Android: Call Surface.setFrameRate & update it

This commit is contained in:
Luke Street
2026-06-15 23:39:36 -06:00
parent 44cb2c84ba
commit 16cc37ca10
6 changed files with 179 additions and 4 deletions
+2
View File
@@ -1418,6 +1418,8 @@ set(DUSK_FILES
include/dusk/scope_guard.hpp
src/dusk/dvd_asset.cpp
src/d/actor/d_a_alink_dusk.cpp
src/dusk/android_frame_rate.hpp
src/dusk/android_frame_rate.cpp
src/dusk/asserts.cpp
src/dusk/batch.cpp
src/dusk/batch.hpp
@@ -4,6 +4,7 @@ import android.app.ActionBar;
import android.app.Activity;
import android.content.ActivityNotFoundException;
import android.content.ClipData;
import android.content.Context;
import android.content.Intent;
import android.database.Cursor;
import android.net.Uri;
@@ -14,12 +15,16 @@ import android.provider.DocumentsContract;
import android.provider.OpenableColumns;
import android.provider.Settings;
import android.util.Log;
import android.view.Display;
import android.view.Surface;
import android.view.SurfaceHolder;
import android.view.View;
import android.view.Window;
import android.view.WindowInsets;
import android.view.WindowInsetsController;
import org.libsdl.app.SDLActivity;
import org.libsdl.app.SDLSurface;
import java.io.File;
import java.util.ArrayList;
@@ -27,6 +32,7 @@ import java.util.List;
public class DuskActivity extends SDLActivity {
private static final String TAG = "DuskActivity";
private static final float DEFAULT_SURFACE_FRAME_RATE = 60.0f;
private static final int FOLDER_DIALOG_REQUEST_CODE = 0x4455;
private static final int MANAGE_STORAGE_REQUEST_CODE = 0x4456;
private static final String EXTERNAL_STORAGE_AUTHORITY =
@@ -88,6 +94,11 @@ public class DuskActivity extends SDLActivity {
hideSystemBars();
}
@Override
protected SDLSurface createSDLSurface(Context context) {
return new DuskSurface(context);
}
@Override
protected void onResume() {
super.onResume();
@@ -139,6 +150,77 @@ public class DuskActivity extends SDLActivity {
};
}
public void setPreferredSurfaceFrameRate(float frameRate) {
runOnUiThread(() -> {
if (mSurface instanceof DuskSurface) {
((DuskSurface)mSurface).setPreferredFrameRate(frameRate);
}
});
}
private static final class DuskSurface extends SDLSurface {
private float preferredFrameRate = DEFAULT_SURFACE_FRAME_RATE;
DuskSurface(Context context) {
super(context);
}
@Override
public void surfaceChanged(SurfaceHolder holder, int format, int width, int height) {
super.surfaceChanged(holder, format, width, height);
setTargetFrameRate(holder);
}
void setPreferredFrameRate(float frameRate) {
preferredFrameRate = frameRate;
setTargetFrameRate(getHolder());
}
private void setTargetFrameRate(SurfaceHolder holder) {
if (!mIsSurfaceReady || Build.VERSION.SDK_INT < Build.VERSION_CODES.R) {
return;
}
Surface surface = holder != null ? holder.getSurface() : getHolder().getSurface();
if (surface == null || !surface.isValid()) {
return;
}
float targetFrameRate = getMaxSupportedFrameRate();
if (preferredFrameRate > 0.0f) {
targetFrameRate = preferredFrameRate;
}
if (targetFrameRate <= 0.0f) {
return;
}
try {
surface.setFrameRate(
targetFrameRate, Surface.FRAME_RATE_COMPATIBILITY_DEFAULT);
Log.v(TAG, "Requested surface frame rate " + targetFrameRate + " fps");
} catch (RuntimeException e) {
Log.w(TAG, "Failed to request surface frame rate", e);
}
}
private float getMaxSupportedFrameRate() {
if (mDisplay == null) {
return 0.0f;
}
float maxFrameRate = mDisplay.getRefreshRate();
Display.Mode[] modes = mDisplay.getSupportedModes();
if (modes == null) {
return maxFrameRate;
}
for (Display.Mode mode : modes) {
maxFrameRate = Math.max(maxFrameRate, mode.getRefreshRate());
}
return maxFrameRate;
}
}
@Override
protected String[] getArguments() {
Intent intent = getIntent();
+74
View File
@@ -0,0 +1,74 @@
#include "dusk/android_frame_rate.hpp"
#if defined(TARGET_ANDROID) || defined(__ANDROID__) || defined(ANDROID)
#include "dusk/settings.h"
#include <SDL3/SDL_system.h>
#include <jni.h>
namespace dusk::android {
namespace {
float preferred_surface_frame_rate() {
switch (getSettings().game.enableFrameInterpolation.getValue()) {
case FrameInterpMode::Off:
return 30.0f;
case FrameInterpMode::Unlimited:
