d_camera improvements (part 1) (#2623)

* Rename several dCamera_c fields

* Refactor mWork to generic buffer instead of union

* d_camera match improvements

* Implement several dCamera_c functions

* Remove d_camera.h from PCH

The symbol names in d_camera indicate that this header wasn't
included in the PCH (as they're compiled directly in d_camera.cpp).
This commit is contained in:
Max Roncace
2025-09-03 03:32:02 -04:00
committed by GitHub
parent 2fa0c3947a
commit 30afae62d1
121 changed files with 3468 additions and 3150 deletions
+1
View File
@@ -10,6 +10,7 @@
#include "d/actor/d_a_player.h"
#include "d/d_item_data.h"
#include "d/d_tresure.h"
#include "f_op/f_op_camera_mng.h"
/* 80CDB7F4-80CDB838 000000 0044+00 6/6 0/0 0/0 .rodata l_cyl_src */
const static dCcD_SrcCyl l_cyl_src = {