Files
botw/src/Game/AI/Query/queryCheckE3Mode.cpp
T
2026-03-04 23:01:47 -05:00

32 lines
722 B
C++

#include "Game/AI/Query/queryCheckE3Mode.h"
#include <evfl/Query.h>
#include "Game/E3Mgr.h"
namespace uking::query {
CheckE3Mode::CheckE3Mode(const InitArg& arg) : ksys::act::ai::Query(arg) {}
CheckE3Mode::~CheckE3Mode() = default;
int CheckE3Mode::doQuery() {
auto* e3m = E3Mgr::instance();
if (e3m != nullptr) {
if (e3m->isDemoMode0AndNotStageSelect()) {
return 1;
}
if (e3m->isDemoMode1AndNotStageSelect()) {
return 2;
}
if (e3m->isDemoMode2AndNotStageSelect()) {
return 3;
}
}
return 0;
}
void CheckE3Mode::loadParams(const evfl::QueryArg& arg) {}
void CheckE3Mode::loadParams() {}
} // namespace uking::query