Merge branch 'main' of https://github.com/TwilitRealm/dusk into randomizer

This commit is contained in:
gymnast86
2026-05-03 18:53:42 -07:00
28 changed files with 1096 additions and 44 deletions
+1 -1
+2
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@@ -1471,6 +1471,8 @@ set(DUSK_FILES
src/dusk/ui/button.hpp
src/dusk/ui/component.cpp
src/dusk/ui/component.hpp
src/dusk/ui/controller_config.cpp
src/dusk/ui/controller_config.hpp
src/dusk/ui/document.cpp
src/dusk/ui/document.hpp
src/dusk/ui/editor.cpp
+11
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@@ -25,6 +25,10 @@ public:
int Draw();
int Delete();
#if TARGET_PC
void onInterpCallback();
#endif
enum Param_e {
LOCK_e = (1 << 6), NO_BASE_DISP = (1 << 7)
};
@@ -50,6 +54,13 @@ private:
/* 0x1020 */ dCcD_Cyl mCylinderCollider;
/* 0x115C */ s32 mStopSwingingFrames;
#if TARGET_PC
cXyz mChainInterpPrev[64];
cXyz mChainInterpCurr[64];
bool mChainInterpPrevValid;
bool mChainInterpCurrValid;
#endif
// Number of chain models
u32 getArg0() {
return fopAcM_GetParamBit(this, 0, 6);
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+48
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@@ -1,10 +1,21 @@
tab-bar {
display: flex;
position: relative;
min-width: 0;
overflow: auto hidden;
clip: always;
text-transform: uppercase;
}
tab-bar scrollbarhorizontal,
tab-bar scrollbarhorizontal sliderarrowdec,
tab-bar scrollbarhorizontal sliderarrowinc,
tab-bar scrollbarhorizontal slidertrack,
tab-bar scrollbarhorizontal sliderbar {
width: 0;
height: 0;
}
tab-bar tab {
flex: 0 0 auto;
padding: 0 24dp;
@@ -31,3 +42,40 @@ tab-bar tab:hover {
tab-bar tab:active {
decorator: vertical-gradient(#c2a42d10 #c2a42d40);
}
tab-bar[closable] tab-end-spacer {
display: block;
flex: 0 0 64dp;
width: 64dp;
pointer-events: none;
}
tab-bar[closable] close {
display: block;
position: fixed;
top: 8dp;
right: 8dp;
z-index: 1;
width: 48dp;
height: 48dp;
font-family: "Material Symbols Rounded";
font-weight: normal;
font-size: 24dp;
color: rgba(224, 219, 200, 70%);
backdrop-filter: blur(2dp);
border-radius: 6dp;
decorator: text("&#xe5cd;" center center);
transition: color background-color 0.12s linear-in-out;
cursor: pointer;
}
tab-bar[closable] close:hover,
tab-bar[closable] close:focus-visible {
color: #fff;
background-color: rgba(194, 164, 45, 24%);
}
tab-bar[closable] close:active {
color: #fff;
background-color: rgba(194, 164, 45, 40%);
}
+4
View File
@@ -233,6 +233,10 @@ select-button value {
font-size: 20dp;
}
select-button value.modified {
font-weight: bold;
}
select-button input {
text-align: right;
font-size: 20dp;
+2
View File
@@ -14,6 +14,7 @@
#include "d/actor/d_a_obj_automata.h"
#include "d/d_msg_object.h"
#include "d/actor/d_a_obj_scannon.h"
#include "dusk/frame_interpolation.h"
#include <cstring>
const daNpc_Toby_HIOParam daNpc_Toby_Param_c::m = {
@@ -1398,6 +1399,7 @@ int daNpc_Toby_c::cutRepairSCannon(int arg0) {
old.pos = current.pos;
setAngle(cM_deg2s(5.0f * f32(mPath.getArg0())));
mEventTimer = mPath.getArg2();
dusk::frame_interp::request_presentation_sync();
}
} else if (!mHide) {
mHide = 1;
+51
View File
@@ -11,6 +11,8 @@
#include "d/d_bg_w.h"
#include "d/d_cc_uty.h"
#include "d/d_com_inf_game.h"
#include "dusk/frame_interpolation.h"
#include "dusk/settings.h"
struct daObjKLift00_HIO_c : public mDoHIO_entry_c {
daObjKLift00_HIO_c();
@@ -295,6 +297,11 @@ int daObjKLift00_c::Create() {
if(getLock())
mStopSwingingFrames = 5;
#if TARGET_PC
mChainInterpPrevValid = false;
mChainInterpCurrValid = false;
#endif
return 1;
}
@@ -436,6 +443,34 @@ int daObjKLift00_c::Execute(Mtx** i_mtx) {
return 1;
}
#if TARGET_PC
static void klift00_interp_callback(bool isSimFrame, void* pUserWork) {
static_cast<daObjKLift00_c*>(pUserWork)->onInterpCallback();
}
void daObjKLift00_c::onInterpCallback() {
if (!mChainInterpPrevValid || !mChainInterpCurrValid) {
return;
}
const f32 alpha = dusk::frame_interp::get_interpolation_step();
cXyz savedPositions[64];
for (int i = 0; i < mNumChains; i++) {
savedPositions[i] = mChainPositions[i].mCurrentPos;
const cXyz& p0 = mChainInterpPrev[i];
const cXyz& p1 = mChainInterpCurr[i];
mChainPositions[i].mCurrentPos = p0 + (p1 - p0) * alpha;
}
setMtx();
for (int i = 0; i < mNumChains; i++) {
mChainPositions[i].mCurrentPos = savedPositions[i];
}
}
#endif
int daObjKLift00_c::Draw() {
g_env_light.settingTevStruct(16, &current.pos, &tevStr);
g_env_light.setLightTevColorType_MAJI(mpLiftPlatform, &tevStr);
@@ -457,6 +492,22 @@ int daObjKLift00_c::Draw() {
dComIfGd_setList();
#if TARGET_PC
if (dusk::getSettings().game.enableFrameInterpolation) {
if (mChainInterpCurrValid) {
memcpy(mChainInterpPrev, mChainInterpCurr, mNumChains * sizeof(cXyz));
mChainInterpPrevValid = true;
}
for (int i = 0; i < mNumChains; i++) {
mChainInterpCurr[i] = mChainPositions[i].mCurrentPos;
}
mChainInterpCurrValid = true;
dusk::frame_interp::add_interpolation_callback(&klift00_interp_callback, this);
}
#endif
return 1;
}
+31 -4
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@@ -1,3 +1,5 @@
#include <memory>
#include "aurora/lib/logging.hpp"
#include "os_report.h"
@@ -21,10 +23,35 @@ static bool checkEnabled() {
static std::string FormatToString(const char* msg, va_list list) {
int ret = vsnprintf(nullptr, 0, msg, list);
std::string buf(ret, '\0');
vsnprintf(buf.data(), buf.size(), msg, list);
