd4,U,000008,PlayerBase::m328
0x000000710084fcdc,U,000008,PlayerBase::m329
0x000000710084fce4,U,000008,PlayerBase::m330
0x000000710084fcec,U,000008,PlayerBase::m331
0x000000710084fcf4,U,000008,PlayerBase::m332
0x000000710084fcfc,U,000008,PlayerBase::m333
0x000000710084fd04,U,000008,PlayerBase::m334
0x000000710084fd0c,U,000008,PlayerBase::m335
0x000000710084fd14,U,000008,PlayerBase::m336
0x000000710084fd1c,U,000008,PlayerBase::m337
0x000000710084fd24,U,000008,PlayerBase::m338
0x000000710084fd2c,U,000008,PlayerBase::m339
0x000000710084fd34,U,000008,PlayerBase::m340
0x000000710084fd3c,U,000008,PlayerBase::m341
0x000000710084fd44,U,000008,PlayerBase::m342
0x000000710084fd4c,U,000008,PlayerBase::m343
0x000000710084fd54,U,000008,PlayerBase::m344
0x000000710084fd5c,U,000008,PlayerBase::m345
0x000000710084fcc4,U,000008,uking::act::PlayerBase::m326
0x000000710084fccc,U,000008,uking::act::PlayerBase::m327
0x000000710084fcd4,U,000008,uking::act::PlayerBase::m328
0x000000710084fcdc,U,000008,uking::act::PlayerBase::m329
0x000000710084fce4,U,000008,uking::act::PlayerBase::m330
0x000000710084fcec,U,000008,uking::act::PlayerBase::m331
0x000000710084fcf4,U,000008,uking::act::PlayerBase::m332
0x000000710084fcfc,U,000008,uking::act::PlayerBase::m333
0x000000710084fd04,U,000008,uking::act::PlayerBase::m334
0x000000710084fd0c,U,000008,uking::act::PlayerBase::m335
0x000000710084fd14,U,000008,uking::act::PlayerBase::m336
0x000000710084fd1c,U,000008,uking::act::PlayerBase::m337
0x000000710084fd24,U,000008,uking::act::PlayerBase::m338
0x000000710084fd2c,U,000008,uking::act::PlayerBase::m339
0x000000710084fd34,U,000008,uking::act::PlayerBase::m340
0x000000710084fd3c,U,000008,uking::act::PlayerBase::m341
0x000000710084fd44,U,000008,uking::act::PlayerBase::m342
0x000000710084fd4c,U,000008,uking::act::PlayerBase::m343
0x000000710084fd54,U,000008,uking::act::PlayerBase::m344
0x000000710084fd5c,U,000008,uking::act::PlayerBase::m345
0x000000710084fd64,U,000004,nullsub_2578
0x000000710084fd68,U,000008,PlayerBase::m347
0x000000710084fd70,U,000008,PlayerBase::m348
0x000000710084fd78,U,000008,PlayerBase::m350
0x000000710084fd80,U,000004,PlayerBase::m351
0x000000710084fd84,U,000008,PlayerBase::m352
0x000000710084fd8c,U,000008,PlayerBase::m353
0x000000710084fd94,U,000008,PlayerBase::m354
0x000000710084fd9c,U,000012,PlayerBase::m357
0x000000710084fda8,U,000020,PlayerBase::m358
0x000000710084fdbc,U,000008,PlayerBase::m359
0x000000710084fd68,U,000008,uking::act::PlayerBase::m347
0x000000710084fd70,U,000008,uking::act::PlayerBase::m348
0x000000710084fd78,U,000008,uking::act::PlayerBase::m350
0x000000710084fd80,U,000004,uking::act::PlayerBase::m351
0x000000710084fd84,U,000008,uking::act::PlayerBase::m352
0x000000710084fd8c,U,000008,uking::act::PlayerBase::m353
0x000000710084fd94,U,000008,uking::act::PlayerBase::m354
0x000000710084fd9c,U,000012,uking::act::PlayerBase::m357
0x000000710084fda8,U,000020,uking::act::PlayerBase::m358
0x000000710084fdbc,U,000008,uking::act::PlayerBase::m359
0x000000710084fdc4,U,000020,PlayerLinkBase::m1
0x000000710084fdd8,U,000004,PlayerLinkBase::m2_null
0x000000710084fddc,U,000004,PlayerLinkBase::m3_null
