mirror of
https://github.com/TwilitRealm/dusklight
synced 2026-06-24 23:53:12 -04:00
Fix MSVC compiler and linker errors
- Fix struct/class forward declaration mismatches (JAIAudience, JASTrack) causing different MSVC mangled names and unresolved symbols - Add jsystem_stubs.cpp with stubs for JASHeap, JASVoiceBank, J3DShapeTable, JAUSection, JHICommBuf, HIO/HIO2, JOR
This commit is contained in:
+5
-3
@@ -25,9 +25,10 @@ elseif (MSVC)
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add_compile_options(/bigobj)
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add_compile_options(/Zc:strictStrings-)
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endif ()
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set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wno-error -Wno-c++11-narrowing")
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-error -Wno-c++11-narrowing")
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if (NOT MSVC)
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set(CMAKE_C_FLAGS "${CMAKE_C_FLAGS} -Wno-error -Wno-c++11-narrowing")
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set(CMAKE_CXX_FLAGS "${CMAKE_CXX_FLAGS} -Wno-error -Wno-c++11-narrowing")
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endif ()
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add_subdirectory(extern/aurora EXCLUDE_FROM_ALL)
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set(DOLZEL_FILES
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@@ -1353,6 +1354,7 @@ set(DUSK_FILES
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src/dusk/mtx.cpp
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src/dusk/J3DTransforms_C.cpp
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src/dusk/m_Do_ext_dusk.cpp
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src/dusk/jsystem_stubs.cpp
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)
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source_group("dolzel" FILES ${DOLZEL_FILES} ${Z2AUDIOLIB_FILES} ${SSYSTEM_FILES} ${JSYSTEM_FILES} ${REL_FILES})
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@@ -526,6 +526,32 @@ inline f32 J2DHermiteInterpolation(__REGISTER f32 pp1, __REGISTER s16* pp2, __RE
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fsubs fout, fout, ff0
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}
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// clang-format on
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return fout;
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#else
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f32 time1 = (f32)*pp2;
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f32 value1 = (f32)*pp3;
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f32 tangent1 = (f32)*pp4;
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f32 time2 = (f32)*pp5;
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f32 value2 = (f32)*pp6;
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f32 tangent2 = (f32)*pp7;
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f32 duration = time2 - time1;
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f32 t = (pp1 - time1) / duration;
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f32 t2 = t * t;
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f32 dv = value2 - value1;
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f32 ff4 = dv - duration * tangent1;
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f32 ff0 = tangent2 * duration + value1;
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ff0 = ff0 - value2;
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ff0 = ff0 - ff4;
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ff0 = t2 * ff0;
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f32 fout = duration * tangent1 + ff0;
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fout = fout * t + value1;
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fout = ff4 * t2 + fout;
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fout = fout - ff0;
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return fout;
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#endif
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}
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@@ -1,7 +1,7 @@
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#ifndef J3DSHAPETABLE_H
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#define J3DSHAPETABLE_H
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#include "JSystem/JUtility/JUTAssert.h"
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#include "JSystem/J3DAssert.h"
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class J3DVertexData;
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struct J3DDrawMtxData;
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@@ -26,6 +26,8 @@ inline f32 J3DCalcZValue(__REGISTER MtxP m, __REGISTER Vec v) {
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// clang-format on
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return out;
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#else
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return m[2][0] * v.x + m[2][1] * v.y + m[2][2] * v.z + m[2][3];
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#endif
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}
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@@ -1,14 +1,19 @@
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#ifndef J3DUD_H
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#define J3DUD_H
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#include <dolphin/types.h>
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#include "dolphin/types.h"
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#ifndef __MWERKS__
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#include <math.h>
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#endif
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namespace J3DUD {
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inline f32 JMAAbs(f32 x) {
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#ifdef __MWERKS__
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return __fabsf(x);
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#endif
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}
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inline f32 JMAAbs(f32 x) {
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#ifdef __MWERKS__
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return __fabsf(x);
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#else
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return fabsf(x);
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#endif
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}
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} // namespace J3DUD
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#endif /* J3DUD_H */
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@@ -68,7 +68,7 @@ public:
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} id_;
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};
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class JASTrack;
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struct JASTrack;
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/**
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* @ingroup jsystem-jaudio
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@@ -250,7 +250,7 @@ public:
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class JAISoundHandle;
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class JAIAudible;
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class JAIAudience;
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struct JAIAudience;
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class JAISe;
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class JAISeq;
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class JAISoundChild;
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@@ -3,7 +3,7 @@
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#include "JSystem/JSupport/JSUList.h"
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class JASTrack;
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struct JASTrack;
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/**
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* @ingroup jsystem-jaudio
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@@ -147,7 +147,7 @@ namespace JASKernel { JKRHeap* getSystemHeap(); };
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*
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*/
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template<u32 ChunkSize, template<typename> class T>
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class JASMemChunkPool : public T<JASMemChunkPool<ChunkSize, T> >::ObjectLevelLockable {
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class JASMemChunkPool : public T<JASMemChunkPool<ChunkSize, T> > {
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struct MemoryChunk {
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MemoryChunk(MemoryChunk* nextChunk) {
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mNextChunk = nextChunk;
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@@ -3,7 +3,7 @@
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#include "JSystem/JAudio2/JASSeqReader.h"
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class JASTrack;
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struct JASTrack;
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class JASSeqParser;
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/**
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@@ -3,7 +3,7 @@
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#include <dolphin/types.h>
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class JASTrack;
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struct JASTrack;
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/**
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* @ingroup jsystem-jaudio
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@@ -9,7 +9,11 @@
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namespace JGadget {
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namespace search {
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template <typename T>
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struct TExpandStride_ {};
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struct TExpandStride_ {
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#ifdef _MSC_VER
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static T get(T n) { return n << 3; }
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#endif
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};
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template <>
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struct TExpandStride_<s32> {
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@@ -6,13 +6,9 @@
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#include "JSystem/JMath/JMath.h"
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#ifndef __MWERKS__
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#ifdef _MSVC_LANG
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#include <float.h>
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#else
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#include<limits>
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#include <limits>
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#define FLT_EPSILON std::numeric_limits<float>::epsilon()
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#endif
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#endif
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namespace JGeometry {
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@@ -50,6 +46,10 @@ struct TUtil<f32> {
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f32 root = __frsqrte(x);
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root = 0.5f * root * (3.0f - x * (root * root));
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return root;
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#else
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if (x <= 0.0f)
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return x;
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return 1.0f / std::sqrt(x);
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#endif
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}
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@@ -62,6 +62,10 @@ struct TUtil<f32> {
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f32 root = __frsqrte(x);
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root = 0.5f * root * (3.0f - x * (root * root));
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return x * root;
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#else
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if (x <= 0.0f)
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return x;
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return std::sqrt(x);
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#endif
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}
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};
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@@ -1,7 +1,7 @@
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#ifndef JMATH_H
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#define JMATH_H
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#include <dolphin/mtx.h>
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#include "dolphin/mtx.h"
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#include <cmath>
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void JMAMTXApplyScale(const Mtx, Mtx, f32, f32, f32);
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@@ -14,18 +14,24 @@ void JMAVECScaleAdd(__REGISTER const Vec* vec1, __REGISTER const Vec* vec2, __RE
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inline int JMAAbs(int value) {
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#ifdef __MWERKS__
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return __abs(value);
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#else
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return abs(value);
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#endif
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}
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inline f32 JMAAbs(f32 x) {
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#ifdef __MWERKS__
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return __fabsf(x);
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#else
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return fabsf(x);