buf.pop_back();
return buf;
if (ret <= 0) {
return {};
}
++ret;
std::unique_ptr<char[]> buf(new char[ret]);
vsnprintf(buf.get(), ret, msg, list);
buf[ret - 1] = '\0';
return {buf.get()};
}
void OSReport(const char* fmt, ...) {
if (!checkEnabled()) {
return;
}
va_list args;
va_start(args, fmt);
const auto str = FormatToString(fmt, args);
va_end(args);
Log.info("{}", str);
}
void OSPanic(const char* file, int line, const char* fmt, ...) {
va_list args;
va_start(args, fmt);
const auto str = FormatToString(fmt, args);
va_end(args);
Log.fatal("[{}:{}] {}", file, line, str);
}
void OSReport_Error(const char* fmt, ...) {
-4
View File
@@ -320,10 +320,6 @@ namespace dusk {
ImGuiMenuGame::ToggleFullscreen();
}
if (ImGui::IsKeyPressed(ImGuiKey_Escape) && getSettings().video.enableFullscreen) {
ImGuiMenuGame::ToggleFullscreen();
}
// if (!dusk::IsGameLaunched) {
// m_preLaunchWindow.draw();
// }
+8 -1
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@@ -5,7 +5,14 @@ namespace dusk::ui {
BoolButton::BoolButton(Rml::Element* parent, Props props)
: BaseControlledSelectButton(parent, {std::move(props.key)}),
mGetValue(std::move(props.getValue)), mSetValue(std::move(props.setValue)),
mIsDisabled(std::move(props.isDisabled)) {}
mIsDisabled(std::move(props.isDisabled)), mIsModified(std::move(props.isModified)) {}
bool BoolButton::modified() const {
if (mIsModified) {
return mIsModified();
}
return BaseControlledSelectButton::modified();
}
bool BoolButton::disabled() const {
if (mIsDisabled) {
+3
View File
@@ -10,10 +10,12 @@ public:
std::function<bool()> getValue;
std::function<void(bool)> setValue;
std::function<bool()> isDisabled;
std::function<bool()> isModified;
};
BoolButton(Rml::Element* parent, Props props);
bool modified() const override;
bool disabled() const override;
protected:
@@ -24,6 +26,7 @@ private:
std::function<int()> mGetValue;
std::function<void(int)> mSetValue;
std::function<bool()> mIsDisabled;
std::function<bool()> mIsModified;
};
} // namespace dusk::ui
+642
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@@ -0,0 +1,642 @@
#include "controller_config.hpp"
#include "bool_button.hpp"
#include "button.hpp"
#include "pane.hpp"
#include "select_button.hpp"
#include <SDL3/SDL_gamepad.h>
#include <SDL3/SDL_keyboard.h>
#include <fmt/format.h>
#include <array>
#include <string>
#include <utility>
#include <vector>
namespace dusk::ui {
namespace {
Rml::String current_controller_name(int port) {
const char* name = PADGetName(port);
return name == nullptr ? "None" : name;
}
Rml::String controller_index_name(u32 index) {
const char* name = PADGetNameForControllerIndex(index);
if (name == nullptr) {
return fmt::format("Controller {}", index + 1);
}
return name;
}
SDL_Gamepad* gamepad_for_port(int port) {
const s32 index = PADGetIndexForPort(port);
if (index < 0) {
return nullptr;
}
return PADGetSDLGamepadForIndex(static_cast<u32>(index));
}
struct SpecificButtonName {
SDL_GamepadType type;
const char* name;
};
struct ButtonNames {
SDL_GamepadButton button;
std::vector<SpecificButtonName> names;
};
// clang-format off
const std::vector<ButtonNames> kGamepadButtonNames = {
{ SDL_GAMEPAD_BUTTON_LEFT_STICK, {
{SDL_GAMEPAD_TYPE_PS3, "L3"},
{SDL_GAMEPAD_TYPE_PS4, "L3"},
{SDL_GAMEPAD_TYPE_PS5, "L3"},
{SDL_GAMEPAD_TYPE_XBOX360, "Left Stick"},
{SDL_GAMEPAD_TYPE_XBOXONE, "Left Stick"},
{SDL_GAMEPAD_TYPE_GAMECUBE, "Control Stick"},
}},
{ SDL_GAMEPAD_BUTTON_RIGHT_STICK, {
{SDL_GAMEPAD_TYPE_PS3, "R3"},
{SDL_GAMEPAD_TYPE_PS4, "R3"},
{SDL_GAMEPAD_TYPE_PS5, "R3"},
{SDL_GAMEPAD_TYPE_XBOX360, "Right Stick"},
{SDL_GAMEPAD_TYPE_XBOXONE, "Right Stick"},
{SDL_GAMEPAD_TYPE_GAMECUBE, "C Stick"},
}},
{ SDL_GAMEPAD_BUTTON_LEFT_SHOULDER, {
{SDL_GAMEPAD_TYPE_PS3, "L1"},
{SDL_GAMEPAD_TYPE_PS4, "L1"},
{SDL_GAMEPAD_TYPE_PS5, "L1"},
{SDL_GAMEPAD_TYPE_XBOX360, "LB"},
{SDL_GAMEPAD_TYPE_XBOXONE, "LB"},
}},
{ SDL_GAMEPAD_BUTTON_RIGHT_SHOULDER, {
{SDL_GAMEPAD_TYPE_PS3, "R1"},
{SDL_GAMEPAD_TYPE_PS4, "R1"},
{SDL_GAMEPAD_TYPE_PS5, "R1"},
{SDL_GAMEPAD_TYPE_XBOX360, "RB"},
{SDL_GAMEPAD_TYPE_XBOXONE, "RB"},
{SDL_GAMEPAD_TYPE_GAMECUBE, "Z"},
}},
{ SDL_GAMEPAD_BUTTON_BACK, {
{SDL_GAMEPAD_TYPE_PS3, "Select"},
{SDL_GAMEPAD_TYPE_PS4, "Share"},
{SDL_GAMEPAD_TYPE_PS5, "Create"},
{SDL_GAMEPAD_TYPE_XBOX360, "Back"},
{SDL_GAMEPAD_TYPE_XBOXONE, "View"},
}},
{ SDL_GAMEPAD_BUTTON_START, {
{SDL_GAMEPAD_TYPE_PS3, "Start"},
{SDL_GAMEPAD_TYPE_PS4, "Options"},
{SDL_GAMEPAD_TYPE_PS5, "Options"},
{SDL_GAMEPAD_TYPE_XBOX360, "Start"},
{SDL_GAMEPAD_TYPE_XBOXONE, "Menu"},
{SDL_GAMEPAD_TYPE_GAMECUBE, "Start/Pause"},
}},
};
// clang-format on
Rml::String native_button_name(SDL_Gamepad* gamepad, u32 buttonUntyped) {
if (buttonUntyped == PAD_NATIVE_BUTTON_INVALID) {
return "Not bound";
}
auto button = static_cast<SDL_GamepadButton>(buttonUntyped);
if (gamepad != nullptr) {
switch (SDL_GetGamepadButtonLabel(gamepad, button)) {
case SDL_GAMEPAD_BUTTON_LABEL_A:
return "A";
case SDL_GAMEPAD_BUTTON_LABEL_B:
return "B";
case SDL_GAMEPAD_BUTTON_LABEL_X:
return "X";
case SDL_GAMEPAD_BUTTON_LABEL_Y:
return "Y";
case SDL_GAMEPAD_BUTTON_LABEL_CROSS:
return "Cross";
case SDL_GAMEPAD_BUTTON_LABEL_CIRCLE:
return "Circle";
case SDL_GAMEPAD_BUTTON_LABEL_TRIANGLE:
return "Triangle";
case SDL_GAMEPAD_BUTTON_LABEL_SQUARE:
return "Square";
default:
break;
}
}
const SDL_GamepadType type =