@@ -52306,32 +52306,32 @@ Address,Quality,Size,Name
0x00000071008525f8,U,000092,
0x0000007100852654,U,000072,
0x000000710085269c,U,000372,
0x0000007100852810,O,000048,_ZN4ksys3act10PlayerInfo5Info1C1Ev
0x0000007100852840,O,000004,_ZN4ksys3act10PlayerInfo5Info1D2Ev
0x0000007100852844,O,000036,_ZN4ksys3act10PlayerInfo5Info1D0Ev
0x0000007100852868,O,000020,_ZN4ksys3act14PlayerInfoBaseC1Ev
0x000000710085287c,O,000004,_ZN4ksys3act14PlayerInfoBaseD2Ev
0x0000007100852880,O,000004,_ZN4ksys3act14PlayerInfoBaseD0Ev
0x0000007100852884,O,000048,_ZN4ksys3act10PlayerInfo5Info2C1Ev
0x00000071008528b4,O,000004,_ZN4ksys3act10PlayerInfo5Info2D2Ev
0x00000071008528b8,O,000036,_ZN4ksys3act10PlayerInfo5Info2D0Ev
0x0000007100852810,O,000048,_ZN5uking3act10PlayerInfo5Info1C1Ev
0x0000007100852840,O,000004,_ZN5uking3act10PlayerInfo5Info1D2Ev
0x0000007100852844,O,000036,_ZN5uking3act10PlayerInfo5Info1D0Ev
0x0000007100852868,O,000020,_ZN5uking3act14PlayerInfoBaseC1Ev
0x000000710085287c,O,000004,_ZN5uking3act14PlayerInfoBaseD2Ev
0x0000007100852880,O,000004,_ZN5uking3act14PlayerInfoBaseD0Ev
0x0000007100852884,O,000048,_ZN5uking3act10PlayerInfo5Info2C1Ev
0x00000071008528b4,O,000004,_ZN5uking3act10PlayerInfo5Info2D2Ev
0x00000071008528b8,O,000036,_ZN5uking3act10PlayerInfo5Info2D0Ev
0x00000071008528dc,U,000004,nullsub_2595
0x00000071008528e0,O,000048,_ZN4ksys3act10PlayerInfo5Info3C1Ev
0x0000007100852910,O,000004,_ZN4ksys3act10PlayerInfo5Info3D2Ev
0x0000007100852914,O,000036,_ZN4ksys3act10PlayerInfo5Info3D0Ev
0x0000007100852938,O,000048,_ZN4ksys3act10PlayerInfo5Info4C1Ev
0x0000007100852968,O,000004,_ZN4ksys3act10PlayerInfo5Info4D2Ev
0x000000710085296c,O,000036,_ZN4ksys3act10PlayerInfo5Info4D0Ev
0x0000007100852990,O,000048,_ZN4ksys3act10PlayerInfo5Info5C1Ev
0x00000071008529c0,O,000004,_ZN4ksys3act10PlayerInfo5Info5D2Ev
0x00000071008529c4,O,000036,_ZN4ksys3act10PlayerInfo5Info5D0Ev
0x00000071008528e0,O,000048,_ZN5uking3act10PlayerInfo5Info3C1Ev
0x0000007100852910,O,000004,_ZN5uking3act10PlayerInfo5Info3D2Ev
0x0000007100852914,O,000036,_ZN5uking3act10PlayerInfo5Info3D0Ev
0x0000007100852938,O,000048,_ZN5uking3act10PlayerInfo5Info4C1Ev
0x0000007100852968,O,000004,_ZN5uking3act10PlayerInfo5Info4D2Ev
0x000000710085296c,O,000036,_ZN5uking3act10PlayerInfo5Info4D0Ev
0x0000007100852990,O,000048,_ZN5uking3act10PlayerInfo5Info5C1Ev
0x00000071008529c0,O,000004,_ZN5uking3act10PlayerInfo5Info5D2Ev
0x00000071008529c4,O,000036,_ZN5uking3act10PlayerInfo5Info5D0Ev
0x00000071008529e8,U,000008,return1_0
0x00000071008529f0,O,000048,_ZN4ksys3act10PlayerInfo5Info6C1Ev
0x0000007100852a20,O,000004,_ZN4ksys3act10PlayerInfo5Info6D2Ev
0x0000007100852a24,O,000036,_ZN4ksys3act10PlayerInfo5Info6D0Ev
0x0000007100852a48,O,000048,_ZN4ksys3act10PlayerInfo5Info7C1Ev
0x0000007100852a78,O,000004,_ZN4ksys3act10PlayerInfo5Info7D2Ev
0x0000007100852a7c,O,000036,_ZN4ksys3act10PlayerInfo5Info7D0Ev
0x00000071008529f0,O,000048,_ZN5uking3act10PlayerInfo5Info6C1Ev
0x0000007100852a20,O,000004,_ZN5uking3act10PlayerInfo5Info6D2Ev
0x0000007100852a24,O,000036,_ZN5uking3act10PlayerInfo5Info6D0Ev
0x0000007100852a48,O,000048,_ZN5uking3act10PlayerInfo5Info7C1Ev
0x0000007100852a78,O,000004,_ZN5uking3act10PlayerInfo5Info7D2Ev