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#endif
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}
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inline f32 JMAFastReciprocal(f32 value) {
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#ifdef __MWERKS__
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return __fres(value);
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#else
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return 1.0f / value;
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#endif
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}
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@@ -40,6 +46,8 @@ inline float __frsqrtes(__REGISTER double f) {
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// clang-format on
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return out;
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#else
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return 1.0f / sqrtf(f);
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#endif
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}
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@@ -54,6 +62,8 @@ inline f32 JMAFastSqrt(__REGISTER const f32 input) {
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} else {
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return input;
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}
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#else
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return sqrt(input);
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#endif
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}
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@@ -87,6 +97,15 @@ inline f32 JMAHermiteInterpolation(__REGISTER f32 p1, __REGISTER f32 p2, __REGIS
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}
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// clang-format on
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return ff25;
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#else
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f32 t = (p1 - p2) / (p5 - p2);
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f32 t2 = t * t;
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f32 t3 = t2 * t;
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f32 h1 = 2.0f * t3 - 3.0f * t2 + 1.0f;
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f32 h2 = -2.0f * t3 + 3.0f * t2;
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f32 h3 = t3 - 2.0f * t2 + t;
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f32 h4 = t3 - t2;
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return h1 * p4 + h2 * p7 + h3 * (p3 - p4) + h4 * (p6 - p3);
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#endif
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}
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@@ -115,6 +134,12 @@ inline void gekko_ps_copy3(__REGISTER void* dst, __REGISTER const void* src) {
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psq_st src0, 0(dst), 0, 0
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stfs src1, 8(dst)
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};
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#else
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f32* fsrc = (f32*)src;
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f32* fdst = (f32*)dst;
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fdst[0] = fsrc[0];
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fdst[1] = fsrc[1];
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fdst[2] = fsrc[2];
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#endif
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}
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@@ -131,6 +156,15 @@ inline void gekko_ps_copy6(__REGISTER void* dst, __REGISTER const void* src) {
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psq_st src1, 8(dst), 0, 0
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psq_st src2, 16(dst), 0, 0
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};
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#else
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f32* fsrc = (f32*)src;
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f32* fdst = (f32*)dst;
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fdst[0] = fsrc[0];
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fdst[1] = fsrc[1];
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fdst[2] = fsrc[2];
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fdst[3] = fsrc[3];
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fdst[4] = fsrc[4];
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fdst[5] = fsrc[5];
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#endif
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}
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@@ -156,6 +190,12 @@ inline void gekko_ps_copy12(__REGISTER void* dst, __REGISTER const void* src) {
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psq_st src4, 32(dst), 0, 0
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psq_st src5, 40(dst), 0, 0
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};
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#else
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f32* fsrc = (f32*)src;
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f32* fdst = (f32*)dst;
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for (int i = 0; i < 12; i++) {
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fdst[i] = fsrc[i];
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}
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#endif
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}
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@@ -187,13 +227,19 @@ inline void gekko_ps_copy16(__REGISTER void* dst, __REGISTER const void* src) {
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psq_st src6, 48(dst), 0, 0
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psq_st src7, 56(dst), 0, 0
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};
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#else
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f32* fsrc = (f32*)src;
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f32* fdst = (f32*)dst;
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for (int i = 0; i < 16; i++) {
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fdst[i] = fsrc[i];
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}
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#endif
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}
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}; // namespace JMath
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namespace JMathInlineVEC {
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inline void C_VECAdd(__REGISTER const Vec* a, __REGISTER const Vec* b, __REGISTER Vec* ab) {
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inline void C_VECAdd(__REGISTER const Vec* a, __REGISTER const Vec* b, __REGISTER Vec* ab) {
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#ifdef __MWERKS__
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__REGISTER f32 axy;
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__REGISTER f32 bxy;
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@@ -211,17 +257,21 @@ namespace JMathInlineVEC {
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ps_add sumz, az, bz
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psq_st sumz, 8(ab), 1, 0
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}
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#else
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ab->x = a->x + b->x;
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ab->y = a->y + b->y;
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ab->z = a->z + b->z;
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#endif
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}
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}
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inline void C_VECSubtract(__REGISTER const Vec* a, __REGISTER const Vec* b, __REGISTER Vec* ab) {
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#ifdef __MWERKS__
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__REGISTER f32 axy;
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__REGISTER f32 bxy;
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__REGISTER f32 az;
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__REGISTER f32 subz;
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__REGISTER f32 bz;
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asm {
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inline void C_VECSubtract(__REGISTER const Vec* a, __REGISTER const Vec* b, __REGISTER Vec* ab) {
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#ifdef __MWERKS__
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__REGISTER f32 axy;
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__REGISTER f32 bxy;
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__REGISTER f32 az;
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__REGISTER f32 subz;
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__REGISTER f32 bz;
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asm {
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psq_l axy, 0(a), 0, 0
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psq_l bxy, 0(b), 0, 0
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ps_sub bxy, axy, bxy
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@@ -230,35 +280,41 @@ namespace JMathInlineVEC {
|
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psq_l bz, 8(b), 1, 0
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ps_sub subz, az, bz
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psq_st subz, 8(ab), 1, 0
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}
|
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#endif
|
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}
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#else
|
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ab->x = a->x - b->x;
|
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ab->y = a->y - b->y;
|
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ab->z = a->z - b->z;
|
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#endif
|
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}
|
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|
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inline f32 C_VECSquareMag(__REGISTER const Vec* v) {
|
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#ifdef __MWERKS__
|
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__REGISTER f32 x_y;
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__REGISTER f32 z;
|
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__REGISTER f32 res;
|
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|
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asm {
|
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inline f32 C_VECSquareMag(__REGISTER const Vec* v) {
|
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#ifdef __MWERKS__
|
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__REGISTER f32 x_y;
|
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__REGISTER f32 z;
|
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__REGISTER f32 res;
|
||||
|
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asm {
|
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psq_l x_y, 0(v), 0, 0
|
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ps_mul x_y, x_y, x_y
|
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lfs z, 8(v)
|
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ps_madd res, z, z, x_y
|
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ps_sum0 res, res, x_y, x_y
|
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}
|
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return res;
|
||||
#endif
|
||||
}
|
||||
return res;
|
||||
#else
|
||||
return (v->x * v->x) + (v->y * v->y) + (v->z * v->z);
|
||||
#endif
|
||||
}
|
||||
|
||||
inline f32 C_VECDotProduct(__REGISTER const Vec *a, __REGISTER const Vec *b) {
|
||||
#ifdef __MWERKS__
|
||||
__REGISTER f32 res;
|
||||
__REGISTER f32 thisyz;
|
||||
__REGISTER f32 otheryz;
|
||||
__REGISTER f32 otherxy;
|
||||
__REGISTER f32 thisxy;
|
||||
asm {
|
||||
inline f32 C_VECDotProduct(__REGISTER const Vec* a, __REGISTER const Vec* b) {
|
||||
#ifdef __MWERKS__
|
||||
__REGISTER f32 res;
|
||||
__REGISTER f32 thisyz;
|
||||
__REGISTER f32 otheryz;
|
||||
__REGISTER f32 otherxy;
|
||||
__REGISTER f32 thisxy;
|
||||
asm {
|
||||
psq_l thisyz, 4(a), 0, 0
|
||||
psq_l otheryz, 4(b), 0, 0
|
||||
ps_mul thisyz, thisyz, otheryz
|
||||
@@ -266,13 +322,15 @@ namespace JMathInlineVEC {
|
||||
psq_l otherxy, 0(b), 0, 0
|
||||
ps_madd otheryz, thisxy, otherxy, thisyz
|
||||
ps_sum0 res, otheryz, thisyz, thisyz
|
||||
};
|
||||
return res;
|
||||
#endif
|
||||
}
|
||||
};
|
||||
};
|
||||
return res;
|
||||
#else
|
||||
return (a->x * b->x) + (a->y * b->y) + (a->z * b->z);
|
||||
#endif
|
||||
}
|
||||
}; // namespace JMathInlineVEC
|
||||
|
||||
template<typename T>
|
||||
template <typename T>
|
||||
inline T JMAMax(T param_0, T param_1) {
|
||||
T ret;
|
||||
if (param_0 > param_1) {
|
||||
|
||||
@@ -333,7 +333,11 @@ public:
|
||||
return r1.pf_ == r2.pf_;
|
||||
}
|
||||
|
||||
#ifdef __MWERKS__
|
||||
f32 operator*() {
|
||||
#else
|
||||
f32 operator*() const {
|
||||
#endif
|
||||
// this guard is required - removing it breaks float regalloc in std::upper_bound
|
||||
#if DEBUG
|
||||
JUT_ASSERT(947, pf_!=NULL);
|
||||
@@ -444,7 +448,11 @@ public:
|
||||
return r1.pf_ == r2.pf_;
|
||||
}
|
||||
|
||||
#ifdef __MWERKS__
|
||||
f32 operator*() {
|
||||
#else
|
||||
f32 operator*() const {
|
||||
#endif
|
||||
#if DEBUG
|
||||
JUT_ASSERT(1098, pf_!=NULL);
|
||||
#endif
|
||||
|
||||
@@ -332,8 +332,10 @@ private:
|
||||
/* 0x2EDC */ dMsgFlow_c mMsgFlow;
|
||||
};
|
||||
|
||||
#ifdef __MWERKS__
|
||||
cXyz daB_DS_c::getHandPosR() { return mHandPos[1]; }
|
||||
cXyz daB_DS_c::getHandPosL() { return mHandPos[0]; }
|
||||
#endif
|
||||
|
||||
STATIC_ASSERT(sizeof(daB_DS_c) == 0x2F28);
|
||||
|
||||
|
||||
+49
-9
@@ -45,7 +45,9 @@ typedef u32 OSTick;
|
||||
#include <dolphin/os/OSLC.h>
|
||||
#include <dolphin/os/OSL2.h>
|
||||
#include <dolphin/os/OSReboot.h>
|
||||
#ifdef __MWERKS__
|
||||
#include <dolphin/os/OSExec.h>
|
||||
#endif
|
||||
#include <dolphin/os/OSMemory.h>
|
||||
#include <dolphin/os/OSSemaphore.h>
|
||||
#include <dolphin/os/OSUtf.h>
|
||||
@@ -54,6 +56,18 @@ typedef u32 OSTick;
|
||||
// private macro, maybe shouldn't be defined here?
