Frame interp: Dreamworks' Turbo (2013)

This commit is contained in:
Irastris
2026-04-14 21:58:44 -04:00
parent d876c62822
commit 0508acaa79
4 changed files with 11 additions and 17 deletions
+3 -4
View File
@@ -64,13 +64,12 @@ void fpcM_Management(fpcM_ManagementFunc i_preExecuteFn, fpcM_ManagementFunc i_p
}
#ifdef TARGET_PC
// Frame interpolation: call moved to m_Do_main
if (!dusk::getSettings().game.enableFrameInterpolation) {
// FRAME INTERP NOTE: Called in m_Do_main when interp is enabled
if (!dusk::getSettings().game.enableFrameInterpolation || dusk::getTransientSettings().skipFrameRateLimit)
#endif
{
cAPIGph_Painter();
#ifdef TARGET_PC
}
#endif
if (!dPa_control_c::isStatus(1)) {
fpcDt_Handler();