default:
return 0.0f;
case FrameInterpMode::Capped:
return static_cast<float>(getSettings().video.maxFrameRate.getValue());
}
}
bool clear_pending_exception(JNIEnv* env) {
if (env == nullptr || !env->ExceptionCheck()) {
return false;
}
env->ExceptionClear();
return true;
}
} // namespace
void update_surface_frame_rate() {
auto* env = static_cast<JNIEnv*>(SDL_GetAndroidJNIEnv());
if (env == nullptr) {
return;
}
jobject activity = static_cast<jobject>(SDL_GetAndroidActivity());
if (activity == nullptr || clear_pending_exception(env)) {
if (activity != nullptr) {
env->DeleteLocalRef(activity);
}
return;
}
jclass activityClass = env->GetObjectClass(activity);
if (activityClass == nullptr || clear_pending_exception(env)) {
env->DeleteLocalRef(activity);
return;
}
jmethodID setPreferredFrameRate =
env->GetMethodID(activityClass, "setPreferredSurfaceFrameRate", "(F)V");
env->DeleteLocalRef(activityClass);
if (setPreferredFrameRate == nullptr || clear_pending_exception(env)) {
env->DeleteLocalRef(activity);
return;
}
jvalue args[1]{};
args[0].f = preferred_surface_frame_rate();
env->CallVoidMethodA(activity, setPreferredFrameRate, args);
env->DeleteLocalRef(activity);
clear_pending_exception(env);
}
} // namespace dusk::android
#else
namespace dusk::android {
void update_surface_frame_rate() {}
} // namespace dusk::android
#endif
+7
View File
@@ -0,0 +1,7 @@
#pragma once
namespace dusk::android {
void update_surface_frame_rate();
} // namespace dusk::android
+12 -4
View File
@@ -6,6 +6,7 @@
#include "dusk/app_info.hpp"
#include "dusk/audio/DuskAudioSystem.h"
#include "dusk/audio/DuskDsp.hpp"
#include "dusk/android_frame_rate.hpp"
#include "dusk/config.hpp"
#include "dusk/hotkeys.h"
#include "dusk/data.hpp"
@@ -478,14 +479,19 @@ SelectButton& config_percent_select(Pane& leftPane, Pane& rightPane, ConfigVar<f
SelectButton& config_int_select(Pane& leftPane, Pane& rightPane, ConfigVar<int>& var,
Rml::String key, Rml::String helpText, int min, int max, int step = 5,
std::function<bool()> isDisabled = {}, std::string suffix = "") {
std::function<bool()> isDisabled = {}, std::function<void(int)> onChange = {},
std::string suffix = "") {
auto& button = leftPane.add_child<NumberButton>(NumberButton::Props{
.key = std::move(key),
.getValue = [&var] { return var; },
.setValue =
[&var, min, max](int value) {
var.setValue(std::clamp(value, min, max));
[&var, min, max, callback = std::move(onChange)](int value) {
const int clampedValue = std::clamp(value, min, max);
var.setValue(clampedValue);
config::Save();
if (callback) {
callback(clampedValue);
}
},
.isDisabled = std::move(isDisabled),
.isModified = [&var] { return var.getValue() != var.getDefaultValue(); },
@@ -929,6 +935,7 @@ SettingsWindow::SettingsWindow(bool prelaunch) : mPrelaunch(prelaunch) {
.on_pressed([i] {
mDoAud_seStartMenu(kSoundItemChange);
getSettings().game.enableFrameInterpolation.setValue(static_cast<FrameInterpMode>(i));
android::update_surface_frame_rate();
config::Save();
});
}
@@ -936,7 +943,8 @@ SettingsWindow::SettingsWindow(bool prelaunch) : mPrelaunch(prelaunch) {
});
config_int_select(leftPane, rightPane, getSettings().video.maxFrameRate,
"Framerate Cap", "Limit the framerate to the specified value.", 30, 540, 1,
[] { return getSettings().game.enableFrameInterpolation.getValue() != FrameInterpMode::Capped; });
[] { return getSettings().game.enableFrameInterpolation.getValue() != FrameInterpMode::Capped; },
[](int) { android::update_surface_frame_rate(); });
config_bool_select(leftPane, rightPane, getSettings().game.enableMapBackground,
{
.key = "Enable Mini-Map Shadows",
+2
View File
@@ -47,6 +47,7 @@
#include <system_error>
#include <thread>
#include "SSystem/SComponent/c_API.h"
#include "dusk/android_frame_rate.hpp"
#include "dusk/app_info.hpp"
#include "dusk/crash_handler.h"
#include "dusk/crash_reporting.h"
@@ -555,6 +556,7 @@ int game_main(int argc, char* argv[]) {
dusk::resetForSpeedrunMode();
}
ApplyCVarOverrides(parsed_arg_options["cvar"]);
dusk::android::update_surface_frame_rate();
dusk::crash_reporting::initialize();
dusk::crash_handler::install();
// TODO: How to handle this?