mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-10-04 11:35:12 -04:00
Update settings.cpp
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@@ -1214,6 +1214,55 @@ SettingsWindow::SettingsWindow(bool prelaunch) : mPrelaunch(prelaunch) {
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"Skips the delay when writing to the Memory Card.");
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addOption("Hold B for Instant Text", getSettings().game.instantText,
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"Makes text scroll immediately by holding B.");
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leftPane.register_control(
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leftPane.add_select_button({
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.key = "Hold-to-Mash",
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.getValue = [] {
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int count = 0;
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int total = 0;
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auto check = [&](bool enabled) { total++; if (enabled) count++; };
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check(getSettings().game.holdToMash.sumo);
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check(getSettings().game.holdToMash.surface);
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check(getSettings().game.holdToMash.zoraSwim);
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check(getSettings().game.holdToMash.twilitBloat);
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check(getSettings().game.holdToMash.ganondorf);
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static thread_local char buf[12];
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std::snprintf(buf, sizeof(buf), "%d / %d", count, total);
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return Rml::String{buf};
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},
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.isModified = [] {
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return getSettings().game.holdToMash.sumo !=
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getSettings().game.holdToMash.sumo.getDefaultValue()
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|| getSettings().game.holdToMash.surface !=
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getSettings().game.holdToMash.surface.getDefaultValue()
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|| getSettings().game.holdToMash.zoraSwim !=
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getSettings().game.holdToMash.zoraSwim.getDefaultValue()
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|| getSettings().game.holdToMash.twilitBloat !=
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getSettings().game.holdToMash.twilitBloat.getDefaultValue()
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|| getSettings().game.holdToMash.ganondorf !=
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getSettings().game.holdToMash.ganondorf.getDefaultValue();
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},
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}),
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rightPane, [](Pane& pane) {
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pane.clear();
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pane.add_rml(
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"Hold the indicated button to mash automatically.");
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auto addSubToggle = [&pane](const Rml::String& text, ConfigVar<bool>& var) {
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pane.add_button({
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.text = text,
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.isSelected = [&var] { return var.getValue(); },
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}).on_pressed([&var] {
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mDoAud_seStartMenu(kSoundItemChange);
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var.setValue(!var.getValue());
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config::save();
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});
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};
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addSubToggle("Sumo Wrestling", getSettings().game.holdToMash.sumo);
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addSubToggle("Surface in Water", getSettings().game.holdToMash.surface);
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addSubToggle("Zora Swimming", getSettings().game.holdToMash.zoraSwim);
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addSubToggle("Stunned by Twilit Bloat", getSettings().game.holdToMash.twilitBloat);
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addSubToggle("Ganondorf Chance", getSettings().game.holdToMash.ganondorf);
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});
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addOption("No Climbing Miss Animation", getSettings().game.noMissClimbing,
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"Prevents Link from playing a struggle animation when grabbing ledges or "
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"climbing on vines.");
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