0x0000007100852a7c,O,000036,_ZN5uking3act10PlayerInfo5Info7D0Ev
0x0000007100852aa0,U,000240,Player::RideInfo::ctor
0x0000007100852b90,U,000152,Player::RideInfo::init
0x0000007100852c28,U,000044,Player::RideInfo::x_0
@@ -52348,46 +52348,46 @@ Address,Quality,Size,Name
0x0000007100854028,U,000036,
0x000000710085404c,U,000288,
0x000000710085416c,U,000092,
0x00000071008541c8,O,000100,_ZN4ksys3act10PlayerInfo18SingletonDisposer_D1Ev
0x000000710085422c,O,000108,_ZN4ksys3act10PlayerInfo18SingletonDisposer_D0Ev
0x0000007100854298,O,000136,_ZN4ksys3act10PlayerInfo14createInstanceEPN4sead4HeapE
0x0000007100854320,O,000192,_ZN4ksys3act10PlayerInfoC1Ev
0x00000071008543e0,O,000124,_ZN4ksys3act10PlayerInfoD1Ev
0x000000710085445c,O,000132,_ZN4ksys3act10PlayerInfoD0Ev
0x00000071008544e0,O,000008,_ZN4ksys3act10PlayerInfo4initEv
0x00000071008544e8,U,000084,PlayerInfo::setPlayerActor
0x000000710085453c,O,000028,_ZN4ksys3act10PlayerInfo11resetPlayerEPNS0_10PlayerBaseE
0x0000007100854558,O,000012,_ZN4ksys3act10PlayerInfo12acquireHorseEPNS0_8BaseProcE
0x0000007100854564,O,000008,_ZN4ksys3act10PlayerInfo12setHorseLinkERKNS0_12BaseProcLinkE
0x000000710085456c,O,000068,_ZNK4ksys3act10PlayerInfo9getPlayerEv
0x00000071008545b0,O,000068,_ZNK4ksys3act10PlayerInfo10getPlayer_Ev
0x00000071008545f4,U,000212,PlayerInfo::getRiddenHorse
0x00000071008546c8,U,000016,PlayerInfo::setMaxLifeForPlayerActor
0x00000071008546d8,O,000024,_ZNK4ksys3act10PlayerInfo25getMaxLifeFromPlayerActorEv
0x00000071008546f0,O,000052,_ZN4ksys3act10PlayerInfo16setMaxHeartValueEi
0x0000007100854724,O,000012,_ZNK4ksys3act10PlayerInfo16getMaxHeartValueEv
0x0000007100854730,O,000044,_ZN4ksys3act10PlayerInfo31updateMaxHeartValueFromGameDataEv
0x000000710085475c,O,000052,_ZN4ksys3act10PlayerInfo21setLifeForPlayerActorEi
0x0000007100854790,O,000052,_ZNK4ksys3act10PlayerInfo22getLifeFromPlayerActorEv
0x00000071008547c4,U,000164,PlayerInfo::updateCurrentHartFlagFromPlayerActor
0x0000007100854868,U,000100,PlayerInfo::updateLifeAfterGameOver
0x00000071008548cc,U,000168,PlayerInfo::resetLifeToBeforeSwordPull
0x0000007100854974,U,000096,PlayerInfo::saveLifeInfoForSwordPull
0x00000071008549d4,O,000076,_ZN4ksys3act10PlayerInfo11recoverLifeEv
0x0000007100854a20,O,000052,_ZN4ksys3act10PlayerInfo20setStaminaCurrentMaxEf
0x0000007100854a54,O,000008,_ZNK4ksys3act10PlayerInfo20getStaminaCurrentMaxEv
0x0000007100854a5c,O,000040,_ZN4ksys3act10PlayerInfo35updateStaminaCurrentMaxFromGameDataEv
0x0000007100854a84,O,000052,_ZN4ksys3act10PlayerInfo13setStaminaMaxEf
0x0000007100854ab8,O,000008,_ZNK4ksys3act10PlayerInfo13getStaminaMaxEv
0x0000007100854ac0,O,000040,_ZN4ksys3act10PlayerInfo28updateStaminaMaxFromGameDataEv
0x0000007100854ae8,U,000016,PlayerInfo::setStaminaMax
0x0000007100854af8,U,000024,PlayerInfo::getStaminaMax
0x0000007100854b10,U,000072,PlayerInfo::recoverStamina
0x0000007100854b58,U,000072,PlayerInfo::recoverCondition
0x0000007100854ba0,O,000008,_ZN4ksys3act10PlayerInfo18getPlayerUncheckedEv
0x0000007100854ba8,O,000120,_ZN4ksys3act10PlayerInfo12getPlayerPosEv
0x0000007100854c20,O,000120,_ZN4ksys3act10PlayerInfo23getPlayerPosForPostCalcEv
0x0000007100854c98,U,000048,PlayerInfo::getPlayerM265
