mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-06-13 13:16:23 -04:00
feat: more info in player info window (#1641)
* wip: more info in player info window * wip: 3d speed + vel vec + ui change * wip: add epona velocity vec * wip: remove dead code + add format indexing
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@@ -208,6 +208,27 @@ namespace dusk {
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daAlink_c* player = (daAlink_c*)dComIfGp_getPlayer(0);
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daHorse_c* horse = dComIfGp_getHorseActor();
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double speedXzy = 0.0;
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if (player != nullptr) {
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speedXzy = sqrtf(player->speed.x * player->speed.x
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+ player->speed.z * player->speed.z
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+ player->speed.y * player->speed.y);
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}
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ImGui::Text("Global");
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ImGuiStringViewText(
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player != nullptr
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? fmt::format("Stage: {}\n", dComIfGp_getStartStageName())
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: "Stage: ?\n"
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);
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ImGuiStringViewText(
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player != nullptr
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? fmt::format("Layer: {0}\n", dComIfG_play_c::getLayerNo(0))
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: "Layer: ?\n"
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);
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ImGui::Separator();
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ImGui::Text("Link");
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ImGuiStringViewText(
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player != nullptr
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@@ -217,14 +238,38 @@ namespace dusk {
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ImGuiStringViewText(
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player != nullptr
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? fmt::format("Angle: {0}\n", player->shape_angle.y)
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: "Angle: ?\n"
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? fmt::format("Velocity (XYZ): {: .4f}, {: .4f}, {: .4f}\n", player->speed.x, player->speed.y, player->speed.z)
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: "Velocity (XYZ): ?, ?, ?\n"
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);
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ImGuiStringViewText(
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player != nullptr
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? fmt::format("Speed: {: .4f}\n", player->speedF)
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: "Speed: ?\n"
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? fmt::format("Speed (SpeedF): {: .4f}\n", player->speedF)
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: "Speed (SpeedF): ?\n"
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);
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ImGuiStringViewText(
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player != nullptr
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? fmt::format("Speed (3D): {: .4f}\n", speedXzy)
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: "Speed (3D): ?\n"
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);
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ImGuiStringViewText(
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player != nullptr
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? fmt::format("Angle: {0}\n", player->shape_angle.y)
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: "Angle: ?\n"
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);
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ImGuiStringViewText(
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player != nullptr
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? fmt::format("Room: {0}\n", fopAcM_GetRoomNo(player))
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: "Room: ?\n"
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);
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ImGuiStringViewText(
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player != nullptr
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? fmt::format("Entry: {0}\n", dComIfGp_getStartStagePoint())
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: "Entry: ?\n"
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);
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ImGui::Separator();
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@@ -235,6 +280,18 @@ namespace dusk {
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: "Position: ?, ?, ?\n"
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);
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ImGuiStringViewText(
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horse != nullptr
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? fmt::format("Velocity (XYZ): {: .4f}, {: .4f}, {: .4f}\n", horse->speed.x, horse->speed.y, horse->speed.z)
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: "Velocity (XYZ): ?, ?, ?\n"
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);
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ImGuiStringViewText(
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horse != nullptr
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? fmt::format("Speed (SpeedF): {: .4f}\n", horse->speedF)
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: "Speed (SpeedF): ?\n"
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);
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ImGuiStringViewText(
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horse != nullptr
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? fmt::format("Angle: {0}\n", horse->shape_angle.y)
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@@ -243,8 +300,20 @@ namespace dusk {
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ImGuiStringViewText(
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horse != nullptr
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? fmt::format("Speed: {: .4f}\n", horse->speedF)
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: "Speed: ?\n"
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? fmt::format("Room: {0}\n", fopAcM_GetRoomNo(horse))
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: "Room: ?\n"
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);
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ImGuiStringViewText(
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player != nullptr
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? fmt::format("Saved Stage: {}\n", dComIfGs_getHorseRestartStageName())
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: "Saved Stage: ?\n"
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);
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ImGuiStringViewText(
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player != nullptr
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? fmt::format("Saved Room: {0}\n", dComIfGs_getHorseRestartRoomNo())
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: "Saved Room: ?\n"
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);
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ShowCornerContextMenu(m_playerInfoOverlayCorner, m_debugOverlayCorner);
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