mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-07-07 12:03:24 -04:00
input viewer options in rmlui and reset key option (#1136)
* input viewer options in rmlui * reset key
This commit is contained in:
Vendored
+1
-1
Submodule extern/aurora updated: ff9ca7170c...974d11dfe7
@@ -175,12 +175,15 @@ struct UserSettings {
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// Controls
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ConfigVar<bool> enableTurboKeybind;
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ConfigVar<bool> enableResetKeybind;
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// Tools
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ConfigVar<bool> speedrunMode;
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ConfigVar<bool> liveSplitEnabled;
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ConfigVar<bool> showSpeedrunRTATimer;
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ConfigVar<bool> recordingMode;
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ConfigVar<bool> showInputViewer;
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ConfigVar<bool> showInputViewerGyro;
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} game;
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struct {
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@@ -260,6 +260,12 @@ namespace dusk {
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config::Save();
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}
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if (getSettings().game.enableResetKeybind && ImGui::GetIO().KeyCtrl &&
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ImGui::IsKeyPressed(ImGuiKey_R) && !fpcM_SearchByName(fpcNm_LOGO_SCENE_e))
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{
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JUTGamePad::C3ButtonReset::sResetSwitchPushing = true;
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}
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if (ImGui::GetIO().KeyShift && ImGui::IsKeyPressed(ImGuiKey_F1)) {
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if (getSettings().backend.enableAdvancedSettings) {
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m_isHidden = !m_isHidden;
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@@ -3,12 +3,13 @@
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#include "imgui.h"
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#include <imgui_internal.h>
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#include "ImGuiConsole.hpp"
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#include "dusk/settings.h"
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#include <dolphin/pad.h>
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namespace dusk {
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void ImGuiMenuTools::ShowInputViewer() {
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if (!m_showInputViewer) {
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if (!getSettings().game.showInputViewer) {
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return;
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}
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@@ -259,10 +260,10 @@ namespace dusk {
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size.y = 130 * scale;
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ImGui::Dummy(size);
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if (PADHasSensor(PAD_1, PAD_SENSOR_GYRO) == TRUE) {
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if (getSettings().game.showInputViewerGyro)
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{
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ImGui::Separator();
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ImGui::Checkbox("Gyro Values", &m_showInputViewerGyro);
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if (m_showInputViewerGyro) {
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{
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ImGui::TextUnformatted("Gyro");
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constexpr float kBarScale = 4.0f;
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@@ -49,9 +49,6 @@ namespace dusk {
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ImGui::EndDisabled();
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}
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ImGui::Separator();
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ImGui::Checkbox("Show Input Viewer", &m_showInputViewer);
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#if DUSK_CAN_OPEN_DATA_FOLDER
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ImGui::Separator();
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if (ImGui::MenuItem("Open Data Folder")) {
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@@ -69,8 +69,6 @@ namespace dusk {
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bool m_showStateShare = false;
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ImGuiStateShare m_stateShare;
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bool m_showInputViewer = false;
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bool m_showInputViewerGyro = false;
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bool m_showActorSpawner = false;
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int m_inputOverlayCorner = 3;
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std::string m_controllerName;
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@@ -112,12 +112,15 @@ UserSettings g_userSettings = {
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// Controls
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.enableTurboKeybind {"game.enableTurboKeybind", false},
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.enableResetKeybind {"game.enableResetKeybind", false},
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// Tools
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.speedrunMode {"game.speedrunMode", false},
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.liveSplitEnabled {"game.liveSplitEnabled", false},
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.showSpeedrunRTATimer {"game.showSpeedrunRTATimer", true},
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.recordingMode {"game.recordingMode", false}
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.recordingMode {"game.recordingMode", false},
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.showInputViewer {"game.showInputViewer", false},
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.showInputViewerGyro {"game.showInputViewerGyro", false}
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},
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.backend = {
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@@ -202,10 +205,13 @@ void registerSettings() {
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Register(g_userSettings.game.noLowHpSound);
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Register(g_userSettings.game.midnasLamentNonStop);
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Register(g_userSettings.game.enableTurboKeybind);
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Register(g_userSettings.game.enableResetKeybind);
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Register(g_userSettings.game.speedrunMode);
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Register(g_userSettings.game.liveSplitEnabled);
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Register(g_userSettings.game.showSpeedrunRTATimer);
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Register(g_userSettings.game.recordingMode);
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Register(g_userSettings.game.showInputViewer);
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Register(g_userSettings.game.showInputViewerGyro);
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Register(g_userSettings.game.fastSpinner);
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Register(g_userSettings.game.infiniteHearts);
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Register(g_userSettings.game.infiniteArrows);
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@@ -6,6 +6,7 @@
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#include "dusk/audio/DuskAudioSystem.h"
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#include "dusk/audio/DuskDsp.hpp"
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#include "dusk/config.hpp"
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#include "dusk/hotkeys.h"
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#include "dusk/data.hpp"
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#include "dusk/file_select.hpp"
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#include "dusk/imgui/ImGuiEngine.hpp"
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@@ -711,7 +712,6 @@ SettingsWindow::SettingsWindow(bool prelaunch) : mPrelaunch(prelaunch) {
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pane.add_rml(
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"<br/>Display the current framerate in a corner of the screen while playing.");
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});
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leftPane.add_section("Resolution");
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graphics_tuner_control(*this, leftPane, rightPane,
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getSettings().game.internalResolutionScale,
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@@ -893,6 +893,9 @@ SettingsWindow::SettingsWindow(bool prelaunch) : mPrelaunch(prelaunch) {
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addOption("Turbo Key", getSettings().game.enableTurboKeybind,
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"Hold Tab to increase game speed by up to 4x.",
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[] { return getSettings().game.speedrunMode; });
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addOption("Reset Key (" + Rml::String{hotkeys::DO_RESET} + ")",
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getSettings().game.enableResetKeybind,
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"Press " + Rml::String{hotkeys::DO_RESET} + " to reset the game.");
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});
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add_tab("Audio", [this](Rml::Element* content) {
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@@ -1282,6 +1285,17 @@ SettingsWindow::SettingsWindow(bool prelaunch) : mPrelaunch(prelaunch) {
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},
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.isDisabled = [] { return getSettings().game.speedrunMode; },
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});
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config_bool_select(leftPane, rightPane, getSettings().game.showInputViewer,
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{
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.key = "Show Input Viewer",
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.helpText = "Display a controller input overlay while playing.",
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});
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config_bool_select(leftPane, rightPane, getSettings().game.showInputViewerGyro,
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{
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.key = "Show Gyro Input Viewer",
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.helpText = "Show gyro sensor values in the input viewer.",
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.isDisabled = [] { return !getSettings().game.showInputViewer; },
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});
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leftPane.add_section("Game");
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config_bool_select(leftPane, rightPane, getSettings().game.hideTvSettingsScreen,
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