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@@ -225,6 +225,12 @@ if (DUSK_MOVIE_SUPPORT)
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list(APPEND GAME_COMPILE_DEFS MOVIE_SUPPORT=1)
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endif ()
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# Edit & Continue
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if (MSVC)
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add_compile_options("/ZI")
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add_link_options("/INCREMENTAL")
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endif ()
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# game_debug is for game code files that we know work when compiled with DEBUG=1
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# Of course, if building a release build, this distinction is irrelevant
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add_library(game_debug OBJECT ${JSYSTEM_DEBUG_FILES} ${SSYSTEM_FILES}
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