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d_camera improvements (part 1) (#2623)
* Rename several dCamera_c fields * Refactor mWork to generic buffer instead of union * d_camera match improvements * Implement several dCamera_c functions * Remove d_camera.h from PCH The symbol names in d_camera indicate that this header wasn't included in the PCH (as they're compiled directly in d_camera.cpp).
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@@ -19,6 +19,7 @@
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#include "d/actor/d_a_obj_riverrock.h"
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#include "d/actor/d_a_player.h"
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#include "d/actor/d_a_tag_waterfall.h"
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#include "f_op/f_op_camera_mng.h"
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#include "f_op/f_op_overlap_mng.h"
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/* 80854D4C-80854D8C 000000 0040+00 1/1 0/0 0/0 .data cc_sph_src__22@unnamed@d_a_kago_cpp@ */
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