gamepad != nullptr ? SDL_GetGamepadType(gamepad) : SDL_GAMEPAD_TYPE_UNKNOWN;
for (const auto& buttonNames : kGamepadButtonNames) {
if (buttonNames.button != button) {
continue;
}
for (const auto& name : buttonNames.names) {
if (name.type == type) {
return name.name;
}
}
}
switch (button) {
case SDL_GAMEPAD_BUTTON_DPAD_LEFT:
return "D-pad left";
case SDL_GAMEPAD_BUTTON_DPAD_RIGHT:
return "D-pad right";
case SDL_GAMEPAD_BUTTON_DPAD_UP:
return "D-pad up";
case SDL_GAMEPAD_BUTTON_DPAD_DOWN:
return "D-pad down";
default:
break;
}
if (const char* name = PADGetNativeButtonName(buttonUntyped)) {
return name;
}
return "Unknown";
}
Rml::String native_axis_name(const PADAxisMapping& mapping, SDL_Gamepad* gamepad) {
if (mapping.nativeAxis.nativeAxis != -1) {
Rml::String value = PADGetNativeAxisName(mapping.nativeAxis);
if (mapping.padAxis != PAD_AXIS_TRIGGER_L && mapping.padAxis != PAD_AXIS_TRIGGER_R) {
value += mapping.nativeAxis.sign == AXIS_SIGN_POSITIVE ? "+" : "-";
}
return value;
}
if (mapping.nativeButton != -1) {
return native_button_name(gamepad, static_cast<u32>(mapping.nativeButton));
}
return "Not bound";
}
bool is_dpad_button(PADButton button) {
return button == PAD_BUTTON_UP || button == PAD_BUTTON_DOWN || button == PAD_BUTTON_LEFT ||
button == PAD_BUTTON_RIGHT;
}
bool is_action_button(PADButton button) {
return button == PAD_BUTTON_A || button == PAD_BUTTON_B || button == PAD_BUTTON_X ||
button == PAD_BUTTON_Y || button == PAD_BUTTON_START || button == PAD_TRIGGER_Z;
}
bool input_neutral(int port) {
if (port < 0) {
return true;
}
return PADGetNativeButtonPressed(port) == -1 && PADGetNativeAxisPulled(port).nativeAxis == -1;
}
// A Keydown event with KI_ESCAPE may have been dispatched from the controller bindings,
// so instead poll the keyboard input directly for Escape-to-unbind
bool keyboard_escape_pressed() {
int keyCount = 0;
const bool* keys = SDL_GetKeyboardState(&keyCount);
return keys != nullptr && SDL_SCANCODE_ESCAPE < keyCount && keys[SDL_SCANCODE_ESCAPE];
}
} // namespace
ControllerConfigWindow::ControllerConfigWindow() {
listen(
Rml::EventId::Keydown,
[this](Rml::Event& event) {
if (capture_active() || mSuppressNavigationUntilNeutral) {
event.StopPropagation();
}
},
true);
if (auto* context = mDocument != nullptr ? mDocument->GetContext() : nullptr) {
if (auto* root = context->GetRootElement()) {
mListeners.emplace_back(std::make_unique<ScopedEventListener>(
root, "controllerchange", [this](Rml::Event&) { refresh_controller_page(); }));
}
}
for (int port = PAD_CHAN0; port < PAD_CHANMAX; ++port) {
add_tab(fmt::format("Port {}", port + 1), [this, port](Rml::Element* content) {
if (mPendingPort != -1 && mPendingPort != port) {
cancel_pending_binding();
}
build_port_tab(content, port);
});
}
}
void ControllerConfigWindow::hide(bool close) {
cancel_pending_binding();
Window::hide(close);
}
void ControllerConfigWindow::update() {
poll_pending_binding();
Window::update();
}
void ControllerConfigWindow::build_port_tab(Rml::Element* content, int port) {
auto& leftPane = add_child<Pane>(content, Pane::Type::Controlled);
auto& rightPane = add_child<Pane>(content, Pane::Type::Uncontrolled);
mRightPane = &rightPane;
mActivePort = port;
auto showPage = [this, &rightPane, port](Page page) {
mPage = page;
render_page(rightPane, port, page);
};
auto addPageButton = [&leftPane, showPage](Page page, Rml::String key, auto getValue) {
leftPane
.add_select_button({
.key = std::move(key),
.getValue = std::move(getValue),
})
.on_focus([showPage, page](Rml::Event&) { showPage(page); })
.on_pressed([showPage, page] { showPage(page); });
};
addPageButton(Page::Controller, "Controller", [port] { return current_controller_name(port); });
addPageButton(Page::Buttons, "Buttons", [] { return Rml::String(">"); });
addPageButton(Page::Triggers, "Triggers", [] { return Rml::String(">"); });
addPageButton(Page::Sticks, "Sticks", [] { return Rml::String(">"); });
leftPane.add_section("Options");
leftPane
.add_child<BoolButton>(BoolButton::Props{
.key = "Enable Dead Zones",
.getValue =
[port] {
PADDeadZones* deadZones = PADGetDeadZones(port);
return deadZones != nullptr && deadZones->useDeadzones;
},
.setValue =
[port](bool value) {
if (PADDeadZones* deadZones = PADGetDeadZones(port)) {
deadZones->useDeadzones = value;
PADSerializeMappings();
}
},
.isDisabled = [port] { return PADGetDeadZones(port) == nullptr; },
})
.on_focus([&rightPane](Rml::Event&) {
rightPane.clear();
rightPane.add_text("Apply configured dead zones to the sticks and analog triggers.");
});
leftPane
.add_child<BoolButton>(BoolButton::Props{
.key = "Emulate Triggers",
.getValue =
[port] {
PADDeadZones* deadZones = PADGetDeadZones(port);
return deadZones != nullptr && deadZones->emulateTriggers;
},
.setValue =
[port](bool value) {
if (PADDeadZones* deadZones = PADGetDeadZones(port)) {
deadZones->emulateTriggers = value;
PADSerializeMappings();
}
},
.isDisabled = [port] { return PADGetDeadZones(port) == nullptr; },
})
.on_focus([&rightPane](Rml::Event&) {
rightPane.clear();
rightPane.add_text("Treat analog trigger movement as digital L and R button input.");
});
render_page(rightPane, port, mPage);
}
void ControllerConfigWindow::render_page(Pane& pane, int port, Page page) {
pane.clear();
switch (page) {
case Page::Controller: {