0x00000071008541c8,O,000100,_ZN5uking3act10PlayerInfo18SingletonDisposer_D1Ev
0x000000710085422c,O,000108,_ZN5uking3act10PlayerInfo18SingletonDisposer_D0Ev
0x0000007100854298,O,000136,_ZN5uking3act10PlayerInfo14createInstanceEPN4sead4HeapE
0x0000007100854320,O,000192,_ZN5uking3act10PlayerInfoC1Ev
0x00000071008543e0,O,000124,_ZN5uking3act10PlayerInfoD1Ev
0x000000710085445c,O,000132,_ZN5uking3act10PlayerInfoD0Ev
0x00000071008544e0,O,000008,_ZN5uking3act10PlayerInfo4initEv
0x00000071008544e8,U,000084,uking::act::PlayerInfo::setPlayerActor
0x000000710085453c,O,000028,_ZN5uking3act10PlayerInfo11resetPlayerEPNS0_10PlayerBaseE
0x0000007100854558,O,000012,_ZN5uking3act10PlayerInfo12acquireHorseEPN4ksys3act8BaseProcE
0x0000007100854564,O,000008,_ZN5uking3act10PlayerInfo12setHorseLinkERKN4ksys3act12BaseProcLinkE
0x000000710085456c,O,000068,_ZNK5uking3act10PlayerInfo9getPlayerEv
0x00000071008545b0,O,000068,_ZNK5uking3act10PlayerInfo10getPlayer_Ev
0x00000071008545f4,U,000212,uking::act::PlayerInfo::getRiddenHorse
0x00000071008546c8,U,000016,uking::act::PlayerInfo::setMaxLifeForPlayerActor
0x00000071008546d8,O,000024,_ZNK5uking3act10PlayerInfo25getMaxLifeFromPlayerActorEv
0x00000071008546f0,O,000052,_ZN5uking3act10PlayerInfo16setMaxHeartValueEi
0x0000007100854724,O,000012,_ZNK5uking3act10PlayerInfo16getMaxHeartValueEv
0x0000007100854730,O,000044,_ZN5uking3act10PlayerInfo31updateMaxHeartValueFromGameDataEv
0x000000710085475c,O,000052,_ZN5uking3act10PlayerInfo21setLifeForPlayerActorEi
0x0000007100854790,O,000052,_ZNK5uking3act10PlayerInfo22getLifeFromPlayerActorEv
0x00000071008547c4,U,000164,uking::act::PlayerInfo::updateCurrentHartFlagFromPlayerActor
0x0000007100854868,U,000100,uking::act::PlayerInfo::updateLifeAfterGameOver
0x00000071008548cc,U,000168,uking::act::PlayerInfo::resetLifeToBeforeSwordPull
0x0000007100854974,U,000096,uking::act::PlayerInfo::saveLifeInfoForSwordPull
0x00000071008549d4,O,000076,_ZN5uking3act10PlayerInfo11recoverLifeEv
0x0000007100854a20,O,000052,_ZN5uking3act10PlayerInfo20setStaminaCurrentMaxEf
0x0000007100854a54,O,000008,_ZNK5uking3act10PlayerInfo20getStaminaCurrentMaxEv
0x0000007100854a5c,O,000040,_ZN5uking3act10PlayerInfo35updateStaminaCurrentMaxFromGameDataEv
0x0000007100854a84,O,000052,_ZN5uking3act10PlayerInfo13setStaminaMaxEf
0x0000007100854ab8,O,000008,_ZNK5uking3act10PlayerInfo13getStaminaMaxEv
0x0000007100854ac0,O,000040,_ZN5uking3act10PlayerInfo28updateStaminaMaxFromGameDataEv
0x0000007100854ae8,U,000016,uking::act::PlayerInfo::setStaminaMax
0x0000007100854af8,U,000024,uking::act::PlayerInfo::getStaminaMax
0x0000007100854b10,U,000072,uking::act::PlayerInfo::recoverStamina
0x0000007100854b58,U,000072,uking::act::PlayerInfo::recoverCondition
0x0000007100854ba0,O,000008,_ZN5uking3act10PlayerInfo18getPlayerUncheckedEv
0x0000007100854ba8,O,000120,_ZN5uking3act10PlayerInfo12getPlayerPosEv
0x0000007100854c20,O,000120,_ZN5uking3act10PlayerInfo23getPlayerPosForPostCalcEv
0x0000007100854c98,U,000048,uking::act::PlayerInfo::getPlayerM265
0x0000007100854cc8,U,001052,Player::x_43
0x00000071008550e4,U,000280,
0x00000071008551fc,U,000292,Player::x_25
Can't render this file because it is too large.
