Moved check behind HYRULE_FIELD_SPEEDHACK define

This commit is contained in:
MelonSpeedruns
2026-04-09 17:40:51 -04:00
parent 67b23f3b13
commit 1d8ce5bbb7
+7 -1
View File
@@ -539,10 +539,16 @@ void renderingAmap_c::rendering(dDrawPath_c::poly_class const* i_poly) {
}
}
/* Enabling the following definition will modify the following function to
* make the map look worse for extra speed in the emulator, especially in large
* areas such as hyrule field.
*/
#define HYRULE_FIELD_SPEEDHACK
bool renderingAmap_c::isDrawOutSideTrim() {
bool rt = false;
#if TARGET_PC
#ifdef HYRULE_FIELD_SPEEDHACK
return 0;
#endif