state share feature

This commit is contained in:
madeline
2026-04-13 21:55:55 -07:00
parent 48c9f1e984
commit 0e25434c17
8 changed files with 164 additions and 0 deletions
+2
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@@ -220,6 +220,8 @@ set(GAME_INCLUDE_DIRS
set(GAME_LIBS aurora::core aurora::gx aurora::gd aurora::si aurora::vi aurora::pad aurora::mtx aurora::os aurora::dvd
aurora::card freeverb cxxopts::cxxopts absl::flat_hash_map nlohmann_json::nlohmann_json TracyClient)
list(APPEND GAME_LIBS libzstd_static)
if (DUSK_MOVIE_SUPPORT)
if (TARGET libjpeg-turbo::turbojpeg-static)
list(APPEND GAME_LIBS libjpeg-turbo::turbojpeg-static)
+2
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@@ -1373,6 +1373,8 @@ set(DUSK_FILES
src/dusk/imgui/ImGuiStubLog.cpp
src/dusk/imgui/ImGuiMapLoader.cpp
src/dusk/imgui/ImGuiSaveEditor.cpp
src/dusk/imgui/ImGuiStateShare.hpp
src/dusk/imgui/ImGuiStateShare.cpp
src/dusk/offset_ptr.cpp
src/dusk/OSContext.cpp
src/dusk/OSThread.cpp
+1
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@@ -17,6 +17,7 @@ constexpr const char* SHOW_HEAP_VIEWER = "F4";
constexpr const char* SHOW_STUB_LOG = "F5";
constexpr const char* SHOW_CAMERA_DEBUG = "F6";
constexpr const char* SHOW_AUDIO_DEBUG = "F7";
constexpr const char* SHOW_STATE_SHARE = "F8";
constexpr const char* TURBO = "Tab";
+1
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@@ -269,6 +269,7 @@ namespace dusk {
m_menuTools.ShowAudioDebug();
m_menuTools.ShowSaveEditor();
}
m_menuTools.ShowStateShare();
DuskDebugPad(); // temporary, remove later
// Only show cursor when menu or any windows are open
+1
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@@ -53,6 +53,7 @@ namespace dusk {
ImGui::MenuItem("Map Loader", nullptr, &m_showMapLoader);
ImGui::MenuItem("Player Info", nullptr, &m_showPlayerInfo);
ImGui::MenuItem("Save Editor", nullptr, &m_showSaveEditor);
ImGui::MenuItem("State Share", hotkeys::SHOW_STATE_SHARE, &m_showStateShare);
ImGui::MenuItem("Audio Debug", hotkeys::SHOW_AUDIO_DEBUG, &m_showAudioDebug);
if (!dusk::IsGameLaunched) {
+5
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@@ -6,6 +6,7 @@
#include "imgui.h"
#include "ImGuiSaveEditor.hpp"
#include "ImGuiStateShare.hpp"
namespace dusk {
class ImGuiMenuTools {
@@ -23,6 +24,7 @@ namespace dusk {
void ShowPlayerInfo();
void ShowAudioDebug();
void ShowSaveEditor();
void ShowStateShare();
private:
bool m_showDebugOverlay = false;
@@ -57,6 +59,9 @@ namespace dusk {
bool m_showSaveEditor = false;
ImGuiSaveEditor m_saveEditor;
bool m_showStateShare = false;
ImGuiStateShare m_stateShare;
};
}
+129
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@@ -0,0 +1,129 @@
#include "ImGuiStateShare.hpp"
#include "ImGuiMenuTools.hpp"
#include "ImGuiConsole.hpp"
#include "imgui.h"
#include "fmt/format.h"
#include "absl/strings/escaping.h"
#include "d/d_com_inf_game.h"
#include "dusk/main.h"
#include <zstd.h>
namespace dusk {
#pragma pack(push, 1)
struct StateSharePacket {
char stageName[8];
int8_t roomNo;
int8_t layer;
int16_t startPoint;
// followed by raw dSv_info_c bytes
};
#pragma pack(pop)
static constexpr size_t PACKET_TOTAL = sizeof(StateSharePacket) + sizeof(dSv_info_c);
void ImGuiStateShare::copyState() {
dSv_restart_c& restart = g_dComIfG_gameInfo.info.getRestart();
