mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-09-02 00:38:46 -04:00
scene saving now works
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@@ -1326,9 +1326,6 @@ void dMenu_save_c::memCardDataLoadWait() {
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}
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void dMenu_save_c::dataWrite() {
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int stageNo = dStage_stagInfo_GetSaveTbl(dComIfGp_getStageStagInfo());
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dComIfGs_putSave(stageNo);
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dComIfGs_setMemoryToCard(mSaveBuffer, mSelectedFile);
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mDoMemCdRWm_SetCheckSumGameData(mSaveBuffer, mSelectedFile);
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@@ -326,6 +326,10 @@ int dStage_roomControl_c::loadRoom(int roomCount, u8* rooms, bool param_2) {
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if (!r26) {
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return FALSE;
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}
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#if TARGET_PC
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triggerAutoSave();
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#endif
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for (int i = 0; i < roomCount; i++) {
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int roomNo = dStage_roomRead_dt_c_GetLoadRoomIndex(rooms[i]);
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@@ -28,9 +28,7 @@
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#include <dusk/imgui/ImGuiConsole.hpp>
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#include <m_Do/m_Do_MemCardRWmng.h>
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#include <m_Do/m_Do_MemCard.h>
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#include <d/d_file_select.h>
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#endif
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#include <d/d_s_logo.h>
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fapGm_HIO_c::fapGm_HIO_c() {
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mUsingHostIO = true;
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