Add a bunch of missing imgui close buttons

This commit is contained in:
PJB3005
2026-03-23 13:46:46 +01:00
parent 946d1ae9b7
commit 0148d913e1
6 changed files with 9 additions and 11 deletions
+2 -4
View File
@@ -12,19 +12,17 @@ namespace dusk {
return;
}
ImGuiWindowFlags windowFlags = ImGuiWindowFlags_NoDecoration | ImGuiWindowFlags_AlwaysAutoResize |
ImGuiWindowFlags windowFlags = ImGuiWindowFlags_AlwaysAutoResize |
ImGuiWindowFlags_NoFocusOnAppearing | ImGuiWindowFlags_NoNav;
ImGui::SetNextWindowBgAlpha(0.65f);
ImGui::SetNextWindowSizeConstraints(ImVec2(300, 0), ImVec2(FLT_MAX, FLT_MAX));
if (!ImGui::Begin("Map Loader", nullptr, windowFlags)) {
if (!ImGui::Begin("Map Loader", &m_showMapLoader, windowFlags)) {
ImGui::End();
return;
}
ImGui::SeparatorText("Map Loader");
ImGui::Checkbox("Show Internal Names", &m_mapLoaderInfo.showInternalNames);
const char* previewRegion = "None";
+1 -1
View File
@@ -110,7 +110,7 @@ namespace dusk {
ImGui::SetNextWindowBgAlpha(0.65f);
ImGui::SetNextWindowSizeConstraints(ImVec2(850, 400), ImVec2(850, 400));
if (!ImGui::Begin("Controller Config", nullptr, windowFlags)) {
if (!ImGui::Begin("Controller Config", &m_showControllerConfig, windowFlags)) {
ImGui::End();
return;
}
+2 -2
View File
@@ -61,7 +61,7 @@ namespace dusk {
ShowPlayerInfo();
if (m_showSaveEditor) {
m_saveEditor.draw();
m_saveEditor.draw(m_showSaveEditor);
}
DuskDebugPad(); // temporary, remove later
@@ -141,7 +141,7 @@ namespace dusk {
ImGui::SetNextWindowBgAlpha(0.65f);
ImGui::SetNextWindowSizeConstraints(ImVec2(300, 200), ImVec2(300, 200));
if (ImGui::Begin("Player Info", nullptr, windowFlags)) {
if (ImGui::Begin("Player Info", &m_showPlayerInfo, windowFlags)) {
daAlink_c* player = (daAlink_c*)dComIfGp_getPlayer(0);
daHorse_c* horse = dComIfGp_getHorseActor();
+1 -1
View File
@@ -74,7 +74,7 @@ namespace dusk {
return;
}
if (ImGui::Begin("Processes")) {
if (ImGui::Begin("Processes", &m_showProcessManagement)) {
if (ImGui::BeginTabBar("Tabs")) {
showTreeRecursive = true;
if (ImGui::BeginTabItem("Tree")) {
+2 -2
View File
@@ -272,14 +272,14 @@ namespace dusk {
ImGuiSaveEditor::ImGuiSaveEditor() {}
void ImGuiSaveEditor::draw() {
void ImGuiSaveEditor::draw(bool& open) {
ImGuiIO& io = ImGui::GetIO();
ImGuiWindowFlags windowFlags = ImGuiWindowFlags_NoResize;
ImGui::SetNextWindowBgAlpha(0.65f);
ImGui::SetNextWindowSizeConstraints(ImVec2(600, 700), ImVec2(600, 700));
if (ImGui::Begin("Save Editor", nullptr, windowFlags)) {
if (ImGui::Begin("Save Editor", &open, windowFlags)) {
if (ImGui::BeginTabBar("SaveEditorTabBar", ImGuiTabBarFlags_NoCloseWithMiddleMouseButton)) {
if (ImGui::BeginTabItem("Player Status")) {
drawPlayerStatusTab();
+1 -1
View File
@@ -11,7 +11,7 @@ namespace dusk {
public:
ImGuiSaveEditor();
void draw();
void draw(bool& open);
void drawPlayerStatusTab();
void drawLocationTab();
void drawInventoryTab();