Léo Lam ef164cc8aa ksys/phys: move motionTypeFromText to physUtil
motionTypeFromText isn't part of physDefines: its "Keyframed" string
(only used there) sits between the StaticCompound and PlayReport strings
in .rodata, far from physDefines' enum text, and the function is linked
right after the contact listener's inline virtuals, so it most likely
starts a new TU at 0x7100fd069c.

Nothing separates it from getMaterialMaskFromShape and the other helpers
in physUtil, so it goes in the same file and its declaration moves to
physUtil.h. That part is a guess: neither function has data that would
show a boundary.

(AI assisted using Claude Opus 5.5)
2026-10-16 00:18:41 +01:00
2022-01-26 00:10:51 +01:00
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2026-10-10 19:37:53 -07:00
2025-06-14 03:36:10 +02:00

The Legend of Zelda: Breath of the Wild

Decompilation Progress Decompilation Progress (functions) Contributors Discord Channel

This is an experimental, WIP decompilation of The Legend of Zelda: Breath of the Wild v1.5.0 (Switch).

This repository does not contain game assets or RomFS content and cannot be used to play Breath of the Wild.

The goal of this project is to better understand game internals, aid with glitch hunting and document existing knowledge in a permanent, unambiguous form which helps further reverse engineer the game.

For more information, see https://botw.link

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