|
||||
#define OFFSET(addr, align) (((u32)(addr) & ((align)-1)))
|
||||
|
||||
#ifndef __MWERKS__
|
||||
typedef struct {
|
||||
BOOL valid;
|
||||
u32 restartCode;
|
||||
u32 bootDol;
|
||||
void* regionStart;
|
||||
void* regionEnd;
|
||||
int argsUseDefault;
|
||||
void* argsAddr;
|
||||
} OSExecParams;
|
||||
#endif
|
||||
|
||||
#define DOLPHIN_ALIGNMENT 32
|
||||
|
||||
// Upper words of the masks, since UIMM is only 16 bits
|
||||
@@ -80,9 +94,9 @@ OSThread* __gUnkThread1 AT_ADDRESS(OS_BASE_CACHED | 0x00D8);
|
||||
int __gUnknown800030C0[2] AT_ADDRESS(OS_BASE_CACHED | 0x30C0);
|
||||
u8 __gUnknown800030E3 AT_ADDRESS(OS_BASE_CACHED | 0x30E3);
|
||||
#else
|
||||
#define __OSBusClock (*(u32 *)(OS_BASE_CACHED | 0x00F8))
|
||||
#define __OSCoreClock (*(u32 *)(OS_BASE_CACHED | 0x00FC))
|
||||
#endif
|
||||
#define __OSBusClock 486000000
|
||||
#define __OSCoreClock (486000000 / 4)
|
||||
#endif // __MWERKS__
|
||||
|
||||
#define OS_BUS_CLOCK __OSBusClock
|
||||
#define OS_CORE_CLOCK __OSCoreClock
|
||||
@@ -210,7 +224,6 @@ DECL_WEAK void OSReportDisable(void);
|
||||
DECL_WEAK void OSReportEnable(void);
|
||||
DECL_WEAK void OSReportForceEnableOff(void);
|
||||
DECL_WEAK void OSReportForceEnableOn(void);
|
||||
DECL_WEAK void OSVReport(const char* format, va_list list);
|
||||
|
||||
#if DEBUG
|
||||
#define OS_REPORT(...) OSReport(__VA_ARGS__)
|
||||
@@ -233,6 +246,29 @@ extern u8 __OSReport_enable;
|
||||
#define OSRoundUp32B(x) (((u32)(x) + 32 - 1) & ~(32 - 1))
|
||||
#define OSRoundDown32B(x) (((u32)(x)) & ~(32 - 1))
|
||||
|
||||
#ifndef __MWERKS__
|
||||
|
||||
static inline void* OSPhysicalToCached(u32 paddr) {
|
||||
return reinterpret_cast<void*>(static_cast<uintptr_t>(paddr));
|
||||
}
|
||||
static inline void* OSPhysicalToUncached(u32 paddr) {
|
||||
return reinterpret_cast<void*>(static_cast<uintptr_t>(paddr));
|
||||
}
|
||||
static inline u32 OSCachedToPhysical(void* caddr) {
|
||||
return static_cast<u32>(reinterpret_cast<uintptr_t>(caddr));
|
||||
}
|
||||
static inline u32 OSUncachedToPhysical(void* ucaddr) {
|
||||
return static_cast<u32>(reinterpret_cast<uintptr_t>(ucaddr));
|
||||
}
|
||||
static inline void* OSCachedToUncached(void* caddr) {
|
||||
return caddr;
|
||||
}
|
||||
static inline void* OSUncachedToCached(void* ucaddr) {
|
||||
return ucaddr;
|
||||
}
|
||||
|
||||
#else
|
||||
|
||||
void* OSPhysicalToCached(u32 paddr);
|
||||
void* OSPhysicalToUncached(u32 paddr);
|
||||
u32 OSCachedToPhysical(void* caddr);
|
||||
@@ -240,7 +276,9 @@ u32 OSUncachedToPhysical(void* ucaddr);
|
||||
void* OSCachedToUncached(void* caddr);
|
||||
void* OSUncachedToCached(void* ucaddr);
|
||||
|
||||
#if !DEBUG
|
||||
#endif
|
||||
|
||||
#if !DEBUG && defined(__MWERKS__)
|
||||
#define OSPhysicalToCached(paddr) ((void*) ((u32)(OS_BASE_CACHED + (u32)(paddr))))
|
||||
#define OSPhysicalToUncached(paddr) ((void*) ((u32)(OS_BASE_UNCACHED + (u32)(paddr))))
|
||||
#define OSCachedToPhysical(caddr) ((u32) ((u32)(caddr) - OS_BASE_CACHED))
|
||||
@@ -257,6 +295,10 @@ extern OSTime __OSStartTime;
|
||||
extern int __OSInIPL;
|
||||
|
||||
// helper for assert line numbers in different revisions
|
||||
#ifndef SDK_REVISION
|
||||
#define SDK_REVISION 0
|
||||
#endif
|
||||
|
||||
#if SDK_REVISION < 1
|
||||
#define LINE(l0, l1, l2) (l0)
|
||||
#elif SDK_REVISION < 2
|
||||
@@ -275,7 +317,6 @@ extern int __OSInIPL;
|
||||
// This is dumb but we dont have a Metrowerks way to do variadic macros in the macro to make this done in a not scrubby way.
|
||||
#define ASSERTMSG1LINE(line, cond, msg, arg1) \
|
||||
((cond) || (OSPanic(__FILE__, line, msg, arg1), 0))
|
||||
|
||||
#define ASSERTMSG2LINE(line, cond, msg, arg1, arg2) \
|
||||
((cond) || (OSPanic(__FILE__, line, msg, arg1, arg2), 0))
|
||||
|
||||
@@ -289,7 +330,6 @@ extern int __OSInIPL;
|
||||
#define ASSERTMSG2LINE(line, cond, msg, arg1, arg2) (void)0
|
||||
#define ASSERTMSGLINEV(line, cond, ...) (void)0
|
||||
#endif
|
||||
|
||||
#define ASSERT(cond) ASSERTLINE(__LINE__, cond)
|
||||
|
||||
inline s16 __OSf32tos16(__REGISTER f32 inF) {
|
||||
@@ -357,5 +397,5 @@ static inline void OSInitFastCast(void) {
|
||||
}
|
||||
#endif
|
||||
|
||||
#endif
|
||||
#endif
|
||||
#endif // __REVOLUTION_SDK__
|
||||
#endif // _DOLPHIN_OS_H_
|
||||
|
||||
@@ -5,8 +5,10 @@
|
||||
extern "C" {
|
||||
#endif
|
||||
|
||||
#ifndef _MSC_VER
|
||||
int strnicmp(const char* str1, const char* str2, int n);
|
||||
int stricmp(const char* str1, const char* str2);
|
||||
#endif
|
||||
|
||||
#ifdef __cplusplus
|
||||
}
|
||||
|
||||
@@ -12,7 +12,7 @@ struct scene_method_class {
|
||||
};
|
||||
|
||||
typedef struct scene_process_profile_definition {
|
||||
/* 0x00 */ node_process_profile_definition nase;
|
||||
/* 0x00 */ node_process_profile_definition base;
|
||||
/* 0x20 */ scene_method_class* submethod; // Subclass methods
|
||||
/* 0x24 */ u32 unk_0x24; // padding?
|
||||
} scene_process_profile_definition;
|
||||
|
||||
@@ -3,6 +3,16 @@
|
||||
|
||||
#include "f_pc/f_pc_profile.h"
|
||||
|
||||
#ifndef __MWERKS__
|
||||
#include "f_op/f_op_actor.h"
|
||||
#include "f_op/f_op_camera.h"
|
||||
#include "f_op/f_op_kankyo.h"
|
||||
#include "f_op/f_op_msg_mng.h"
|
||||
#include "f_op/f_op_overlap.h"
|
||||
#include "f_op/f_op_scene.h"
|
||||
#endif
|
||||
|
||||
#ifdef __MWERKS__
|
||||
extern process_profile_definition g_profile_ALINK;
|
||||
extern process_profile_definition g_profile_NO_CHG_ROOM;
|
||||
extern process_profile_definition g_profile_ITEM;
|
||||
@@ -795,6 +805,801 @@ extern process_profile_definition g_profile_TALK;
|
||||
extern process_profile_definition g_profile_TBOX_SW;
|
||||
extern process_profile_definition g_profile_TITLE;
|
||||
extern process_profile_definition g_profile_WarpBug;
|
||||
#else
|
||||
extern actor_process_profile_definition g_profile_ALINK;
|
||||
extern actor_process_profile_definition g_profile_NO_CHG_ROOM;
|
||||
extern actor_process_profile_definition g_profile_ITEM;
|
||||
extern camera_process_profile_definition g_profile_CAMERA;
|
||||
extern camera_process_profile_definition g_profile_CAMERA2;
|
||||
extern kankyo_process_profile_definition g_profile_ENVSE;
|
||||
extern msg_process_profile_definition g_profile_GAMEOVER;
|
||||
extern kankyo_process_profile_definition g_profile_KANKYO;
|
||||
extern kankyo_process_profile_definition g_profile_KYEFF;
|
||||
extern kankyo_process_profile_definition g_profile_KYEFF2;
|
||||
extern kankyo_process_profile_definition g_profile_KY_THUNDER;
|
||||
extern msg_process_profile_definition g_profile_MENUWINDOW;
|
||||
extern msg_process_profile_definition g_profile_METER2;
|
||||
extern msg_process_profile_definition g_profile_MSG_OBJECT;
|
||||
extern overlap_process_profile_definition g_profile_OVERLAP0;
|
||||
extern overlap_process_profile_definition g_profile_OVERLAP1;
|
||||
extern overlap_process_profile_definition g_profile_OVERLAP6;
|
||||
extern overlap_process_profile_definition g_profile_OVERLAP7;
|
||||
extern overlap_process_profile_definition g_profile_OVERLAP8;
|
||||
extern overlap_process_profile_definition g_profile_OVERLAP9;
|
||||
extern overlap_process_profile_definition g_profile_OVERLAP10;
|
||||
extern overlap_process_profile_definition g_profile_OVERLAP11;
|
||||
extern overlap_process_profile_definition g_profile_OVERLAP2;
|
||||
extern overlap_process_profile_definition g_profile_OVERLAP3;
|
||||
extern scene_process_profile_definition g_profile_LOGO_SCENE;
|
||||
extern scene_process_profile_definition g_profile_MENU_SCENE;
|
||||
extern scene_process_profile_definition g_profile_NAME_SCENE;
|
||||
extern scene_process_profile_definition g_profile_NAMEEX_SCENE;
|
||||
extern scene_process_profile_definition g_profile_PLAY_SCENE;
|
||||
extern scene_process_profile_definition g_profile_OPENING_SCENE;
|
||||
extern scene_process_profile_definition g_profile_ROOM_SCENE;
|
||||
extern scene_process_profile_definition g_profile_WARNING_SCENE;
