mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-07-07 12:03:24 -04:00
fix clangd for vscode and remove win platform variants since thats done through environment on windows
This commit is contained in:
Vendored
+7
-3
@@ -1,5 +1,10 @@
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{
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"cmake.buildDirectory": "${workspaceFolder}/build/dusk/${buildType}/${variant:platform}/${variant:tp_version}",
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"cmake.buildDirectory": "${workspaceFolder}/build/dusk/${buildType}/${variant:tp_version}",
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"cmake.generator": "Ninja",
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"cmake.configureSettings": {
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"CMAKE_EXPORT_COMPILE_COMMANDS": "ON"
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},
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"cmake.copyCompileCommands": "${workspaceFolder}/compile_commands.json",
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"[c]": {
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"files.encoding": "utf8",
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"editor.defaultFormatter": "llvm-vs-code-extensions.vscode-clangd"
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@@ -44,8 +49,7 @@
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"build.ninja": true,
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".ninja_*": true,
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"objdiff.json": true,
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".cache/**": true,
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"compile_commands.json": true,
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".cache/**": true
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},
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"clangd.arguments": [
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"--function-arg-placeholders=0",
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@@ -14,22 +14,6 @@ buildType:
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long: Optimized, with debug symbols
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buildType: RelWithDebInfo
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platform:
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default: win64
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description: Target platform
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choices:
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win32:
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short: Win32
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long: Windows 32-bit (MSVC)
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settings:
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CMAKE_GENERATOR_PLATFORM: Win32
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win64:
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short: Win64
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long: Windows 64-bit (MSVC)
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settings:
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CMAKE_GENERATOR_PLATFORM: x64
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tp_version:
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default: GZ2E01
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description: TP Version
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