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update aurora, add comment explaining king bulblin 1 strange behavior
the game saves a flag when the player hits king bulblin at least once, which makes subsequent loads (including king bulblin 2) have 1 less "health" as lap_num for the boar is set to 1 during creation, as it checks the flag.
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Submodule extern/aurora updated: 18dc51234f...17be93f0ae
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