const u32 controllerCount = PADCount();
if (controllerCount == 0) {
pane.add_text("No controllers detected");
break;
}
pane.add_button({
.text = "None",
.isSelected = [port] { return PADGetIndexForPort(port) < 0; },
})
.on_pressed([this, port] {
cancel_pending_binding();
PADClearPort(port);
PADSerializeMappings();
});
for (u32 i = 0; i < controllerCount; ++i) {
pane.add_button(
{
.text = controller_index_name(i),
.isSelected =
[port, i] { return PADGetIndexForPort(port) == static_cast<s32>(i); },
})
.on_pressed([this, port, i] {
cancel_pending_binding();
PADSetPortForIndex(i, port);
PADSerializeMappings();
});
}
break;
}
case Page::Buttons: {
u32 buttonCount = 0;
PADButtonMapping* mappings = PADGetButtonMappings(port, &buttonCount);
if (mappings == nullptr) {
pane.add_text("No controller selected");
break;
}
SDL_Gamepad* gamepad = gamepad_for_port(port);
pane.add_section("Buttons");
for (u32 i = 0; i < buttonCount; ++i) {
PADButtonMapping& mapping = mappings[i];
if (!is_action_button(mapping.padButton)) {
continue;
}
pane.add_select_button({
.key = PADGetButtonName(mapping.padButton),
.getValue =
[this, &mapping, gamepad] {
if (mPendingButtonMapping == &mapping) {
return pending_button_label();
}
return native_button_name(
gamepad, mapping.nativeButton);
},
})
.on_pressed([this, port, &mapping] {
cancel_pending_binding();
mPendingPort = port;
mPendingBindingArmed = false;
mPendingButtonMapping = &mapping;
});
}
pane.add_section("D-Pad");
for (u32 i = 0; i < buttonCount; ++i) {
PADButtonMapping& mapping = mappings[i];
if (!is_dpad_button(mapping.padButton)) {
continue;
}
pane.add_select_button({
.key = PADGetButtonName(mapping.padButton),
.getValue =
[this, &mapping, gamepad] {
if (mPendingButtonMapping == &mapping) {
return pending_button_label();
}
return native_button_name(
gamepad, mapping.nativeButton);
},
})
.on_pressed([this, port, &mapping] {
cancel_pending_binding();
mPendingPort = port;
mPendingBindingArmed = false;
mPendingButtonMapping = &mapping;
});
}
break;
}
case Page::Triggers: {
u32 axisCount = 0;
PADAxisMapping* axes = PADGetAxisMappings(port, &axisCount);
u32 buttonCount = 0;
PADButtonMapping* buttons = PADGetButtonMappings(port, &buttonCount);
if (axes == nullptr && buttons == nullptr) {
pane.add_text("No controller selected");
break;
}
SDL_Gamepad* gamepad = gamepad_for_port(port);
pane.add_section("Analog");
constexpr std::array<PADAxis, 2> kTriggerAxes = {PAD_AXIS_TRIGGER_L, PAD_AXIS_TRIGGER_R};
if (axes != nullptr) {
for (PADAxis axis : kTriggerAxes) {
if (axis >= axisCount) {
continue;
}
PADAxisMapping& mapping = axes[axis];
pane.add_select_button({
.key = PADGetAxisName(mapping.padAxis),
.getValue =
[this, &mapping, gamepad] {
if (mPendingAxisMapping == &mapping) {
return pending_axis_label();
}
return native_axis_name(mapping, gamepad);
},
})
.on_pressed([this, port, &mapping] {
cancel_pending_binding();
mPendingPort = port;
mPendingBindingArmed = false;
mPendingAxisMapping = &mapping;
});
}
}
pane.add_section("Digital");
if (buttons != nullptr) {
for (u32 i = 0; i < buttonCount; ++i) {
PADButtonMapping& mapping = buttons[i];
if (mapping.padButton != PAD_TRIGGER_L && mapping.padButton != PAD_TRIGGER_R) {
continue;
}
pane.add_select_button({
.key = PADGetButtonName(mapping.padButton),
.getValue =
[this, &mapping, gamepad] {
if (mPendingButtonMapping == &mapping) {
return pending_button_label();
}
return native_button_name(
gamepad, mapping.nativeButton);
},
})
.on_pressed([this, port, &mapping] {
cancel_pending_binding();
mPendingPort = port;
mPendingBindingArmed = false;
mPendingButtonMapping = &mapping;
});
}
}
break;
}
case Page::Sticks: {
u32 axisCount = 0;
PADAxisMapping* axes = PADGetAxisMappings(port, &axisCount);
if (axes == nullptr) {
pane.add_text("No controller selected");
break;
}
SDL_Gamepad* gamepad = gamepad_for_port(port);
auto addAxis = [&](PADAxis axis) {
if (axis >= axisCount) {
return;
}
PADAxisMapping& mapping = axes[axis];
pane.add_select_button({
.key = PADGetAxisDirectionLabel(mapping.padAxis),
.getValue =
[this, &mapping, gamepad] {
if (mPendingAxisMapping == &mapping) {
return pending_axis_label();
}
return native_axis_name(mapping, gamepad);
},
})
.on_pressed([this, port, &mapping] {
cancel_pending_binding();
mPendingPort = port;
mPendingBindingArmed = false;
mPendingAxisMapping = &mapping;
});
};
pane.add_section("Control Stick");
addAxis(PAD_AXIS_LEFT_Y_POS);
addAxis(PAD_AXIS_LEFT_Y_NEG);
addAxis(PAD_AXIS_LEFT_X_NEG);
addAxis(PAD_AXIS_LEFT_X_POS);
pane.add_section("C Stick");
addAxis(PAD_AXIS_RIGHT_Y_POS);
addAxis(PAD_AXIS_RIGHT_Y_NEG);
addAxis(PAD_AXIS_RIGHT_X_NEG);
addAxis(PAD_AXIS_RIGHT_X_POS);
break;
}
}
}
void ControllerConfigWindow::refresh_controller_page() {
if (!visible() || mPage != Page::Controller || mRightPane == nullptr) {
return;
}
render_page(*mRightPane, mActivePort, Page::Controller);
}
void ControllerConfigWindow::poll_pending_binding() {
if (mSuppressNavigationUntilNeutral && input_neutral(mSuppressNavigationPort)) {
mSuppressNavigationUntilNeutral = false;
mSuppressNavigationPort = -1;
}
if (!capture_active()) {
return;
}
if (keyboard_escape_pressed()) {
unmap_pending_binding();
return;
}
if (!mPendingBindingArmed) {
if (pending_input_neutral()) {
mPendingBindingArmed = true;
}
return;
}
if (mPendingButtonMapping != nullptr) {