|
||||
extern scene_process_profile_definition g_profile_WARNING2_SCENE;
|
||||
extern msg_process_profile_definition g_profile_TIMER;
|
||||
extern kankyo_process_profile_definition g_profile_WMARK;
|
||||
extern kankyo_process_profile_definition g_profile_WPILLAR;
|
||||
extern actor_process_profile_definition g_profile_ANDSW;
|
||||
extern actor_process_profile_definition2 g_profile_BG;
|
||||
extern actor_process_profile_definition g_profile_BG_OBJ;
|
||||
extern actor_process_profile_definition g_profile_DMIDNA;
|
||||
extern actor_process_profile_definition g_profile_DBDOOR;
|
||||
extern actor_process_profile_definition g_profile_KNOB20;
|
||||
extern actor_process_profile_definition g_profile_DOOR20;
|
||||
extern actor_process_profile_definition g_profile_SPIRAL_DOOR;
|
||||
extern actor_process_profile_definition2 g_profile_DSHUTTER;
|
||||
extern actor_process_profile_definition g_profile_EP;
|
||||
extern actor_process_profile_definition g_profile_HITOBJ;
|
||||
extern actor_process_profile_definition g_profile_KYTAG00;
|
||||
extern actor_process_profile_definition g_profile_KYTAG04;
|
||||
extern actor_process_profile_definition g_profile_KYTAG17;
|
||||
extern actor_process_profile_definition g_profile_OBJ_BEF;
|
||||
extern actor_process_profile_definition g_profile_Obj_BurnBox;
|
||||
extern actor_process_profile_definition g_profile_Obj_Carry;
|
||||
extern actor_process_profile_definition g_profile_OBJ_ITO;
|
||||
extern actor_process_profile_definition g_profile_Obj_Movebox;
|
||||
extern actor_process_profile_definition g_profile_Obj_Swpush;
|
||||
extern actor_process_profile_definition g_profile_Obj_Timer;
|
||||
extern actor_process_profile_definition2 g_profile_PATH_LINE;
|
||||
extern actor_process_profile_definition2 g_profile_SCENE_EXIT;
|
||||
extern actor_process_profile_definition g_profile_SET_BG_OBJ;
|
||||
extern actor_process_profile_definition g_profile_SWHIT0;
|
||||
extern actor_process_profile_definition g_profile_TAG_ALLMATO;
|
||||
extern actor_process_profile_definition g_profile_TAG_CAMERA;
|
||||
extern actor_process_profile_definition g_profile_TAG_CHKPOINT;
|
||||
extern actor_process_profile_definition g_profile_TAG_EVENT;
|
||||
extern actor_process_profile_definition g_profile_TAG_EVT;
|
||||
extern actor_process_profile_definition g_profile_TAG_EVTAREA;
|
||||
extern actor_process_profile_definition g_profile_TAG_EVTMSG;
|
||||
extern actor_process_profile_definition g_profile_TAG_HOWL;
|
||||
extern actor_process_profile_definition g_profile_TAG_KMSG;
|
||||
extern actor_process_profile_definition g_profile_TAG_LANTERN;
|
||||
extern actor_process_profile_definition g_profile_Tag_Mist;
|
||||
extern actor_process_profile_definition g_profile_TAG_MSG;
|
||||
extern actor_process_profile_definition g_profile_TAG_PUSH;
|
||||
extern actor_process_profile_definition g_profile_TAG_TELOP;
|
||||
extern actor_process_profile_definition g_profile_TBOX;
|
||||
extern actor_process_profile_definition g_profile_TBOX2;
|
||||
extern actor_process_profile_definition g_profile_VRBOX;
|
||||
extern actor_process_profile_definition g_profile_VRBOX2;
|
||||
extern actor_process_profile_definition g_profile_ARROW;
|
||||
extern actor_process_profile_definition g_profile_BOOMERANG;
|
||||
extern actor_process_profile_definition g_profile_CROD;
|
||||
extern actor_process_profile_definition g_profile_DEMO00;
|
||||
extern actor_process_profile_definition g_profile_DISAPPEAR;
|
||||
extern actor_process_profile_definition g_profile_MG_ROD;
|
||||
extern actor_process_profile_definition g_profile_MIDNA;
|
||||
extern actor_process_profile_definition g_profile_NBOMB;
|
||||
extern actor_process_profile_definition g_profile_Obj_LifeContainer;
|
||||
extern actor_process_profile_definition g_profile_Obj_Yousei;
|
||||
extern actor_process_profile_definition g_profile_SPINNER;
|
||||
extern actor_process_profile_definition g_profile_SUSPEND;
|
||||
extern actor_process_profile_definition g_profile_Tag_Attp;
|
||||
extern actor_process_profile_definition g_profile_ALLDIE;
|
||||
extern actor_process_profile_definition g_profile_ANDSW2;
|
||||
extern actor_process_profile_definition g_profile_BD;
|
||||
extern actor_process_profile_definition g_profile_CANOE;
|
||||
extern actor_process_profile_definition g_profile_CSTAF;
|
||||
extern actor_process_profile_definition g_profile_Demo_Item;
|
||||
extern actor_process_profile_definition g_profile_L1BOSS_DOOR;
|
||||
extern actor_process_profile_definition g_profile_E_DN;
|
||||
extern actor_process_profile_definition g_profile_E_FM;
|
||||
extern actor_process_profile_definition g_profile_E_GA;
|
||||
extern actor_process_profile_definition g_profile_E_HB;
|
||||
extern actor_process_profile_definition g_profile_E_NEST;
|
||||
extern actor_process_profile_definition g_profile_E_RD;
|
||||
extern actor_process_profile_definition g_profile_ECONT;
|
||||
extern actor_process_profile_definition g_profile_FR;
|
||||
extern actor_process_profile_definition g_profile_GRASS;
|
||||
extern actor_process_profile_definition g_profile_KYTAG05;
|
||||
extern actor_process_profile_definition g_profile_KYTAG10;
|
||||
extern actor_process_profile_definition g_profile_KYTAG11;
|
||||
extern actor_process_profile_definition g_profile_KYTAG14;
|
||||
extern actor_process_profile_definition g_profile_MG_FISH;
|
||||
extern actor_process_profile_definition g_profile_NPC_BESU;
|
||||
extern actor_process_profile_definition g_profile_NPC_FAIRY_SEIREI;
|
||||
extern actor_process_profile_definition g_profile_NPC_FISH;
|
||||
extern actor_process_profile_definition g_profile_NPC_HENNA;
|
||||
extern actor_process_profile_definition g_profile_NPC_KAKASHI;
|
||||
extern actor_process_profile_definition g_profile_NPC_KKRI;
|
||||
extern actor_process_profile_definition g_profile_NPC_KOLIN;
|
||||
extern actor_process_profile_definition g_profile_NPC_MARO;
|
||||
extern actor_process_profile_definition g_profile_NPC_TARO;
|
||||
extern actor_process_profile_definition g_profile_NPC_TKJ;
|
||||
extern actor_process_profile_definition g_profile_Obj_BHASHI;
|
||||
extern actor_process_profile_definition g_profile_Obj_BkDoor;
|
||||
extern actor_process_profile_definition g_profile_Obj_BossWarp;
|
||||
extern actor_process_profile_definition g_profile_Obj_Cboard;
|
||||
extern actor_process_profile_definition g_profile_Obj_Digpl;
|
||||
extern actor_process_profile_definition g_profile_Obj_Eff;
|
||||
extern actor_process_profile_definition g_profile_OBJ_FMOBJ;
|
||||
extern actor_process_profile_definition g_profile_Obj_GpTaru;
|
||||
extern actor_process_profile_definition g_profile_Obj_HHASHI;
|
||||
extern actor_process_profile_definition g_profile_OBJ_KANBAN2;
|
||||
extern actor_process_profile_definition g_profile_OBJ_KBACKET;
|
||||
extern actor_process_profile_definition g_profile_Obj_KkrGate;
|
||||
extern actor_process_profile_definition g_profile_Obj_KLift00;
|
||||
extern actor_process_profile_definition g_profile_Tag_KtOnFire;
|
||||
extern actor_process_profile_definition g_profile_Obj_Ladder;
|
||||
extern actor_process_profile_definition g_profile_Obj_Lv2Candle;
|
||||
extern actor_process_profile_definition g_profile_Obj_MagneArm;
|
||||
extern actor_process_profile_definition g_profile_Obj_MetalBox;
|
||||
extern actor_process_profile_definition g_profile_Obj_MGate;
|
||||
extern actor_process_profile_definition g_profile_Obj_NamePlate;
|
||||
extern actor_process_profile_definition g_profile_Obj_OnCloth;
|
||||
extern actor_process_profile_definition g_profile_Obj_RopeBridge;
|
||||
extern actor_process_profile_definition g_profile_Obj_SwallShutter;
|
||||
extern actor_process_profile_definition g_profile_OBJ_STICK;
|
||||
extern actor_process_profile_definition g_profile_Obj_StoneMark;
|
||||
extern actor_process_profile_definition g_profile_Obj_Swpropeller;
|
||||
extern actor_process_profile_definition g_profile_Obj_Swpush5;
