mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-09-09 19:01:12 -04:00
Merge branch 'main' of https://github.com/TwilitRealm/dusk into randomizer
This commit is contained in:
@@ -4,7 +4,7 @@
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<p align="center">
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<a href="https://twilitrealm.dev">Official Website</a>
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•
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<a href="https://discord.gg/QACynxeyna">Discord</a>
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<a href="https://discord.gg/dusktp">Discord</a>
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</p>
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</div>
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@@ -28,13 +28,24 @@ First, make sure your dump of the game is clean and supported by Dusk. You can d
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| GameCube USA | `75edd3ddff41f125d1b4ce1a40378f1b565519e7` |
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| GameCube EUR | `2601822a488eeb86fb89db16ca8f29c2c953e1ca` |
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*Support for other versions of the game is planned in the future.
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### 2. Download [Dusk](https://github.com/TwilitRealm/dusk/releases)
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### 3. Setup the game
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**Windows / macOS / Linux**
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- Extract the .zip file
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- Launch Dusk
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- Press **Select Disc Image** and provide the path to your supported game dump.
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- Press **Select Disc Image** and provide the path to your supported game dump
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- Press **Play**!
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**iOS**
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- Follow the [iOS setup guide](docs/ios-install-altstore.md)
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**Android**
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- Install the Dusk apk
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- Launch Dusk
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- Press **Select Disc Image** and provide the path to your supported game dump
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- Press **Play**!
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# Building
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@@ -0,0 +1,46 @@
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# Installing Dusk on iOS via AltStore
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## Prerequisites
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- Mac with Homebrew installed
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- iPhone connected via USB
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- Dusk IPA file (download the latest `Dusk-vX.X.X-ios-arm64.ipa` from the [releases page](https://github.com/TwilitRealm/dusk/releases))
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- Game disc - `GZ2E01` (Gamecube USA) or `GZ2PE01` (Gamecube PAL)
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## 1. Install AltServer
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```sh
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brew install altserver
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open -a AltServer
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```
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AltServer will appear in your menu bar.
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## 2. Enable Developer Mode (iOS 16+)
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- On your iPhone, go to **Settings > Privacy & Security > Developer Mode**
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- Toggle it on and restart when prompted
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## 3. Install AltStore on Your iPhone
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- Click AltServer in the menu bar
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- Click **Install AltStore > [Your iPhone]**
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- Enter your Apple ID credentials when prompted
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- On your iPhone, go to **Settings > General > VPN & Device Management**
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- Tap your Apple ID under "Developer App" and tap **Trust**
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## 4. Copy Files to Your iPhone
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Transfer the IPA and game disc to your iPhone so they're accessible in the Files app. A few ways to do this:
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- **AirDrop** - Right-click the files on your Mac and choose Share > AirDrop
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- **iCloud Drive** - Place files in iCloud Drive on your Mac and they'll sync to Files on your iPhone
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- **USB transfer** - Connect your iPhone and drag files via Finder's sidebar
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- **Cloud storage** - Upload to Google Drive, Dropbox, etc. and download on your iPhone
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## 5. Install via AltStore
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- Open **AltStore** on your iPhone
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- Go to the **My Apps** tab
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- Tap the **+** button (top left)
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- Open the **Files** app and select the `.ipa` file
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Vendored
+1
-1
Submodule extern/aurora updated: 1eeff98783...9413f24f65
@@ -66,12 +66,11 @@ Output APK:
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You can pass command-line args through the activity intent:
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```bash
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adb shell am start -n com.twilitrealm.dusk/.DuskActivity \
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--es dusk_args "'/sdcard/Download/The Legend of Zelda: Twilight Princess (USA).iso'"
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adb shell am start -n dev.twilitrealm.dusk/.DuskActivity \
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--es dusk_args "--backend vulkan"
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```
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Supported extras:
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- `dusk_args`: single shell-like argument string
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- `dusk_argv`: string-array argv
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- `dusk_disc`: compatibility shortcut (single ISO path)
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@@ -13,11 +13,11 @@ def syncDuskAssets = tasks.register('syncDuskAssets', Sync) {
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}
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android {
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namespace 'com.twilitrealm.dusk'
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namespace 'dev.twilitrealm.dusk'
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compileSdk 36
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defaultConfig {
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applicationId 'com.twilitrealm.dusk'
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applicationId 'dev.twilitrealm.dusk'
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minSdk 26
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targetSdk 36
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versionCode 1
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@@ -60,7 +60,8 @@ dependencies {
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}
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tasks.configureEach { task ->
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if (task.name.startsWith('merge') && task.name.endsWith('Assets')) {
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if ((task.name.startsWith('merge') && task.name.endsWith('Assets')) ||
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task.name.toLowerCase().contains('lint')) {
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task.dependsOn(syncDuskAssets)
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}
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}
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+2
-2
@@ -1,4 +1,4 @@
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# Keep SDL activity and related JNI bridge methods.