const s32 nativeButton = PADGetNativeButtonPressed(mPendingPort);
if (nativeButton != -1) {
const int completedPort = mPendingPort;
mPendingButtonMapping->nativeButton = static_cast<u32>(nativeButton);
finish_pending_binding(completedPort);
}
return;
}
if (mPendingAxisMapping != nullptr) {
const PADSignedNativeAxis nativeAxis = PADGetNativeAxisPulled(mPendingPort);
if (nativeAxis.nativeAxis != -1) {
const int completedPort = mPendingPort;
mPendingAxisMapping->nativeAxis = nativeAxis;
mPendingAxisMapping->nativeButton = -1;
finish_pending_binding(completedPort);
return;
}
const s32 nativeButton = PADGetNativeButtonPressed(mPendingPort);
if (nativeButton != -1) {
const int completedPort = mPendingPort;
mPendingAxisMapping->nativeAxis = {-1, AXIS_SIGN_POSITIVE};
mPendingAxisMapping->nativeButton = nativeButton;
finish_pending_binding(completedPort);
}
}
}
void ControllerConfigWindow::finish_pending_binding(int completedPort) {
mPendingButtonMapping = nullptr;
mPendingAxisMapping = nullptr;
mPendingPort = -1;
mPendingBindingArmed = false;
mSuppressNavigationUntilNeutral = true;
mSuppressNavigationPort = completedPort;
PADSerializeMappings();
}
void ControllerConfigWindow::unmap_pending_binding() {
if (mPendingButtonMapping == nullptr && mPendingAxisMapping == nullptr) {
return;
}
const int completedPort = mPendingPort;
if (mPendingButtonMapping != nullptr) {
mPendingButtonMapping->nativeButton = PAD_NATIVE_BUTTON_INVALID;
}
if (mPendingAxisMapping != nullptr) {
mPendingAxisMapping->nativeAxis = {-1, AXIS_SIGN_POSITIVE};
mPendingAxisMapping->nativeButton = -1;
}
finish_pending_binding(completedPort);
}
bool ControllerConfigWindow::capture_active() const {
return mPendingButtonMapping != nullptr || mPendingAxisMapping != nullptr;
}
bool ControllerConfigWindow::pending_input_neutral() const {
return input_neutral(mPendingPort);
}
Rml::String ControllerConfigWindow::pending_button_label() const {
return mPendingBindingArmed ? "Press a button..." : "Waiting...";
}
Rml::String ControllerConfigWindow::pending_axis_label() const {
return mPendingBindingArmed ? "Move axis or press a button..." : "Waiting...";
}
void ControllerConfigWindow::cancel_pending_binding() {
if (mPendingButtonMapping == nullptr && mPendingAxisMapping == nullptr &&
!mSuppressNavigationUntilNeutral)
{
return;
}
mPendingButtonMapping = nullptr;
mPendingAxisMapping = nullptr;
mPendingPort = -1;
mPendingBindingArmed = false;
mSuppressNavigationUntilNeutral = false;
mSuppressNavigationPort = -1;
}
} // namespace dusk::ui
+47
View File
@@ -0,0 +1,47 @@
#pragma once
#include "window.hpp"
#include <pad.h>
namespace dusk::ui {
class ControllerConfigWindow : public Window {
public:
ControllerConfigWindow();
void update() override;
void hide(bool close) override;
private:
enum class Page {
Controller,
Buttons,
Triggers,
Sticks,
};
void build_port_tab(Rml::Element* content, int port);
void render_page(class Pane& pane, int port, Page page);
void refresh_controller_page();
void poll_pending_binding();
void finish_pending_binding(int completedPort);
void unmap_pending_binding();
bool capture_active() const;
bool pending_input_neutral() const;
Rml::String pending_button_label() const;
Rml::String pending_axis_label() const;
void cancel_pending_binding();
Page mPage = Page::Controller;
Pane* mRightPane = nullptr;
int mActivePort = 0;
int mPendingPort = -1;
bool mPendingBindingArmed = false;
bool mSuppressNavigationUntilNeutral = false;
int mSuppressNavigationPort = -1;
PADButtonMapping* mPendingButtonMapping = nullptr;
PADAxisMapping* mPendingAxisMapping = nullptr;
};
} // namespace dusk::ui
+12 -1
View File
@@ -10,9 +10,20 @@ ScopedEventListener::ScopedEventListener(
mElement->AddEventListener(mEvent, this, mCapture);
}
ScopedEventListener::ScopedEventListener(
Rml::Element* element, Rml::String event, Callback callback, bool capture)
: mElement(element), mEventName(std::move(event)), mCapture(capture),
mCallback(std::move(callback)) {
mElement->AddEventListener(mEventName, this, mCapture);
}
ScopedEventListener::~ScopedEventListener() {
if (mElement != nullptr) {
mElement->RemoveEventListener(mEvent, this, mCapture);
if (!mEventName.empty()) {
mElement->RemoveEventListener(mEventName, this, mCapture);
} else {
mElement->RemoveEventListener(mEvent, this, mCapture);
}
mElement = nullptr;
}
}
+3
View File
@@ -12,6 +12,8 @@ public:
ScopedEventListener(
Rml::Element* element, Rml::EventId event, Callback callback, bool capture = false);
ScopedEventListener(
Rml::Element* element, Rml::String event, Callback callback, bool capture = false);
~ScopedEventListener() override;
ScopedEventListener(const ScopedEventListener&) = delete;
@@ -25,6 +27,7 @@ public:
private:
Rml::Element* mElement = nullptr;
Rml::EventId mEvent = Rml::EventId::Invalid;
Rml::String mEventName;
bool mCapture = false;
Callback mCallback;
};
+38 -1
View File
@@ -64,6 +64,40 @@ bool should_block_pad_for_menu_chord() noexcept {
return false;
}
const char* controller_change_type(Uint32 eventType) noexcept {
switch (eventType) {
case SDL_EVENT_GAMEPAD_ADDED:
return "added";
case SDL_EVENT_GAMEPAD_REMOVED:
return "removed";
case SDL_EVENT_GAMEPAD_REMAPPED:
return "remapped";
default:
return nullptr;
}
}
void dispatch_controller_change_event(const SDL_Event& event) noexcept {
const char* type = controller_change_type(event.type);