|
||||
extern actor_process_profile_definition g_profile_Obj_Yobikusa;
|
||||
extern actor_process_profile_definition g_profile_SCENE_EXIT2;
|
||||
extern actor_process_profile_definition g_profile_ShopItem;
|
||||
extern actor_process_profile_definition g_profile_SQ;
|
||||
extern actor_process_profile_definition g_profile_SWC00;
|
||||
extern actor_process_profile_definition g_profile_Tag_CstaSw;
|
||||
extern actor_process_profile_definition g_profile_Tag_AJnot;
|
||||
extern actor_process_profile_definition g_profile_Tag_AttackItem;
|
||||
extern actor_process_profile_definition g_profile_Tag_Gstart;
|
||||
extern actor_process_profile_definition g_profile_Tag_Hinit;
|
||||
extern actor_process_profile_definition g_profile_Tag_Hjump;
|
||||
extern actor_process_profile_definition g_profile_Tag_Hstop;
|
||||
extern actor_process_profile_definition g_profile_Tag_Lv2PrChk;
|
||||
extern actor_process_profile_definition g_profile_Tag_Magne;
|
||||
extern actor_process_profile_definition g_profile_Tag_Mhint;
|
||||
extern actor_process_profile_definition g_profile_Tag_Mstop;
|
||||
extern actor_process_profile_definition g_profile_Tag_Spring;
|
||||
extern actor_process_profile_definition g_profile_Tag_Statue;
|
||||
extern actor_process_profile_definition g_profile_Ykgr;
|
||||
extern actor_process_profile_definition g_profile_DR;
|
||||
extern actor_process_profile_definition g_profile_L7lowDr;
|
||||
extern actor_process_profile_definition g_profile_L7ODR;
|
||||
extern actor_process_profile_definition g_profile_B_BH;
|
||||
extern actor_process_profile_definition g_profile_B_BQ;
|
||||
extern actor_process_profile_definition g_profile_B_DR;
|
||||
extern actor_process_profile_definition g_profile_B_DRE;
|
||||
extern actor_process_profile_definition g_profile_B_DS;
|
||||
extern actor_process_profile_definition g_profile_B_GG;
|
||||
extern actor_process_profile_definition g_profile_B_GM;
|
||||
extern actor_process_profile_definition g_profile_B_GND;
|
||||
extern actor_process_profile_definition g_profile_B_GO;
|
||||
extern actor_process_profile_definition g_profile_B_GOS;
|
||||
extern actor_process_profile_definition g_profile_B_MGN;
|
||||
extern actor_process_profile_definition g_profile_B_OB;
|
||||
extern actor_process_profile_definition g_profile_B_OH;
|
||||
extern actor_process_profile_definition g_profile_B_OH2;
|
||||
extern actor_process_profile_definition g_profile_B_TN;
|
||||
extern actor_process_profile_definition g_profile_B_YO;
|
||||
extern actor_process_profile_definition g_profile_B_YOI;
|
||||
extern actor_process_profile_definition g_profile_B_ZANT;
|
||||
extern actor_process_profile_definition g_profile_B_ZANTM;
|
||||
extern actor_process_profile_definition g_profile_B_ZANTZ;
|
||||
extern actor_process_profile_definition g_profile_B_ZANTS;
|
||||
extern actor_process_profile_definition g_profile_BALLOON2D;
|
||||
extern actor_process_profile_definition g_profile_BULLET;
|
||||
extern actor_process_profile_definition g_profile_COACH2D;
|
||||
extern actor_process_profile_definition g_profile_COACH_FIRE;
|
||||
extern actor_process_profile_definition g_profile_COW;
|
||||
extern actor_process_profile_definition g_profile_CSTATUE;
|
||||
extern actor_process_profile_definition g_profile_DO;
|
||||
extern actor_process_profile_definition g_profile_BOSS_DOOR;
|
||||
extern actor_process_profile_definition g_profile_L5BOSS_DOOR;
|
||||
extern actor_process_profile_definition g_profile_L1MBOSS_DOOR;
|
||||
extern actor_process_profile_definition g_profile_PushDoor;
|
||||
extern actor_process_profile_definition g_profile_E_AI;
|
||||
extern actor_process_profile_definition g_profile_E_ARROW;
|
||||
extern actor_process_profile_definition g_profile_E_BA;
|
||||
extern actor_process_profile_definition g_profile_E_BEE;
|
||||
extern actor_process_profile_definition g_profile_E_BG;
|
||||
extern actor_process_profile_definition g_profile_E_BI;
|
||||
extern actor_process_profile_definition g_profile_E_BI_LEAF;
|
||||
extern actor_process_profile_definition g_profile_E_BS;
|
||||
extern actor_process_profile_definition g_profile_E_BU;
|
||||
extern actor_process_profile_definition g_profile_E_BUG;
|
||||
extern actor_process_profile_definition g_profile_E_CR;
|
||||
extern actor_process_profile_definition g_profile_E_CR_EGG;
|
||||
extern actor_process_profile_definition g_profile_E_DB;
|
||||
extern actor_process_profile_definition g_profile_E_DB_LEAF;
|
||||
extern actor_process_profile_definition g_profile_E_DD;
|
||||
extern actor_process_profile_definition g_profile_E_DF;
|
||||
extern actor_process_profile_definition g_profile_E_DK;
|
||||
extern actor_process_profile_definition g_profile_E_DT;
|
||||
extern actor_process_profile_definition g_profile_E_FB;
|
||||
extern actor_process_profile_definition g_profile_E_FK;
|
||||
extern actor_process_profile_definition g_profile_E_FS;
|
||||
extern actor_process_profile_definition g_profile_E_FZ;
|
||||
extern actor_process_profile_definition g_profile_E_GB;
|
||||
extern actor_process_profile_definition g_profile_E_GE;
|
||||
extern actor_process_profile_definition g_profile_E_GI;
|
||||
extern actor_process_profile_definition g_profile_E_GM;
|
||||
extern actor_process_profile_definition g_profile_E_GOB;
|
||||
extern actor_process_profile_definition g_profile_E_GS;
|
||||
extern actor_process_profile_definition g_profile_E_HB_LEAF;
|
||||
extern actor_process_profile_definition g_profile_E_HM;
|
||||
extern actor_process_profile_definition g_profile_E_HP;
|
||||
extern actor_process_profile_definition g_profile_E_HZ;
|
||||
extern actor_process_profile_definition g_profile_E_HZELDA;
|
||||
extern actor_process_profile_definition g_profile_E_IS;
|
||||
extern actor_process_profile_definition g_profile_E_KG;
|
||||
extern actor_process_profile_definition g_profile_E_KK;
|
||||
extern actor_process_profile_definition g_profile_E_KR;
|
||||
extern actor_process_profile_definition g_profile_E_MB;
|
||||
extern actor_process_profile_definition g_profile_E_MD;
|
||||
extern actor_process_profile_definition g_profile_E_MF;
|
||||
extern actor_process_profile_definition g_profile_E_MK;
|
||||
extern actor_process_profile_definition g_profile_E_MK_BO;
|
||||
extern actor_process_profile_definition g_profile_E_MM;
|
||||
extern actor_process_profile_definition g_profile_E_MM_MT;
|
||||
extern actor_process_profile_definition g_profile_E_MS;
|
||||
extern actor_process_profile_definition g_profile_E_NZ;
|
||||
extern actor_process_profile_definition g_profile_E_OC;
|
||||
extern actor_process_profile_definition g_profile_E_OctBg;
|
||||
extern actor_process_profile_definition g_profile_E_OT;
|
||||
extern actor_process_profile_definition g_profile_E_PH;
|
||||
extern actor_process_profile_definition g_profile_E_PM;
|
||||
extern actor_process_profile_definition g_profile_E_PO;
|
||||
extern actor_process_profile_definition g_profile_E_PZ;
|
||||
extern actor_process_profile_definition g_profile_E_RB;
|
||||
extern actor_process_profile_definition g_profile_E_RDB;
|
||||
extern actor_process_profile_definition g_profile_E_RDY;
|
||||
extern actor_process_profile_definition g_profile_E_S1;
|
||||
extern actor_process_profile_definition g_profile_E_SB;
|
||||
extern actor_process_profile_definition g_profile_E_SF;
|
||||
extern actor_process_profile_definition g_profile_E_SG;
|
||||
extern actor_process_profile_definition g_profile_E_SH;
|
||||
extern actor_process_profile_definition g_profile_E_SM;
|
||||
extern actor_process_profile_definition g_profile_E_SM2;
|
||||
extern actor_process_profile_definition g_profile_E_ST;
|
||||
extern actor_process_profile_definition g_profile_E_ST_LINE;
|
||||
extern actor_process_profile_definition g_profile_E_SW;
|
||||
extern actor_process_profile_definition g_profile_E_TH;
|
||||
extern actor_process_profile_definition g_profile_E_TH_BALL;
|
||||
