mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-08-15 04:02:50 -04:00
d_camera improvements (part 1) (#2623)
* Rename several dCamera_c fields * Refactor mWork to generic buffer instead of union * d_camera match improvements * Implement several dCamera_c functions * Remove d_camera.h from PCH The symbol names in d_camera indicate that this header wasn't included in the PCH (as they're compiled directly in d_camera.cpp).
This commit is contained in:
@@ -9,6 +9,7 @@
|
||||
#include "d/actor/d_a_e_s1.h"
|
||||
#include "d/actor/d_a_horse.h"
|
||||
#include "d/actor/d_a_obj_ihasi.h"
|
||||
#include "f_op/f_op_camera_mng.h"
|
||||
|
||||
/* 807CF7D8-807CF8BC 000078 00E4+00 1/0 0/0 0/0 .text daE_Warpappear_Draw__FP18e_warpappear_class */
|
||||
static int daE_Warpappear_Draw(e_warpappear_class* i_this) {
|
||||
|
||||
Reference in New Issue
Block a user