+9
View File
@@ -1,2 +1,11 @@
add_subdirectory(AI)
add_subdirectory(Action)
target_sources(uking PRIVATE
actPlayerBase.cpp
actPlayerBase.h
actPlayerInfo.cpp
actPlayerInfo.h
actPlayerInfoBase.cpp
actPlayerInfoStub.cpp
)
+1
View File
@@ -0,0 +1 @@
#include "Game/Actor/Player/actPlayerBase.h"
@@ -3,10 +3,10 @@
#include <prim/seadSafeString.h>
#include "KingSystem/ActorSystem/actActor.h"
namespace ksys::act {
namespace uking::act {
// TODO
class PlayerBase : public Actor {
class PlayerBase : public ksys::act::Actor {
public:
// FIXME: name for x and name+type for y
void switchEquipment(const sead::SafeString& slot, int frames, int x = -1,
@@ -16,4 +16,4 @@ public:
void setExtraLife(s32 extra_life, f32 x);
};
} // namespace ksys::act
} // namespace uking::act
@@ -1,5 +1,5 @@
#include "KingSystem/ActorSystem/actPlayerInfo.h"
#include "KingSystem/ActorSystem/Profiles/actPlayerBase.h"
#include "Game/Actor/Player/actPlayerInfo.h"
#include "Game/Actor/Player/actPlayerBase.h"
#include "KingSystem/ActorSystem/actActorConstDataAccess.h"
#include "KingSystem/ActorSystem/actActorLinkConstDataAccess.h"
#include "KingSystem/ActorSystem/actBaseProc.h"
@@ -7,7 +7,7 @@
#include "KingSystem/GameData/gdtCommonFlagsUtils.h"
#include "KingSystem/ksys.h"
namespace ksys::act {
namespace uking::act {
SEAD_SINGLETON_DISPOSER_IMPL(PlayerInfo)
@@ -25,11 +25,11 @@ void PlayerInfo::resetPlayer(PlayerBase* player) {
}
}
bool PlayerInfo::acquireHorse(BaseProc* horse) {
bool PlayerInfo::acquireHorse(ksys::act::BaseProc* horse) {
return mHorseLink.acquire(horse, false);
}
void PlayerInfo::setHorseLink(const BaseProcLink& horse_link) {
void PlayerInfo::setHorseLink(const ksys::act::BaseProcLink& horse_link) {
mHorseLink = horse_link;
}
@@ -37,7 +37,7 @@ PlayerBase* PlayerInfo::getPlayer() const {
if (!mPlayerActor) {
return nullptr;
}
BaseProcMgr::instance()->isAccessingProcSafe(mPlayerActor, nullptr);
ksys::act::BaseProcMgr::instance()->isAccessingProcSafe(mPlayerActor, nullptr);
return mPlayerActor;
}
@@ -45,7 +45,7 @@ PlayerBase* PlayerInfo::getPlayer_() const {
if (!mPlayerActor) {
return nullptr;
}
BaseProcMgr::instance()->isAccessingProcSafe(mPlayerActor, nullptr);
ksys::act::BaseProcMgr::instance()->isAccessingProcSafe(mPlayerActor, nullptr);
return mPlayerActor;
}
@@ -54,7 +54,7 @@ s32 PlayerInfo::getMaxLifeFromPlayerActor() const {
}
void PlayerInfo::setMaxHeartValue(s32 quarter_hearts) {
gdt::setFlag_MaxHartValue(quarter_hearts);
ksys::gdt::setFlag_MaxHartValue(quarter_hearts);
mMaxHeartValue = static_cast<f32>(quarter_hearts);
}
@@ -64,7 +64,7 @@ u32 PlayerInfo::getMaxHeartValue() const {
}
void PlayerInfo::updateMaxHeartValueFromGameData() {
mMaxHeartValue = static_cast<f32>(gdt::getFlag_MaxHartValue());
mMaxHeartValue = static_cast<f32>(ksys::gdt::getFlag_MaxHartValue());
}
void PlayerInfo::setLifeForPlayerActor(s32 life) {
@@ -86,7 +86,7 @@ void PlayerInfo::recoverLife() {
}
void PlayerInfo::setStaminaCurrentMax(f32 max_stamina) {
gdt::setFlag_StaminaCurrentMax(max_stamina);
ksys::gdt::setFlag_StaminaCurrentMax(max_stamina);
mStaminaCurrentMax = max_stamina;
}
@@ -95,11 +95,11 @@ f32 PlayerInfo::getStaminaCurrentMax() const {
}
void PlayerInfo::updateStaminaCurrentMaxFromGameData() {
mStaminaCurrentMax = gdt::getFlag_StaminaCurrentMax();
mStaminaCurrentMax = ksys::gdt::getFlag_StaminaCurrentMax();
}
void PlayerInfo::setStaminaMax(f32 max_stamina) {
gdt::setFlag_StaminaMax(max_stamina);
ksys::gdt::setFlag_StaminaMax(max_stamina);
mStaminaMax = max_stamina;
}
@@ -108,7 +108,7 @@ f32 PlayerInfo::getStaminaMax() const {
}
void PlayerInfo::updateStaminaMaxFromGameData() {