extern actor_process_profile_definition g_profile_E_TK;
|
||||
extern actor_process_profile_definition g_profile_E_TK2;
|
||||
extern actor_process_profile_definition g_profile_E_TK_BALL;
|
||||
extern actor_process_profile_definition g_profile_E_TT;
|
||||
extern actor_process_profile_definition g_profile_E_VT;
|
||||
extern actor_process_profile_definition g_profile_E_WAP;
|
||||
extern actor_process_profile_definition g_profile_E_WB;
|
||||
extern actor_process_profile_definition g_profile_E_WS;
|
||||
extern actor_process_profile_definition g_profile_E_WW;
|
||||
extern actor_process_profile_definition g_profile_E_YC;
|
||||
extern actor_process_profile_definition g_profile_E_YD;
|
||||
extern actor_process_profile_definition g_profile_E_YD_LEAF;
|
||||
extern actor_process_profile_definition g_profile_E_YG;
|
||||
extern actor_process_profile_definition g_profile_E_YH;
|
||||
extern actor_process_profile_definition g_profile_E_YK;
|
||||
extern actor_process_profile_definition g_profile_E_YM;
|
||||
extern actor_process_profile_definition g_profile_E_YM_TAG;
|
||||
extern actor_process_profile_definition g_profile_E_YMB;
|
||||
extern actor_process_profile_definition g_profile_E_YR;
|
||||
extern actor_process_profile_definition g_profile_E_ZH;
|
||||
extern actor_process_profile_definition g_profile_E_ZM;
|
||||
extern actor_process_profile_definition g_profile_E_ZS;
|
||||
extern actor_process_profile_definition g_profile_FORMATION_MNG;
|
||||
extern actor_process_profile_definition g_profile_GUARD_MNG;
|
||||
extern actor_process_profile_definition g_profile_HORSE;
|
||||
extern actor_process_profile_definition g_profile_HOZELDA;
|
||||
extern actor_process_profile_definition g_profile_Izumi_Gate;
|
||||
extern actor_process_profile_definition g_profile_KAGO;
|
||||
extern actor_process_profile_definition g_profile_KYTAG01;
|
||||
extern actor_process_profile_definition g_profile_KYTAG02;
|
||||
extern actor_process_profile_definition g_profile_KYTAG03;
|
||||
extern actor_process_profile_definition g_profile_KYTAG06;
|
||||
extern actor_process_profile_definition g_profile_KYTAG07;
|
||||
extern actor_process_profile_definition g_profile_KYTAG08;
|
||||
extern actor_process_profile_definition g_profile_KYTAG09;
|
||||
extern actor_process_profile_definition g_profile_KYTAG12;
|
||||
extern actor_process_profile_definition g_profile_KYTAG13;
|
||||
extern actor_process_profile_definition g_profile_KYTAG15;
|
||||
extern actor_process_profile_definition g_profile_KYTAG16;
|
||||
extern actor_process_profile_definition g_profile_MANT;
|
||||
extern actor_process_profile_definition g_profile_FSHOP;
|
||||
extern actor_process_profile_definition g_profile_MIRROR;
|
||||
extern actor_process_profile_definition g_profile_MOVIE_PLAYER;
|
||||
extern actor_process_profile_definition g_profile_MYNA;
|
||||
extern actor_process_profile_definition g_profile_NI;
|
||||
extern actor_process_profile_definition g_profile_NPC_ARU;
|
||||
extern actor_process_profile_definition g_profile_NPC_ASH;
|
||||
extern actor_process_profile_definition g_profile_NPC_ASHB;
|
||||
extern actor_process_profile_definition g_profile_NPC_BANS;
|
||||
extern actor_process_profile_definition g_profile_NPC_BLUENS;
|
||||
extern actor_process_profile_definition g_profile_NPC_BOU;
|
||||
extern actor_process_profile_definition g_profile_NPC_BOU_S;
|
||||
extern actor_process_profile_definition g_profile_NPC_CD3;
|
||||
extern actor_process_profile_definition g_profile_NPC_CHAT;
|
||||
extern actor_process_profile_definition g_profile_NPC_CHIN;
|
||||
extern actor_process_profile_definition g_profile_NPC_CLERKA;
|
||||
extern actor_process_profile_definition g_profile_NPC_CLERKB;
|
||||
extern actor_process_profile_definition g_profile_NPC_CLERKT;
|
||||
extern actor_process_profile_definition g_profile_NPC_COACH;
|
||||
extern actor_process_profile_definition g_profile_NPC_DF;
|
||||
extern actor_process_profile_definition g_profile_NPC_DOC;
|
||||
extern actor_process_profile_definition g_profile_NPC_DOORBOY;
|
||||
extern actor_process_profile_definition g_profile_NPC_DRSOL;
|
||||
extern actor_process_profile_definition g_profile_NPC_DU;
|
||||
extern actor_process_profile_definition g_profile_NPC_FAIRY;
|
||||
extern actor_process_profile_definition g_profile_NPC_FGUARD;
|
||||
extern actor_process_profile_definition g_profile_NPC_GND;
|
||||
extern actor_process_profile_definition g_profile_NPC_GRA;
|
||||
extern actor_process_profile_definition g_profile_NPC_GRC;
|
||||
extern actor_process_profile_definition g_profile_NPC_GRD;
|
||||
extern actor_process_profile_definition g_profile_NPC_GRM;
|
||||
extern actor_process_profile_definition g_profile_NPC_GRMC;
|
||||
extern actor_process_profile_definition g_profile_NPC_GRO;
|
||||
extern actor_process_profile_definition g_profile_NPC_GRR;
|
||||
extern actor_process_profile_definition g_profile_NPC_GRS;
|
||||
extern actor_process_profile_definition g_profile_NPC_GRZ;
|
||||
extern actor_process_profile_definition g_profile_NPC_GUARD;
|
||||
extern actor_process_profile_definition g_profile_NPC_GWOLF;
|
||||
extern actor_process_profile_definition g_profile_NPC_HANJO;
|
||||
extern actor_process_profile_definition g_profile_NPC_HENNA0;
|
||||
extern actor_process_profile_definition g_profile_NPC_HOZ;
|
||||
extern actor_process_profile_definition g_profile_NPC_IMPAL;
|
||||
extern actor_process_profile_definition g_profile_NPC_INKO;
|
||||
extern actor_process_profile_definition g_profile_NPC_INS;
|
||||
extern actor_process_profile_definition g_profile_NPC_JAGAR;
|
||||
extern actor_process_profile_definition g_profile_NPC_KASIHANA;
|
||||
extern actor_process_profile_definition g_profile_NPC_KASIKYU;
|
||||
extern actor_process_profile_definition g_profile_NPC_KASIMICH;
|
||||
extern actor_process_profile_definition g_profile_NPC_KDK;
|
||||
extern actor_process_profile_definition g_profile_NPC_KN;
|
||||
extern actor_process_profile_definition g_profile_NPC_KNJ;
|
||||
extern actor_process_profile_definition g_profile_NPC_KOLINB;
|
||||
extern actor_process_profile_definition g_profile_NPC_KS;
|
||||
extern actor_process_profile_definition g_profile_NPC_KYURY;
|
||||
extern actor_process_profile_definition g_profile_NPC_LEN;
|
||||
extern actor_process_profile_definition g_profile_NPC_LF;
|
||||
extern actor_process_profile_definition g_profile_NPC_LUD;
|
||||
extern actor_process_profile_definition g_profile_NPC_MIDP;
|
||||
extern actor_process_profile_definition g_profile_NPC_MK;
|
||||
extern actor_process_profile_definition g_profile_NPC_MOI;
|
||||
extern actor_process_profile_definition g_profile_NPC_MOIR;
|
||||
extern actor_process_profile_definition g_profile_MYNA2;
|
||||
extern actor_process_profile_definition g_profile_NPC_NE;
|
||||
extern actor_process_profile_definition g_profile_NPC_P2;
|
||||
extern actor_process_profile_definition g_profile_NPC_PACHI_BESU;
|
||||
extern actor_process_profile_definition g_profile_NPC_PACHI_MARO;
|
||||
extern actor_process_profile_definition g_profile_NPC_PACHI_TARO;
|
||||
extern actor_process_profile_definition g_profile_NPC_PASSER;
|
||||
extern actor_process_profile_definition g_profile_NPC_PASSER2;
|
||||
extern actor_process_profile_definition g_profile_NPC_POST;
|
||||
extern actor_process_profile_definition g_profile_NPC_POUYA;
|
||||
extern actor_process_profile_definition g_profile_NPC_PRAYER;
|
||||
extern actor_process_profile_definition g_profile_NPC_RACA;
|
||||
extern actor_process_profile_definition g_profile_NPC_RAFREL;
|
||||
extern actor_process_profile_definition g_profile_NPC_SARU;
|
||||
extern actor_process_profile_definition g_profile_NPC_SEIB;
|
||||
extern actor_process_profile_definition g_profile_NPC_SEIC;
|
||||
extern actor_process_profile_definition g_profile_NPC_SEID;
|
||||
extern actor_process_profile_definition g_profile_NPC_SEIRA;
|
||||
extern actor_process_profile_definition g_profile_NPC_SERA2;
