Fix multi-configuration builds with CMake

This commit is contained in:
Luke Street
2026-07-08 17:50:03 -06:00
parent 6136d9bbf7
commit 36635f8c62
+9 -6
View File
@@ -16,12 +16,17 @@ function(setup_windows_exports target)
set(_symgen "${SYMGEN_EXE}")
add_dependencies(${target} symgen)
set(_config_subdir "")
if (CMAKE_CONFIGURATION_TYPES)
set(_config_subdir "$<CONFIG>/")
endif ()
set(_rsp_lines "$<TARGET_OBJECTS:${target}>")
foreach (_lib IN LISTS JSYSTEM_LIBRARIES)
list(APPEND _rsp_lines "$<TARGET_FILE:${_lib}>")
endforeach ()
list(JOIN _rsp_lines "\n" _rsp_content)
set(_rsp "${CMAKE_BINARY_DIR}/dusklight_exports_input.rsp")
set(_rsp "${CMAKE_BINARY_DIR}/${_config_subdir}dusklight_exports_input.rsp")
file(GENERATE OUTPUT "${_rsp}" CONTENT "${_rsp_content}")
set(_sdk_args)
@@ -33,7 +38,7 @@ function(setup_windows_exports target)
endforeach ()
# Generate curated exports list from the main binary
set(_def "${CMAKE_BINARY_DIR}/dusklight_exports.def")
set(_def "${CMAKE_BINARY_DIR}/${_config_subdir}dusklight_exports.def")
add_custom_command(TARGET ${target} PRE_LINK
# TODO: src/dusk/ is NOT excluded: inline code in game headers
# currently call into it (e.g. dusk::frame_interp::lookup_replacement).
@@ -50,7 +55,7 @@ function(setup_windows_exports target)
target_link_options(${target} PRIVATE "/DEF:${_def}")
# Generate import library for mods to link against.
set(_implib "${CMAKE_BINARY_DIR}/dusklight_imports.lib")
set(_implib "${CMAKE_BINARY_DIR}/${_config_subdir}dusklight_imports.lib")
get_filename_component(_compiler_dir "${CMAKE_CXX_COMPILER}" DIRECTORY)
find_program(DUSK_LLVM_DLLTOOL llvm-dlltool HINTS "${_compiler_dir}")
if (DUSK_LLVM_DLLTOOL)
@@ -65,9 +70,7 @@ function(setup_windows_exports target)
BYPRODUCTS "${_implib}"
COMMENT "Generating dusklight import library"
VERBATIM)
if ("$CACHE{DUSK_GAME_IMPLIB}" STREQUAL "")
set(DUSK_GAME_IMPLIB "${_implib}" CACHE INTERNAL "Import library for Windows mod linking")
endif ()
set(DUSK_GAME_IMPLIB "${_implib}" CACHE INTERNAL "Import library for Windows mod linking")
set(DUSK_GAME_DEF "${_def}" CACHE INTERNAL "Curated export .def for the game executable")
# Ship the import library as sdk/dusklight.lib in the install tree: mods may use it to