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https://github.com/TwilitRealm/dusklight
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Frame interp: Dreamworks' Turbo (2013)
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@@ -64,13 +64,12 @@ void fpcM_Management(fpcM_ManagementFunc i_preExecuteFn, fpcM_ManagementFunc i_p
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}
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#ifdef TARGET_PC
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// Frame interpolation: call moved to m_Do_main
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if (!dusk::getSettings().game.enableFrameInterpolation) {
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// FRAME INTERP NOTE: Called in m_Do_main when interp is enabled
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if (!dusk::getSettings().game.enableFrameInterpolation || dusk::getTransientSettings().skipFrameRateLimit)
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#endif
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{
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cAPIGph_Painter();
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#ifdef TARGET_PC
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}
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#endif
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if (!dPa_control_c::isStatus(1)) {
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fpcDt_Handler();
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