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-keep class org.libsdl.app.** { *; }
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-keep class com.twilitrealm.dusk.DuskHttpClient { *; }
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-keep class com.twilitrealm.dusk.DuskHttpClient$Response { *; }
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-keep class dev.twilitrealm.dusk.DuskHttpClient { *; }
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-keep class dev.twilitrealm.dusk.DuskHttpClient$Response { *; }
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@@ -25,7 +25,7 @@
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android:resource="@xml/game_mode_config" />
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<activity
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android:name="com.twilitrealm.dusk.DuskActivity"
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android:name="dev.twilitrealm.dusk.DuskActivity"
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android:alwaysRetainTaskState="true"
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android:configChanges="layoutDirection|locale|grammaticalGender|fontScale|fontWeightAdjustment|orientation|uiMode|screenLayout|screenSize|smallestScreenSize|keyboard|keyboardHidden|navigation"
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android:exported="true"
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@@ -1,4 +1,4 @@
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package com.twilitrealm.dusk;
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package dev.twilitrealm.dusk;
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import android.app.ActionBar;
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import android.content.ClipData;
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@@ -114,11 +114,6 @@ public class DuskActivity extends SDLActivity {
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return splitArgs(trimmed);
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}
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}
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String discPath = intent.getStringExtra("dusk_disc");
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if (discPath != null && !discPath.isEmpty()) {
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return new String[] { discPath };
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}
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}
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return new String[0];
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}
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@@ -1,4 +1,4 @@
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package com.twilitrealm.dusk;
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package dev.twilitrealm.dusk;
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import java.io.ByteArrayOutputStream;
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import java.io.IOException;
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@@ -432,14 +432,15 @@ static void dummyStrings() {
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dMsgObject_HIO_c g_MsgObject_HIO_c;
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int dMsgObject_c::_execute() {
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#if TARGET_PC
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// TODO: enabling wii message overrides fixes direction text, but gives wrong item control text
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/*#if TARGET_PC
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if (dusk::getSettings().game.enableMirrorMode) {
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// enable wii message index override
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g_MsgObject_HIO_c.mMessageDisplay = 1;
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} else if (!dusk::getSettings().game.enableMirrorMode && g_MsgObject_HIO_c.mMessageDisplay == 1) {
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g_MsgObject_HIO_c.mMessageDisplay = 0;
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}
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#endif
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#endif*/
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field_0x4c7 = 0;
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@@ -337,7 +337,7 @@ Result get(const Request& request) {
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}
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jclass clientClass =
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load_dusk_class(env, activity, "com.twilitrealm.dusk.DuskHttpClient");
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load_dusk_class(env, activity, "dev.twilitrealm.dusk.DuskHttpClient");
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env->DeleteLocalRef(activity);
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if (clientClass == nullptr) {
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return {
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@@ -348,7 +348,7 @@ Result get(const Request& request) {
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jmethodID getMethod = env->GetStaticMethodID(clientClass, "get",
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"(Ljava/lang/String;[Ljava/lang/String;[Ljava/lang/String;IJ)"
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"Lcom/twilitrealm/dusk/DuskHttpClient$Response;");
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"Ldev/twilitrealm/dusk/DuskHttpClient$Response;");
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if (getMethod == nullptr || clear_pending_exception(env)) {
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env->DeleteLocalRef(clientClass);
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return {
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@@ -745,7 +745,8 @@ static void duskExecute() {
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updateAutoSave();
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if (dusk::getSettings().game.recordingMode) {
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Z2GetSeqMgr()->bgmAllMute(0, 0);
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Z2GetSoundMgr()->getSeqMgr()->getParams()->moveVolume(0.0f, 0);
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Z2GetSoundMgr()->getStreamMgr()->getParams()->moveVolume(0.0f, 0);
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}
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if (mDoCPd_c::getHoldR(PAD_1) && mDoCPd_c::getTrigX(PAD_1)) {
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