|
||||
extern actor_process_profile_definition g_profile_NPC_SEIREI;
|
||||
extern actor_process_profile_definition g_profile_NPC_SHAD;
|
||||
extern actor_process_profile_definition g_profile_NPC_SHAMAN;
|
||||
extern actor_process_profile_definition g_profile_NPC_SHOE;
|
||||
extern actor_process_profile_definition g_profile_NPC_SHOP0;
|
||||
extern actor_process_profile_definition g_profile_NPC_SMARO;
|
||||
extern actor_process_profile_definition g_profile_NPC_SOLA;
|
||||
extern actor_process_profile_definition g_profile_NPC_SOLDIERa;
|
||||
extern actor_process_profile_definition g_profile_NPC_SOLDIERb;
|
||||
extern actor_process_profile_definition g_profile_NPC_SQ;
|
||||
extern actor_process_profile_definition g_profile_NPC_THE;
|
||||
extern actor_process_profile_definition g_profile_NPC_THEB;
|
||||
extern actor_process_profile_definition g_profile_NPC_TK;
|
||||
extern actor_process_profile_definition g_profile_NPC_TKC;
|
||||
extern actor_process_profile_definition g_profile_NPC_TKJ2;
|
||||
extern actor_process_profile_definition g_profile_NPC_TKS;
|
||||
extern actor_process_profile_definition g_profile_NPC_TOBY;
|
||||
extern actor_process_profile_definition g_profile_NPC_TR;
|
||||
extern actor_process_profile_definition g_profile_NPC_URI;
|
||||
extern actor_process_profile_definition g_profile_NPC_WORM;
|
||||
extern actor_process_profile_definition g_profile_NPC_WRESTLER;
|
||||
extern actor_process_profile_definition g_profile_NPC_YAMID;
|
||||
extern actor_process_profile_definition g_profile_NPC_YAMIS;
|
||||
extern actor_process_profile_definition g_profile_NPC_YAMIT;
|
||||
extern actor_process_profile_definition g_profile_NPC_YELIA;
|
||||
extern actor_process_profile_definition g_profile_NPC_YKM;
|
||||
extern actor_process_profile_definition g_profile_NPC_YKW;
|
||||
extern actor_process_profile_definition g_profile_NPC_ZANB;
|
||||
extern actor_process_profile_definition g_profile_NPC_ZANT;
|
||||
extern actor_process_profile_definition g_profile_NPC_ZELR;
|
||||
extern actor_process_profile_definition g_profile_NPC_ZELRO;
|
||||
extern actor_process_profile_definition g_profile_NPC_ZELDA;
|
||||
extern actor_process_profile_definition g_profile_NPC_ZRA;
|
||||
extern actor_process_profile_definition g_profile_NPC_ZRC;
|
||||
extern actor_process_profile_definition g_profile_NPC_ZRZ;
|
||||
extern actor_process_profile_definition g_profile_Obj_Lv5Key;
|
||||
extern actor_process_profile_definition g_profile_Obj_Turara;
|
||||
extern actor_process_profile_definition g_profile_Obj_TvCdlst;
|
||||
extern actor_process_profile_definition g_profile_Obj_Ytaihou;
|
||||
extern actor_process_profile_definition g_profile_Obj_AmiShutter;
|
||||
extern actor_process_profile_definition g_profile_Obj_Ari;
|
||||
extern actor_process_profile_definition g_profile_OBJ_AUTOMATA;
|
||||
extern actor_process_profile_definition g_profile_Obj_Avalanche;
|
||||
extern actor_process_profile_definition g_profile_OBJ_BALLOON;
|
||||
extern actor_process_profile_definition g_profile_Obj_BarDesk;
|
||||
extern actor_process_profile_definition g_profile_Obj_Batta;
|
||||
extern actor_process_profile_definition g_profile_Obj_BBox;
|
||||
extern actor_process_profile_definition g_profile_OBJ_BED;
|
||||
extern actor_process_profile_definition g_profile_Obj_Bemos;
|
||||
extern actor_process_profile_definition g_profile_Obj_Bhbridge;
|
||||
extern actor_process_profile_definition g_profile_Obj_BkLeaf;
|
||||
extern actor_process_profile_definition g_profile_BkyRock;
|
||||
extern actor_process_profile_definition g_profile_Obj_BmWindow;
|
||||
extern actor_process_profile_definition g_profile_Obj_BoomShutter;
|
||||
extern actor_process_profile_definition g_profile_Obj_Bombf;
|
||||
extern actor_process_profile_definition g_profile_OBJ_BOUMATO;
|
||||
extern actor_process_profile_definition g_profile_OBJ_BRG;
|
||||
extern actor_process_profile_definition g_profile_Obj_BsGate;
|
||||
extern actor_process_profile_definition g_profile_Obj_awaPlar;
|
||||
extern actor_process_profile_definition g_profile_Obj_CatDoor;
|
||||
extern actor_process_profile_definition g_profile_OBJ_CB;
|
||||
extern actor_process_profile_definition g_profile_Obj_ChainBlock;
|
||||
extern actor_process_profile_definition g_profile_Obj_Cdoor;
|
||||
extern actor_process_profile_definition g_profile_Obj_Chandelier;
|
||||
extern actor_process_profile_definition g_profile_Obj_Chest;
|
||||
extern actor_process_profile_definition g_profile_Obj_Cho;
|
||||
extern actor_process_profile_definition g_profile_Obj_Cowdoor;
|
||||
extern actor_process_profile_definition g_profile_Obj_Crope;
|
||||
extern actor_process_profile_definition g_profile_Obj_CRVFENCE;
|
||||
extern actor_process_profile_definition g_profile_Obj_CRVGATE;
|
||||
extern actor_process_profile_definition g_profile_Obj_CRVHAHEN;
|
||||
extern actor_process_profile_definition g_profile_Obj_CRVLH_DW;
|
||||
extern actor_process_profile_definition g_profile_Obj_CRVLH_UP;
|
||||
extern actor_process_profile_definition g_profile_Obj_CRVSTEEL;
|
||||
extern actor_process_profile_definition g_profile_Obj_Crystal;
|
||||
extern actor_process_profile_definition g_profile_Obj_ChainWall;
|
||||
extern actor_process_profile_definition g_profile_Obj_DamCps;
|
||||
extern actor_process_profile_definition g_profile_Obj_Dan;
|
||||
extern actor_process_profile_definition g_profile_Obj_Digholl;
|
||||
extern actor_process_profile_definition g_profile_Obj_DigSnow;
|
||||
extern actor_process_profile_definition g_profile_Obj_Elevator;
|
||||
extern actor_process_profile_definition g_profile_Obj_Drop;
|
||||
extern actor_process_profile_definition g_profile_Obj_DUST;
|
||||
extern actor_process_profile_definition g_profile_Obj_E_CREATE;
|
||||
extern actor_process_profile_definition g_profile_Obj_FallObj;
|
||||
extern actor_process_profile_definition g_profile_Obj_Fan;
|
||||
extern actor_process_profile_definition g_profile_Obj_Fchain;
|
||||
extern actor_process_profile_definition g_profile_Obj_FireWood;
|
||||
extern actor_process_profile_definition g_profile_Obj_FireWood2;
|
||||
extern actor_process_profile_definition g_profile_Obj_FirePillar;
|
||||
extern actor_process_profile_definition g_profile_Obj_FirePillar2;
|
||||
extern actor_process_profile_definition g_profile_Obj_Flag;
|
||||
extern actor_process_profile_definition g_profile_Obj_Flag2;
|
||||
extern actor_process_profile_definition g_profile_Obj_Flag3;
|
||||
extern actor_process_profile_definition g_profile_OBJ_FOOD;
|
||||
extern actor_process_profile_definition g_profile_OBJ_FW;
|
||||
extern actor_process_profile_definition g_profile_OBJ_GADGET;
|
||||
extern actor_process_profile_definition g_profile_Obj_GanonWall;
|
||||
extern actor_process_profile_definition g_profile_Obj_GanonWall2;
|
||||
extern actor_process_profile_definition g_profile_OBJ_GB;
|
||||
extern actor_process_profile_definition g_profile_Obj_Geyser;
|
||||
extern actor_process_profile_definition g_profile_Obj_glowSphere;
|
||||
extern actor_process_profile_definition g_profile_OBJ_GM;
|
||||
extern actor_process_profile_definition g_profile_Obj_GoGate;
|
||||
extern actor_process_profile_definition g_profile_Obj_GOMIKABE;
|
||||
extern actor_process_profile_definition g_profile_OBJ_GRA;
|
||||
extern actor_process_profile_definition g_profile_GRA_WALL;
|
||||
extern actor_process_profile_definition g_profile_Obj_GraRock;
|
||||
extern actor_process_profile_definition g_profile_Obj_GraveStone;
|
||||
extern actor_process_profile_definition g_profile_GRDWATER;
|
||||
extern actor_process_profile_definition g_profile_Obj_GrzRock;
|
||||
extern actor_process_profile_definition g_profile_Obj_H_Saku;
|
||||
extern actor_process_profile_definition g_profile_Obj_HBarrel;
|
||||
extern actor_process_profile_definition g_profile_Obj_HFtr;
|
||||
extern actor_process_profile_definition g_profile_Obj_MHasu;
|
||||