if (type == nullptr) {
return;
}
auto* context = aurora::rmlui::get_context();
if (context == nullptr) {
return;
}
auto* root = context->GetRootElement();
if (root == nullptr) {
return;
}
Rml::Dictionary parameters;
parameters["type"] = Rml::String(type);
parameters["which"] = static_cast<int>(event.gdevice.which);
root->DispatchEvent("controllerchange", parameters);
}
PADButton pad_button_from_axis(PADAxis axis) noexcept {
switch (axis) {
case PAD_AXIS_TRIGGER_R:
@@ -502,8 +536,11 @@ void handle_event(const SDL_Event& event) noexcept {
if (event.type == SDL_EVENT_GAMEPAD_REMOVED || event.type == SDL_EVENT_WINDOW_FOCUS_LOST) {
reset_input_state();
sync_input_block();
return;
if (event.type != SDL_EVENT_GAMEPAD_REMOVED) {
return;
}
}
dispatch_controller_change_event(event);
if (event.type != SDL_EVENT_GAMEPAD_BUTTON_DOWN && event.type != SDL_EVENT_GAMEPAD_BUTTON_UP &&
event.type != SDL_EVENT_GAMEPAD_AXIS_MOTION)
{
+10 -2
View File
@@ -8,8 +8,16 @@ namespace dusk::ui {
NumberButton::NumberButton(Rml::Element* parent, Props props)
: BaseStringButton(parent, {.key = std::move(props.key), .type = "number"}),
mGetValue(std::move(props.getValue)), mSetValue(std::move(props.setValue)),
mIsDisabled(std::move(props.isDisabled)), mMin(props.min), mMax(props.max), mStep(props.step),
mPrefix(std::move(props.prefix)), mSuffix(std::move(props.suffix)) {}
mIsDisabled(std::move(props.isDisabled)), mIsModified(std::move(props.isModified)),
mMin(props.min), mMax(props.max), mStep(props.step), mPrefix(std::move(props.prefix)),
mSuffix(std::move(props.suffix)) {}
bool NumberButton::modified() const {
if (mIsModified) {
return mIsModified();
}
return BaseStringButton::modified();
}
bool NumberButton::disabled() const {
if (mIsDisabled) {
+3
View File
@@ -11,6 +11,7 @@ public:
std::function<int()> getValue;
std::function<void(int)> setValue;
std::function<bool()> isDisabled;
std::function<bool()> isModified;
int min = 0;
int max = INT_MAX;
int step = 1;
@@ -20,6 +21,7 @@ public:
NumberButton(Rml::Element* parent, Props props);
bool modified() const override;
bool disabled() const override;
protected:
@@ -32,6 +34,7 @@ private:
std::function<int()> mGetValue;
std::function<void(int)> mSetValue;
std::function<bool()> mIsDisabled;
std::function<bool()> mIsModified;
int mMin;
int mMax;
int mStep;
+14 -6
View File
@@ -23,7 +23,7 @@ const Rml::String kDocumentSource = R"RML(
<link type="text/rcss" href="res/rml/popup.rcss" />
</head>
<body>
<popup id="popup"></div>
<popup id="popup"></popup>
</body>
</rml>
)RML";
@@ -31,18 +31,21 @@ const Rml::String kDocumentSource = R"RML(
}
Popup::Popup() : Document(kDocumentSource), mRoot(mDocument->GetElementById("popup")) {
mTabBar = std::make_unique<TabBar>(mRoot, TabBar::Props{.autoSelect = false});
mTabBar = std::make_unique<TabBar>(mRoot, TabBar::Props{
.onClose = [this] { hide(false); },
.autoSelect = false,
});
mTabBar->add_tab("Settings", [] { push_document(std::make_unique<SettingsWindow>()); });
mTabBar->add_tab("Warp", [] {
// TODO
});
// mTabBar->add_tab("Warp", [] {
// // TODO
// });
mTabBar->add_tab("Editor", [] { push_document(std::make_unique<EditorWindow>()); });
mTabBar->add_tab("Reset", [this] {
JUTGamePad::C3ButtonReset::sResetSwitchPushing = true;
mTabBar->set_active_tab(-1);
hide(false);
});
mTabBar->add_tab("Exit", [] { IsRunning = false; });
mTabBar->add_tab("Quit", [] { IsRunning = false; });
// Hide document after transition completion
listen(mRoot, Rml::EventId::Transitionend, [this](Rml::Event& event) {
@@ -106,6 +109,11 @@ void Popup::update_safe_area() noexcept {
Rml::PropertyId::PaddingRight, Rml::Property(safeInsets.right, Rml::Unit::PX));
tabBar->SetProperty(
Rml::PropertyId::PaddingLeft, Rml::Property(safeInsets.left, Rml::Unit::PX));
if (auto* close = tabBar->QuerySelector("close")) {
close->SetProperty(Rml::PropertyId::Right,
Rml::Property(safeInsets.right + 8.0f * context->GetDensityIndependentPixelRatio(),
Rml::Unit::PX));
}
}
bool Popup::visible() const {
+43 -1
View File
@@ -2,6 +2,7 @@
#include "ui.hpp"
#include <fmt/format.h>
#include <utility>
namespace dusk::ui {
@@ -23,18 +24,51 @@ SelectButton::SelectButton(Rml::Element* parent, Props props)
on_nav_command([this](Rml::Event&, NavCommand cmd) { return handle_nav_command(cmd); });
}
bool SelectButton::modified() const {
return mProps.modified;
}
void SelectButton::set_modified(bool value) {
if (mProps.modified != value) {
mValueElem->SetClass("modified", value);
if (value) {
mValueElem->SetInnerRML(fmt::format("• {}", escape(mProps.value)));
} else {
mValueElem->SetInnerRML(escape(mProps.value));
}
mProps.modified = value;
}
}
void SelectButton::set_value_label(const Rml::String& value) {
if (mProps.value != value) {
mValueElem->SetInnerRML(escape(value));
if (mProps.modified) {
mValueElem->SetInnerRML(fmt::format("• {}", escape(value)));
} else {
mValueElem->SetInnerRML(escape(value));
}
mProps.value = value;
}
}
SelectButton& SelectButton::on_pressed(SelectButtonCallback callback) {
if (!callback) {
return *this;
}
listen(Rml::EventId::Submit, [this, callback = std::move(callback)](Rml::Event& event) {
if (!disabled() && event.GetTargetElement() == mRoot) {
callback();
}
});
return *this;
}
void SelectButton::update_props(Props props) {
if (mProps.key != props.key) {
