Léo Lam fa2b8b7d47 Move code to the TUs that match link order and rename files
Rename classes and files so that they sort where their code is linked,
and move code that is linked inside another TU into that TU's file.

| Old | New | TU start |
|---|---|---|
| ActorAreaInOutSendMessage | AreaInOutSendMessage | 0x710009fa64 |
| AreaTagAction | AreaActionBase | 0x7100e21e64 |
| sndResource.{h,cpp} | sndSound.{h,cpp} | |

| Code | From | To |
|---|---|---|
| SoundMgr | sndMgr.h | sndSound.h |
| PlayReport | PlayReportMgr.cpp | PlayReport.cpp |
| PlayReport::addPlayTimes, addPosition | PlayReportMgr.cpp | ProductReporter.cpp |

(AI assisted using Claude Fable 5.1 and Claude Opus 5.5)
2026-10-13 01:53:08 +02:00
2022-01-26 00:10:51 +01:00
2026-10-10 19:37:53 -07:00
2026-10-10 19:37:53 -07:00
2026-10-10 19:37:53 -07:00
2026-10-10 19:37:53 -07:00
2025-06-14 03:36:10 +02:00

The Legend of Zelda: Breath of the Wild

Decompilation Progress Decompilation Progress (functions) Contributors Discord Channel

This is an experimental, WIP decompilation of The Legend of Zelda: Breath of the Wild v1.5.0 (Switch).

This repository does not contain game assets or RomFS content and cannot be used to play Breath of the Wild.

The goal of this project is to better understand game internals, aid with glitch hunting and document existing knowledge in a permanent, unambiguous form which helps further reverse engineer the game.

For more information, see https://botw.link

S
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