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d_camera improvements (part 1) (#2623)
* Rename several dCamera_c fields * Refactor mWork to generic buffer instead of union * d_camera match improvements * Implement several dCamera_c functions * Remove d_camera.h from PCH The symbol names in d_camera indicate that this header wasn't included in the PCH (as they're compiled directly in d_camera.cpp).
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@@ -3,8 +3,6 @@
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// Translation Unit: d_a_ni
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//
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#include "d/dolzel_rel.h"
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/**
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* Basically entirely matching except for ONE float reg alloc in play_camera,
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* and some extra dtors being emitted that shouldnt be after daNi_Create
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@@ -24,6 +22,7 @@
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#include "SSystem/SComponent/c_math.h"
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#include "c/c_damagereaction.h"
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#include "Z2AudioLib/Z2Instances.h"
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#include "f_op/f_op_camera_mng.h"
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enum Joint {
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/* 0x0 */ JNT_WAIST,
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