mKeyElem->SetInnerRML(escape(props.key));
}
set_value_label(props.value);
set_modified(props.modified);
mProps = std::move(props);
}
@@ -49,9 +83,17 @@ bool SelectButton::handle_nav_command(NavCommand cmd) {
void BaseControlledSelectButton::update() {
set_disabled(disabled());
set_value_label(format_value());
set_modified(modified());
SelectButton::update();
}
bool ControlledSelectButton::modified() const {
if (mIsModified) {
return mIsModified();
}
return BaseControlledSelectButton::modified();
}
bool ControlledSelectButton::disabled() const {
if (mIsDisabled) {
return mIsDisabled();
+14 -2
View File
@@ -3,18 +3,27 @@
#include "component.hpp"
#include "ui.hpp"
#include <functional>
#include <utility>
namespace dusk::ui {
using SelectButtonCallback = std::function<void()>;
class SelectButton : public FluentComponent<SelectButton> {
public:
struct Props {
Rml::String key;
Rml::String value;
bool modified = false;
};
SelectButton(Rml::Element* parent, Props props);
virtual bool modified() const;
void set_modified(bool value);
void set_value_label(const Rml::String& value);
SelectButton& on_pressed(SelectButtonCallback callback);
protected:
void update_props(Props props);
@@ -23,7 +32,6 @@ protected:
Props mProps;
Rml::Element* mKeyElem = nullptr;
Rml::Element* mValueElem = nullptr;
std::function<void()> mOnHover;
};
class BaseControlledSelectButton : public SelectButton {
@@ -43,12 +51,15 @@ public:
Rml::String key;
std::function<Rml::String()> getValue;
std::function<bool()> isDisabled;
std::function<bool()> isModified;
};
ControlledSelectButton(Rml::Element* parent, Props props)
: BaseControlledSelectButton(parent, {std::move(props.key)}),
mGetValue(std::move(props.getValue)), mIsDisabled(std::move(props.isDisabled)) {}
mGetValue(std::move(props.getValue)), mIsDisabled(std::move(props.isDisabled)),
mIsModified(std::move(props.isModified)) {}
bool modified() const override;
bool disabled() const override;
protected:
@@ -56,6 +67,7 @@ protected:
std::function<Rml::String()> mGetValue;
std::function<bool()> mIsDisabled;
std::function<bool()> mIsModified;
};
} // namespace dusk::ui
+34 -18
View File
@@ -1,9 +1,8 @@
#include "settings.hpp"
#include <fmt/format.h>
#include "aurora/gfx.h"
#include "bool_button.hpp"
#include "controller_config.hpp"
#include "dusk/audio/DuskAudioSystem.h"
#include "dusk/audio/DuskDsp.hpp"
#include "dusk/config.hpp"
@@ -81,8 +80,7 @@ struct ConfigBoolProps {
SelectButton& config_bool_select(
Pane& leftPane, Pane& rightPane, ConfigVar<bool>& var, ConfigBoolProps props) {
return leftPane
.add_child<BoolButton>(BoolButton::Props{
.key = std::move(props.key),
.add_child<BoolButton>(BoolButton::Props{.key = std::move(props.key),
.getValue = [&var] { return var.getValue(); },
.setValue =
[&var, callback = std::move(props.onChange)](bool value) {
@@ -96,7 +94,7 @@ SelectButton& config_bool_select(
}
},
.isDisabled = std::move(props.isDisabled),
})
.isModified = [&var] { return var.getValue() != var.getDefaultValue(); }})
.on_focus([&rightPane, helpText = std::move(props.helpText)](Rml::Event&) {
rightPane.clear();
rightPane.add_rml(helpText);
@@ -116,6 +114,7 @@ SelectButton& config_percent_select(Pane& leftPane, Pane& rightPane, ConfigVar<f
config::Save();
},
.isDisabled = std::move(isDisabled),
.isModified = [&var] { return var.getValue() != var.getDefaultValue(); },
.min = min,
.max = max,
.step = step,
@@ -127,18 +126,6 @@ SelectButton& config_percent_select(Pane& leftPane, Pane& rightPane, ConfigVar<f
});
}
class ControllerConfigWindow : public Window {
public:
ControllerConfigWindow() {
for (int i = 0; i < 4; ++i) {
add_tab(fmt::format("Port {}", i + 1), [this](Rml::Element* content) {
auto& pane = add_child<Pane>(content, Pane::Type::Controlled);
pane.add_section("Coming soon");
});
}
}
};
} // namespace
SettingsWindow::SettingsWindow() {
@@ -158,6 +145,11 @@ SettingsWindow::SettingsWindow() {
config::Save();
audio::SetMasterVolume(value / 100.f);
},
.isModified =
[] {
return getSettings().audio.masterVolume.getValue() !=
getSettings().audio.masterVolume.getDefaultValue();
},
.max = 100,
.suffix = "%",
})
@@ -284,6 +276,11 @@ SettingsWindow::SettingsWindow() {
config::Save();
},
.isDisabled = [] { return getSettings().game.speedrunMode; },
.isModified =
[] {
return getSettings().game.damageMultiplier.getValue() !=
getSettings().game.damageMultiplier.getDefaultValue();
},
.min = 1,
.max = 8,
.prefix = "x",
@@ -471,6 +468,11 @@ SettingsWindow::SettingsWindow() {
return format_graphics_setting_value(GraphicsOption::InternalResolution,
getSettings().game.internalResolutionScale.getValue());
},
.isModified =
[] {
return getSettings().game.internalResolutionScale.getValue() !=
getSettings().game.internalResolutionScale.getDefaultValue();
},
})
.on_nav_command([](Rml::Event&, NavCommand cmd) {
if (cmd == NavCommand::Confirm || cmd == NavCommand::Left ||
@@ -499,6 +501,11 @@ SettingsWindow::SettingsWindow() {
return format_graphics_setting_value(GraphicsOption::ShadowResolution,
getSettings().game.shadowResolutionMultiplier.getValue());
},
.isModified =
[] {
return getSettings().game.shadowResolutionMultiplier.getValue() !=
getSettings().game.shadowResolutionMultiplier.getDefaultValue();
},
})
.on_nav_command([](Rml::Event&, NavCommand cmd) {
if (cmd == NavCommand::Confirm || cmd == NavCommand::Left ||