StateSharePacket pkt = {};
if (const char* s = g_dComIfG_gameInfo.play.getLastPlayStageName())
strncpy(pkt.stageName, s, 7);
pkt.roomNo = restart.getRoomNo();
pkt.layer = dComIfGp_getStartStageLayer();
pkt.startPoint = restart.getStartPoint();
std::string raw(PACKET_TOTAL, '\0');
memcpy(raw.data(), &pkt, sizeof(pkt));
memcpy(raw.data() + sizeof(pkt), &g_dComIfG_gameInfo.info, sizeof(dSv_info_c));
size_t bound = ZSTD_compressBound(raw.size());
std::string compressed(bound, '\0');
compressed.resize(ZSTD_compress(compressed.data(), bound, raw.data(), raw.size(), 1));
std::string encoded = absl::Base64Escape(compressed);
ImGui::SetClipboardText(encoded.c_str());
m_statusMsg = "Copied to clipboard.";
}
bool ImGuiStateShare::pasteState() {
const char* clip = ImGui::GetClipboardText();
if (!clip || clip[0] == '\0') {
m_statusMsg = "Clipboard is empty.";
return false;
}
std::string decoded;
if (!absl::Base64Unescape(clip, &decoded)) {
m_statusMsg = "Invalid base64.";
return false;
}
unsigned long long dSize = ZSTD_getFrameContentSize(decoded.data(), decoded.size());
if (dSize == ZSTD_CONTENTSIZE_ERROR || dSize == ZSTD_CONTENTSIZE_UNKNOWN || dSize < PACKET_TOTAL) {
m_statusMsg = "Not a valid state string.";
return false;
}
std::string raw(static_cast<size_t>(dSize), '\0');
size_t result = ZSTD_decompress(raw.data(), raw.size(), decoded.data(), decoded.size());
if (ZSTD_isError(result)) {
m_statusMsg = fmt::format("Decompression failed: {}", ZSTD_getErrorName(result));
return false;
}
StateSharePacket pkt;
memcpy(&pkt, raw.data(), sizeof(pkt));
pkt.stageName[7] = '\0';
memcpy(&g_dComIfG_gameInfo.info, raw.data() + sizeof(pkt), sizeof(dSv_info_c));
dComIfGp_setNextStage(pkt.stageName, pkt.startPoint, pkt.roomNo, pkt.layer);
m_pendingInfo = g_dComIfG_gameInfo.info;
m_statusMsg = fmt::format("Warping to {} room {} layer {}.", pkt.stageName, (int)pkt.roomNo, (int)pkt.layer);
return true;
}
void ImGuiStateShare::tickPendingApply() {
if (!m_pendingInfo.has_value() || dComIfGp_isEnableNextStage())
return;
g_dComIfG_gameInfo.info = *m_pendingInfo;
m_pendingInfo.reset();
}
void ImGuiStateShare::draw(bool& open) {
if (dusk::IsGameLaunched)
tickPendingApply();
if (!open)
return;
if (!ImGui::Begin("State Share", &open, ImGuiWindowFlags_AlwaysAutoResize | ImGuiWindowFlags_NoFocusOnAppearing | ImGuiWindowFlags_NoNav)) {
ImGui::End();
return;
}
if (!dusk::IsGameLaunched) ImGui::BeginDisabled();
if (ImGui::Button("Copy State")) copyState();
ImGui::SameLine();
if (ImGui::Button("Import State")) pasteState();
if (!dusk::IsGameLaunched) ImGui::EndDisabled();
if (!m_statusMsg.empty()) {
ImGui::Spacing();
ImGui::Separator();
ImGui::TextWrapped("%s", m_statusMsg.c_str());
}
ImGui::End();
}
void ImGuiMenuTools::ShowStateShare() {
if (!ImGuiConsole::CheckMenuViewToggle(ImGuiKey_F8, m_showStateShare))
return;
m_stateShare.draw(m_showStateShare);
}
}
+23
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@@ -0,0 +1,23 @@
#ifndef DUSK_IMGUI_STATESHARE_HPP
#define DUSK_IMGUI_STATESHARE_HPP
#include "d/d_save.h"
#include <optional>
#include <string>
namespace dusk {
class ImGuiStateShare {
public:
void draw(bool& open);
private:
void copyState();
bool pasteState();
void tickPendingApply();
std::string m_statusMsg;
std::optional<dSv_info_c> m_pendingInfo;
};
}
#endif