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d_camera improvements (part 1) (#2623)
* Rename several dCamera_c fields * Refactor mWork to generic buffer instead of union * d_camera match improvements * Implement several dCamera_c functions * Remove d_camera.h from PCH The symbol names in d_camera indicate that this header wasn't included in the PCH (as they're compiled directly in d_camera.cpp).
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@@ -10,6 +10,7 @@
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#include "d/actor/d_a_player.h"
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#include "d/d_item_data.h"
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#include "d/d_tresure.h"
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#include "f_op/f_op_camera_mng.h"
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/* 80CDB7F4-80CDB838 000000 0044+00 6/6 0/0 0/0 .rodata l_cyl_src */
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const static dCcD_SrcCyl l_cyl_src = {
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