@@ -529,6 +536,11 @@ SettingsWindow::SettingsWindow() {
return format_graphics_setting_value(GraphicsOption::BloomMode,
static_cast<int>(getSettings().game.bloomMode.getValue()));
},
.isModified =
[] {
return getSettings().game.bloomMode.getValue() !=
getSettings().game.bloomMode.getDefaultValue();
},
})
.on_nav_command([](Rml::Event&, NavCommand cmd) {
if (cmd == NavCommand::Confirm || cmd == NavCommand::Left ||
@@ -559,6 +571,11 @@ SettingsWindow::SettingsWindow() {
},
.isDisabled =
[] { return getSettings().game.bloomMode.getValue() == BloomMode::Off; },
.isModified =
[] {
return getSettings().game.bloomMultiplier.getValue() !=
getSettings().game.bloomMultiplier.getDefaultValue();
},
})
.on_nav_command([](Rml::Event&, NavCommand cmd) {
if (cmd == NavCommand::Confirm || cmd == NavCommand::Left ||
@@ -619,7 +636,6 @@ SettingsWindow::SettingsWindow() {
"- Account Username"
});
#endif
leftPane.add_section("Advanced");
config_bool_select(leftPane, rightPane, getSettings().backend.skipPreLaunchUI,
{
.key = "Skip Pre-Launch UI",
+70 -3
View File
@@ -9,16 +9,76 @@ Rml::Element* createRoot(Rml::Element* parent) {
return parent->AppendChild(std::move(elem));
}
int key_modifiers_from_event(const Rml::Event& event) {
int modifiers = 0;
if (event.GetParameter("ctrl_key", 0)) {
modifiers |= Rml::Input::KM_CTRL;
}
if (event.GetParameter("shift_key", 0)) {
modifiers |= Rml::Input::KM_SHIFT;
}
if (event.GetParameter("alt_key", 0)) {
modifiers |= Rml::Input::KM_ALT;
}
if (event.GetParameter("meta_key", 0)) {
modifiers |= Rml::Input::KM_META;
}
if (event.GetParameter("caps_lock_key", 0)) {
modifiers |= Rml::Input::KM_CAPSLOCK;
}
if (event.GetParameter("num_lock_key", 0)) {
modifiers |= Rml::Input::KM_NUMLOCK;
}
if (event.GetParameter("scroll_lock_key", 0)) {
modifiers |= Rml::Input::KM_SCROLLLOCK;
}
return modifiers;
}
} // namespace
TabBar::TabBar(Rml::Element* parent, Props props)
: FluentComponent(createRoot(parent)), mProps(std::move(props)) {
if (mProps.onClose) {
mRoot->SetAttribute("closable", "");
add_child<Button>(Button::Props{}, "close").on_pressed([this] { mProps.onClose(); });
mEndSpacer = append(mRoot, "tab-end-spacer");
}
listen(Rml::EventId::Keydown, [this](Rml::Event& event) {
const auto cmd = map_nav_event(event);
if (cmd != NavCommand::None && handle_nav_command(event, cmd)) {
event.StopPropagation();
}
});
// Remap vertical scroll events into horizontal scroll events
listen(Rml::EventId::Mousescroll, [this](Rml::Event& event) {
if (mRedirectingScroll) {
return;
}
if (mRoot->GetScrollWidth() <= mRoot->GetClientWidth() + 0.5f) {
return;
}
const float wheelDeltaX = event.GetParameter("wheel_delta_x", 0.0f);
const float wheelDeltaY = event.GetParameter("wheel_delta_y", 0.0f);
const float absWheelDeltaX = wheelDeltaX < 0.0f ? -wheelDeltaX : wheelDeltaX;
const float absWheelDeltaY = wheelDeltaY < 0.0f ? -wheelDeltaY : wheelDeltaY;
if (absWheelDeltaY == 0.0f || absWheelDeltaX >= absWheelDeltaY) {
return;
}
auto* context = mRoot->GetContext();
if (context == nullptr) {
return;
}
mRedirectingScroll = true;
context->ProcessMouseWheel({wheelDeltaY, 0.0f}, key_modifiers_from_event(event));
mRedirectingScroll = false;
event.StopPropagation();
});
}
bool TabBar::focus() {
@@ -48,6 +108,10 @@ void TabBar::add_tab(const Rml::String& title, TabCallback callback) {
if (selected) {
button.set_selected(true);
}
if (mEndSpacer != nullptr) {
auto spacer = mRoot->RemoveChild(mEndSpacer);
mEndSpacer = mRoot->AppendChild(std::move(spacer));
}
mTabs.emplace_back(Tab{
.title = title,
.button = button,
@@ -58,8 +122,8 @@ void TabBar::add_tab(const Rml::String& title, TabCallback callback) {
bool TabBar::set_active_tab(int index) {
if (index == -1) {
// Clear currently selected tab
for (int i = 0; i < static_cast<int>(mTabs.size()); ++i) {
mTabs[i].button.set_selected(false);
for (auto& tab : mTabs) {
tab.button.set_selected(false);
}
mProps.selectedTabIndex = -1;
return true;
@@ -103,7 +167,10 @@ bool TabBar::handle_nav_command(Rml::Event& event, NavCommand cmd) {
cmd == NavCommand::Previous)
{
bool isNext = cmd == NavCommand::Right || cmd == NavCommand::Next;
int currentComponent = tab_containing(event.GetTargetElement());
int currentComponent = mProps.selectedTabIndex;
if (cmd == NavCommand::Left || cmd == NavCommand::Right) {
currentComponent = tab_containing(event.GetTargetElement());
}
int direction = isNext ? 1 : -1;
int i = currentComponent + direction;
if (currentComponent == -1) {
+2
View File
@@ -36,6 +36,8 @@ private:
Props mProps;
std::vector<Tab> mTabs;
Rml::Element* mEndSpacer = nullptr;
bool mRedirectingScroll = false;
};
} // namespace dusk::ui
+2
View File
@@ -33,10 +33,12 @@ bool initialize() noexcept {
}
load_font("FiraSans-Regular.ttf", true);
load_font("FiraSans-Bold.ttf");
load_font("FiraSansCondensed-Regular.ttf");
load_font("FiraSansCondensed-Bold.ttf");
load_font("AlegreyaSC-Regular.ttf");
load_font("AlegreyaSC-Bold.ttf");
load_font("MaterialSymbolsRounded-Regular.ttf");
sInitialized = true;
return true;
+1
View File
@@ -40,6 +40,7 @@ const Rml::String kDocumentSource = R"RML(
Window::Window() : Document(kDocumentSource), mRoot(mDocument->GetElementById("window")) {
mTabBar = std::make_unique<TabBar>(mRoot, TabBar::Props{
.onClose = [this] { pop(); },
.selectedTabIndex = 0,
.autoSelect = true,
});