mStaminaMax = gdt::getFlag_StaminaMax();
mStaminaMax = ksys::gdt::getFlag_StaminaMax();
}
PlayerBase* PlayerInfo::getPlayerUnchecked() {
@@ -116,19 +116,19 @@ PlayerBase* PlayerInfo::getPlayerUnchecked() {
}
sead::Vector3f& PlayerInfo::getPlayerPos() {
ActorConstDataAccess accessor;
ksys::act::ActorConstDataAccess accessor;
acquireActor(&mPlayerLink, &accessor);
ksys::act::acquireActor(&mPlayerLink, &accessor);
accessor.debugLog(1, "getPlayerPos");
return mPlayerPos;
}
sead::Vector3f& PlayerInfo::getPlayerPosForPostCalc() {
ActorConstDataAccess accessor;
ksys::act::ActorConstDataAccess accessor;
acquireActor(&mPlayerLink, &accessor);
ksys::act::acquireActor(&mPlayerLink, &accessor);
accessor.debugLog(0, "getPlayerPosForPostCalc");
return mPlayerPosForPostCalc;
}
} // namespace ksys::act
} // namespace uking::act
@@ -6,8 +6,11 @@
#include "container/seadRingBuffer.h"
namespace ksys::act {
class Actor;
}
namespace uking::act {
class PlayerBase;
class PlayerInfoBase {
@@ -22,15 +25,15 @@ class PlayerInfo : public PlayerInfoBase {
~PlayerInfo() override;
public:
BaseProcLink& getPlayerLink() { return mPlayerLink; }
ksys::act::BaseProcLink& getPlayerLink() { return mPlayerLink; }
bool init();
void setAndAcquirePlayer(PlayerBase* player); // requires PlayerOrEnemy and PlayerBase
void resetPlayer(PlayerBase* player);
bool acquireHorse(BaseProc* horse);
void setHorseLink(const BaseProcLink& horse_link);
bool acquireHorse(ksys::act::BaseProc* horse);
void setHorseLink(const ksys::act::BaseProcLink& horse_link);
PlayerBase* getPlayer() const;
PlayerBase* getPlayer_() const; // possibly duped by compiler?
Actor* getRiddenHorse() const; // requires PlayerBase vtable
ksys::act::Actor* getRiddenHorse() const; // requires PlayerBase vtable
void setMaxLifeForPlayerActor(s32 max_heart); // requires PlayerBase
s32 getMaxLifeFromPlayerActor() const;
void setMaxHeartValue(s32 quarter_hearts);
@@ -101,8 +104,8 @@ private:
~Info7() override;
} mInfo7;
PlayerBase* mPlayerActor = nullptr;
BaseProcLink mPlayerLink;
BaseProcLink mHorseLink;
ksys::act::BaseProcLink mPlayerLink;
ksys::act::BaseProcLink mHorseLink;
sead::Vector3f mPlayerPos{0, 0, 0};
sead::Vector3f mPlayerPosForPostCalc{0, 0, 0};
f32 mMaxHeartValue = 0;
@@ -117,4 +120,4 @@ private:
};
KSYS_CHECK_SIZE_NX150(PlayerInfo, 0x3B0);
} // namespace ksys::act
} // namespace uking::act
@@ -1,6 +1,6 @@
#include "KingSystem/ActorSystem/actPlayerInfo.h"
namespace ksys::act {
#include "Game/Actor/Player/actPlayerInfo.h"
namespace uking::act {
// these are separate from actPlayerInfo.cpp so clang doesn't inline/dedupe them
[[gnu::noinline]] PlayerInfoBase::PlayerInfoBase() = default;
[[gnu::noinline]] PlayerInfoBase::~PlayerInfoBase() = default;
} // namespace ksys::act
} // namespace uking::act
@@ -1,5 +1,5 @@
#include "KingSystem/ActorSystem/actPlayerInfo.h"
namespace ksys::act {
#include "Game/Actor/Player/actPlayerInfo.h"
namespace uking::act {
// these are separate from actPlayerInfo.cpp so clang doesn't inline/dedupe them
PlayerInfo::Info1::Info1() = default;
PlayerInfo::Info1::~Info1() = default;
@@ -16,4 +16,4 @@ PlayerInfo::Info6::~Info6() = default;
PlayerInfo::Info7::Info7() = default;
PlayerInfo::Info7::~Info7() = default;
} // namespace ksys::act
} // namespace uking::act
@@ -1,6 +1,6 @@
#include "Game/Actor/Query/queryComparePlayerHeart.h"
#include <evfl/Query.h>
#include "KingSystem/ActorSystem/actPlayerInfo.h"
#include "Game/Actor/Player/actPlayerInfo.h"
namespace uking::query {
@@ -9,7 +9,7 @@ ComparePlayerHeart::ComparePlayerHeart(const InitArg& arg) : ksys::act::ai::Quer
ComparePlayerHeart::~ComparePlayerHeart() = default;
