fix Hyrule Castle being wrongly considered a barren dungeon when placing "any dungeon" items

This commit is contained in:
gymnast86
2026-07-15 00:49:30 -07:00
parent 9537df2ee7
commit 0b23015ddb
@@ -129,7 +129,9 @@ namespace randomizer::logic::dungeon
bool Dungeon::ShouldBeBarren() const
{
return !this->_required && this->_world->Setting("Unrequired Dungeons Are Barren") == "On";
return !this->_required &&
this->_world->Setting("Unrequired Dungeons Are Barren") == "On" &&
this->_name != "Hyrule Castle";
}
} // namespace randomizer::logic::dungeon