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fix setting jumpstrike event bit
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-1
@@ -2247,7 +2247,7 @@ void item_func_MORTAL_DRAW() {
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}
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void item_func_JUMP_STRIKE() {
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dComIfGs_onEventBit(0x29A40);
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dComIfGs_onEventBit(0x2A40);
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}
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void item_func_GREAT_SPIN() {
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