int ComparePlayerHeart::doQuery() {
auto* pi = ksys::act::PlayerInfo::instance();
auto* pi = uking::act::PlayerInfo::instance();
if (pi == nullptr)
return 0;
@@ -1,6 +1,6 @@
#include "Game/Actor/Query/queryComparePlayerMaxHeart.h"
#include <evfl/Query.h>
#include "KingSystem/ActorSystem/actPlayerInfo.h"
#include "Game/Actor/Player/actPlayerInfo.h"
namespace uking::query {
@@ -9,7 +9,7 @@ ComparePlayerMaxHeart::ComparePlayerMaxHeart(const InitArg& arg) : ksys::act::ai
ComparePlayerMaxHeart::~ComparePlayerMaxHeart() = default;
int ComparePlayerMaxHeart::doQuery() {
auto* pi = ksys::act::PlayerInfo::instance();
auto* pi = uking::act::PlayerInfo::instance();
if (pi == nullptr)
return 0;
@@ -1,6 +1,6 @@
#include "Game/Actor/Query/queryComparePlayerMaxStamina.h"
#include <evfl/Query.h>
#include "KingSystem/ActorSystem/actPlayerInfo.h"
#include "Game/Actor/Player/actPlayerInfo.h"
namespace uking::query {
@@ -9,7 +9,7 @@ ComparePlayerMaxStamina::ComparePlayerMaxStamina(const InitArg& arg) : ksys::act
ComparePlayerMaxStamina::~ComparePlayerMaxStamina() = default;
int ComparePlayerMaxStamina::doQuery() {
auto* pi = ksys::act::PlayerInfo::instance();
auto* pi = uking::act::PlayerInfo::instance();
if (pi == nullptr)
return 0;
@@ -1,6 +1,6 @@
#include "Game/Actor/Query/queryComparePlayerOriginalHeart.h"
#include <evfl/Query.h>
#include "KingSystem/ActorSystem/actPlayerInfo.h"
#include "Game/Actor/Player/actPlayerInfo.h"
namespace uking::query {
@@ -10,7 +10,7 @@ ComparePlayerOriginalHeart::ComparePlayerOriginalHeart(const InitArg& arg)
ComparePlayerOriginalHeart::~ComparePlayerOriginalHeart() = default;
int ComparePlayerOriginalHeart::doQuery() {
using PlayerInfo = ksys::act::PlayerInfo;
using PlayerInfo = uking::act::PlayerInfo;
if (PlayerInfo::instance() == nullptr)
return 0;
+4 -4
View File
@@ -1,10 +1,11 @@
#include "Game/Actor/actPlayerCreateMgr.h"
#include <prim/seadRuntimeTypeInfo.h>
#include <prim/seadStringBuilder.h>
#include "Game/Actor/Player/actPlayerBase.h"
#include "Game/Actor/Player/actPlayerInfo.h"
#include "Game/Actor/actPlayerCreateUtils.h"
#include "Game/Actor/actWeapon.h"
#include "Game/UI/uiPauseMenuDataMgr.h"
#include "KingSystem/ActorSystem/Profiles/actPlayerBase.h"
#include "KingSystem/ActorSystem/Profiles/actWeaponBase.h"
#include "KingSystem/ActorSystem/actActorConstDataAccess.h"
#include "KingSystem/ActorSystem/actActorCreator.h"
@@ -13,7 +14,6 @@
#include "KingSystem/ActorSystem/actInfoCommon.h"
#include "KingSystem/ActorSystem/actInfoData.h"
#include "KingSystem/ActorSystem/actInstParamPack.h"
#include "KingSystem/ActorSystem/actPlayerInfo.h"
#include "KingSystem/GameData/gdtCommonFlagsUtils.h"
namespace uking::act {
@@ -154,7 +154,7 @@ void CreatePlayerEquipActorMgr::requestCreateWeapon(s32 slot_idx, const sead::Sa
auto scope = mTracer.trace()->makeScope("requestCreateWeapon", caller, 1);
deleteLoadingProc(slot_idx);
auto* player = ksys::act::PlayerInfo::instance()->getPlayer();
auto* player = PlayerInfo::instance()->getPlayer();
sead::Matrix34f pos;
pos.makeT(player->getMtx().getTranslation());
@@ -213,7 +213,7 @@ void CreatePlayerEquipActorMgr::requestCreateArmor(s32 slot_idx, const sead::Saf
{
ksys::act::ActorConstDataAccess access;
ksys::act::acquireActor(&ksys::act::PlayerInfo::instance()->getPlayerLink(), &access);
ksys::act::acquireActor(&PlayerInfo::instance()->getPlayerLink(), &access);
sead::Vector3f pos;
access.getActorMtx().getTranslation(pos);
params->addPosition(pos);
+5 -5
View File
@@ -4,6 +4,8 @@
#include <limits>
#include <math/seadMathCalcCommon.h>
#include <prim/seadScopedLock.h>
#include "Game/Actor/Player/actPlayerBase.h"
