fix clangd for vscode and remove win platform variants since thats done through environment on windows

This commit is contained in:
madeline
2026-04-04 22:45:00 -07:00
parent 78e7c3ced9
commit 05b1b29cb9
2 changed files with 7 additions and 19 deletions
+7 -3
View File
@@ -1,5 +1,10 @@
{
"cmake.buildDirectory": "${workspaceFolder}/build/dusk/${buildType}/${variant:platform}/${variant:tp_version}",
"cmake.buildDirectory": "${workspaceFolder}/build/dusk/${buildType}/${variant:tp_version}",
"cmake.generator": "Ninja",
"cmake.configureSettings": {
"CMAKE_EXPORT_COMPILE_COMMANDS": "ON"
},
"cmake.copyCompileCommands": "${workspaceFolder}/compile_commands.json",
"[c]": {
"files.encoding": "utf8",
"editor.defaultFormatter": "llvm-vs-code-extensions.vscode-clangd"
@@ -44,8 +49,7 @@
"build.ninja": true,
".ninja_*": true,
"objdiff.json": true,
".cache/**": true,
"compile_commands.json": true,
".cache/**": true
},
"clangd.arguments": [
"--function-arg-placeholders=0",
-16
View File
@@ -14,22 +14,6 @@ buildType:
long: Optimized, with debug symbols
buildType: RelWithDebInfo
platform:
default: win64
description: Target platform
choices:
win32:
short: Win32
long: Windows 32-bit (MSVC)
settings:
CMAKE_GENERATOR_PLATFORM: Win32
win64:
short: Win64
long: Windows 64-bit (MSVC)
settings:
CMAKE_GENERATOR_PLATFORM: x64
tp_version:
default: GZ2E01
description: TP Version