#include "Game/Actor/Player/actPlayerInfo.h"
#include "Game/Actor/actPlayerCreateMgr.h"
#include "Game/Actor/actPlayerCreateUtils.h"
#include "Game/Actor/actWeapon.h"
@@ -12,14 +14,12 @@
#include "Game/Scene/gameScene.h"
#include "Game/UI/uiUtils.h"
#include "Game/gameItemUtils.h"
#include "KingSystem/ActorSystem/Profiles/actPlayerBase.h"
#include "KingSystem/ActorSystem/actActorConstDataAccess.h"
#include "KingSystem/ActorSystem/actActorHeapUtil.h"
#include "KingSystem/ActorSystem/actActorUtil.h"
#include "KingSystem/ActorSystem/actBaseProcLink.h"
#include "KingSystem/ActorSystem/actInfoCommon.h"
#include "KingSystem/ActorSystem/actInfoData.h"
#include "KingSystem/ActorSystem/actPlayerInfo.h"
#include "KingSystem/GameData/gdtCommonFlagsUtils.h"
#include "KingSystem/GameData/gdtManager.h"
#include "KingSystem/GameData/gdtSpecialFlagNames.h"
@@ -315,7 +315,7 @@ void PauseMenuDataMgr::initForNewSave() {
mCanSeeHealthBar = false;
mEquippedWeapons.fill({});
auto* player = ksys::act::PlayerInfo::instance()->getPlayer();
auto* player = uking::act::PlayerInfo::instance()->getPlayer();
if (player) {
player->switchEquipment(getDefaultEquipment(EquipmentSlot::WeaponRight), 1);
player->switchEquipment(getDefaultEquipment(EquipmentSlot::WeaponLeft), 1);
@@ -1357,7 +1357,7 @@ void PauseMenuDataMgr::removeItem(const sead::SafeString& name) {
void PauseMenuDataMgr::removeWeaponIfEquipped(const sead::SafeString& name) {
const auto lock = sead::makeScopedLock(mCritSection);
if (!ksys::act::PlayerInfo::instance()->getPlayer())
if (!uking::act::PlayerInfo::instance()->getPlayer())
return;
const auto& items = getItems();
@@ -1502,7 +1502,7 @@ void PauseMenuDataMgr::createPlayerEquipment() {
}
}
auto* player = ksys::act::PlayerInfo::instance()->getPlayer();
auto* player = uking::act::PlayerInfo::instance()->getPlayer();
s32 slot = 0; // <- this is required to match
for (u64 i = 0; i != equipment_items.size(); slot = s32(++i)) {
@@ -16,8 +16,6 @@ target_sources(uking PRIVATE
LOD/actLodState.cpp
LOD/actLodState.h
Profiles/actPlayerBase.cpp
Profiles/actPlayerBase.h
Profiles/actRopeBase.cpp
Profiles/actRopeBase.h
Profiles/actWeaponBase.cpp
@@ -116,10 +114,6 @@ target_sources(uking PRIVATE
actPhysicsConstraints.h
actPhysicsUserTag.cpp
actPhysicsUserTag.h
actPlayerInfo.cpp
actPlayerInfo.h
actPlayerInfoBase.cpp
actPlayerInfoStub.cpp
actTag.h
actionDummyAction.cpp
@@ -1 +0,0 @@
#include "KingSystem/ActorSystem/Profiles/actPlayerBase.h"
+1
View File
@@ -16,6 +16,7 @@ target_sources(uking PRIVATE
DebugFinder.cpp
DebugFinder.h
DebugMessage.h
GameConfig.h
HavokWorkerMgr.cpp
HavokWorkerMgr.h
Hio.cpp
@@ -2,6 +2,8 @@
#include <prim/seadSafeString.h>
namespace ksys {
class GameConfig {
public:
static GameConfig* getInstance() { return sInstancePtr; }
@@ -15,3 +17,5 @@ public:
private:
static GameConfig* sInstancePtr;
};
} // namespace ksys
+1 -1
View File
@@ -1,6 +1,6 @@
#include "KingSystem/System/Patrol.h"
#include <devenv/seadEnvUtil.h>
#include "KingSystem/Framework/GameConfig.h"
#include "KingSystem/System/GameConfig.h"
namespace ksys {
+1 -1
View File
@@ -4,13 +4,13 @@
#include <heap/seadExpHeap.h>
#include <prim/seadSafeString.h>
#include "Game/DLC/aocManager.h"
#include "KingSystem/Framework/GameConfig.h"
#include "KingSystem/Resource/resEntryFactory.h"
#include "KingSystem/Resource/resHandle.h"
#include "KingSystem/Resource/resLoadRequest.h"
#include "KingSystem/Resource/resResourceArchive.h"
#include "KingSystem/Resource/resResourceMgrTask.h"
#include "KingSystem/Resource/resSystem.h"
#include "KingSystem/System/GameConfig.h"
#include "KingSystem/System/OverlayArena.h"
#include "KingSystem/Utils/Types.h"