extern actor_process_profile_definition g_profile_Obj_Hata;
|
||||
extern actor_process_profile_definition g_profile_OBJ_HB;
|
||||
extern actor_process_profile_definition g_profile_Obj_HBombkoya;
|
||||
extern actor_process_profile_definition g_profile_Obj_HeavySw;
|
||||
extern actor_process_profile_definition g_profile_Obj_Hfuta;
|
||||
extern actor_process_profile_definition g_profile_Obj_HsTarget;
|
||||
extern actor_process_profile_definition g_profile_Obj_Ice_l;
|
||||
extern actor_process_profile_definition g_profile_Obj_Ice_s;
|
||||
extern actor_process_profile_definition g_profile_Obj_IceBlock;
|
||||
extern actor_process_profile_definition g_profile_Obj_IceLeaf;
|
||||
extern actor_process_profile_definition g_profile_OBJ_IHASI;
|
||||
extern actor_process_profile_definition g_profile_Obj_Ikada;
|
||||
extern actor_process_profile_definition g_profile_Obj_InoBone;
|
||||
extern actor_process_profile_definition g_profile_Obj_ITA;
|
||||
extern actor_process_profile_definition g_profile_OBJ_ITAMATO;
|
||||
extern actor_process_profile_definition g_profile_Obj_Kabuto;
|
||||
extern actor_process_profile_definition g_profile_Obj_Kag;
|
||||
extern actor_process_profile_definition g_profile_OBJ_KAGE;
|
||||
extern actor_process_profile_definition g_profile_OBJ_KAGO;
|
||||
extern actor_process_profile_definition g_profile_Obj_Kaisou;
|
||||
extern actor_process_profile_definition g_profile_Obj_Kam;
|
||||
extern actor_process_profile_definition g_profile_Obj_Kantera;
|
||||
extern actor_process_profile_definition g_profile_Obj_Kat;
|
||||
extern actor_process_profile_definition g_profile_Obj_KazeNeko;
|
||||
extern actor_process_profile_definition g_profile_OBJ_KBOX;
|
||||
extern actor_process_profile_definition g_profile_OBJ_KEY;
|
||||
extern actor_process_profile_definition g_profile_OBJ_KEYHOLE;
|
||||
extern actor_process_profile_definition g_profile_OBJ_KI;
|
||||
extern actor_process_profile_definition g_profile_Obj_KiPot;
|
||||
extern actor_process_profile_definition g_profile_OBJ_KITA;
|
||||
extern actor_process_profile_definition g_profile_Obj_KJgjs;
|
||||
extern actor_process_profile_definition g_profile_Obj_KKanban;
|
||||
extern actor_process_profile_definition g_profile_KN_BULLET;
|
||||
extern actor_process_profile_definition g_profile_Obj_Kshutter;
|
||||
extern actor_process_profile_definition g_profile_Obj_Kuw;
|
||||
extern actor_process_profile_definition g_profile_Obj_KWheel00;
|
||||
extern actor_process_profile_definition g_profile_Obj_KWheel01;
|
||||
extern actor_process_profile_definition g_profile_Obj_KznkArm;
|
||||
extern actor_process_profile_definition g_profile_Obj_Laundry;
|
||||
extern actor_process_profile_definition g_profile_Obj_LndRope;
|
||||
extern actor_process_profile_definition g_profile_OBJ_LBOX;
|
||||
extern actor_process_profile_definition g_profile_OBJ_LP;
|
||||
extern actor_process_profile_definition g_profile_Obj_Lv1Cdl00;
|
||||
extern actor_process_profile_definition g_profile_Obj_Lv1Cdl01;
|
||||
extern actor_process_profile_definition g_profile_Obj_Lv3Candle;
|
||||
extern actor_process_profile_definition g_profile_Obj_Lv3Water;
|
||||
extern actor_process_profile_definition g_profile_Obj_Lv3Water2;
|
||||
extern actor_process_profile_definition g_profile_OBJ_LV3WATERB;
|
||||
extern actor_process_profile_definition g_profile_Obj_Lv3R10Saka;
|
||||
extern actor_process_profile_definition g_profile_Obj_WaterEff;
|
||||
extern actor_process_profile_definition g_profile_Tag_Lv4CandleDm;
|
||||
extern actor_process_profile_definition g_profile_Tag_Lv4Candle;
|
||||
extern actor_process_profile_definition g_profile_Obj_Lv4EdShutter;
|
||||
extern actor_process_profile_definition g_profile_Obj_Lv4Gate;
|
||||
extern actor_process_profile_definition g_profile_Obj_Lv4HsTarget;
|
||||
extern actor_process_profile_definition g_profile_Obj_Lv4PoGate;
|
||||
extern actor_process_profile_definition g_profile_Obj_Lv4RailWall;
|
||||
extern actor_process_profile_definition g_profile_Obj_Lv4SlideWall;
|
||||
extern actor_process_profile_definition g_profile_Obj_Lv4Bridge;
|
||||
extern actor_process_profile_definition g_profile_Obj_Lv4Chan;
|
||||
extern actor_process_profile_definition g_profile_Obj_Lv4DigSand;
|
||||
extern actor_process_profile_definition g_profile_Obj_Lv4Floor;
|
||||
extern actor_process_profile_definition g_profile_Obj_Lv4Gear;
|
||||
extern actor_process_profile_definition g_profile_Obj_PRElvtr;
|
||||
extern actor_process_profile_definition g_profile_Obj_Lv4PRwall;
|
||||
extern actor_process_profile_definition g_profile_Obj_Lv4Sand;
|
||||
extern actor_process_profile_definition g_profile_Obj_Lv5FBoard;
|
||||
extern actor_process_profile_definition g_profile_Obj_IceWall;
|
||||
extern actor_process_profile_definition g_profile_Obj_Lv5SwIce;
|
||||
extern actor_process_profile_definition g_profile_Obj_Ychndlr;
|
||||
extern actor_process_profile_definition g_profile_Obj_YIblltray;
|
||||
extern actor_process_profile_definition g_profile_Obj_Lv6ChgGate;
|
||||
extern actor_process_profile_definition g_profile_Obj_Lv6FuriTrap;
|
||||
extern actor_process_profile_definition g_profile_Obj_Lv6Lblock;
|
||||
extern actor_process_profile_definition g_profile_Obj_Lv6SwGate;
|
||||
extern actor_process_profile_definition g_profile_Obj_Lv6SzGate;
|
||||
extern actor_process_profile_definition g_profile_Obj_Lv6Tenbin;
|
||||
extern actor_process_profile_definition g_profile_Obj_Lv6TogeRoll;
|
||||
extern actor_process_profile_definition g_profile_Obj_Lv6TogeTrap;
|
||||
extern actor_process_profile_definition g_profile_Obj_Lv6bemos;
|
||||
extern actor_process_profile_definition g_profile_Obj_Lv6bemos2;
|
||||
extern actor_process_profile_definition g_profile_Obj_Lv6EGate;
|
||||
extern actor_process_profile_definition g_profile_Obj_Lv6ElevtA;
|
||||
extern actor_process_profile_definition g_profile_Obj_Lv6SwTurn;
|
||||
extern actor_process_profile_definition g_profile_Obj_Lv7BsGate;
|
||||
extern actor_process_profile_definition g_profile_Obj_Lv7PropY;
|
||||
extern actor_process_profile_definition g_profile_Obj_Lv7Bridge;
|
||||
extern actor_process_profile_definition g_profile_Obj_Lv8KekkaiTrap;
|
||||
extern actor_process_profile_definition g_profile_Obj_Lv8Lift;
|
||||
extern actor_process_profile_definition g_profile_Obj_Lv8OptiLift;
|
||||
extern actor_process_profile_definition g_profile_Obj_Lv8UdFloor;
|
||||
extern actor_process_profile_definition g_profile_Obj_Lv9SwShutter;
|
||||
extern actor_process_profile_definition g_profile_Obj_MagLift;
|
||||
extern actor_process_profile_definition g_profile_Obj_MagLiftRot;
|
||||
extern actor_process_profile_definition g_profile_OBJ_MAKI;
|
||||
extern actor_process_profile_definition g_profile_Obj_MasterSword;
|
||||
extern actor_process_profile_definition g_profile_Obj_Mato;
|
||||
extern actor_process_profile_definition g_profile_Obj_MHole;
|
||||
extern actor_process_profile_definition g_profile_OBJ_MIE;
|
||||
extern actor_process_profile_definition g_profile_Obj_Mirror6Pole;
|
||||
extern actor_process_profile_definition g_profile_Obj_MirrorChain;
|
||||
extern actor_process_profile_definition g_profile_Obj_MirrorSand;
|
||||
extern actor_process_profile_definition g_profile_Obj_MirrorScrew;
|
||||
extern actor_process_profile_definition g_profile_Obj_MirrorTable;
|
||||
extern actor_process_profile_definition g_profile_OBJ_MSIMA;
|
||||
extern actor_process_profile_definition g_profile_Obj_MvStair;
|
||||
extern actor_process_profile_definition g_profile_OBJ_MYOGAN;
|
||||
extern actor_process_profile_definition g_profile_Obj_Nagaisu;
|
||||
extern actor_process_profile_definition g_profile_Obj_Nan;
|
||||
extern actor_process_profile_definition g_profile_OBJ_NDOOR;
|
||||
extern actor_process_profile_definition g_profile_OBJ_NOUGU;
|
||||
extern actor_process_profile_definition g_profile_OCTHASHI;
|
||||
extern actor_process_profile_definition g_profile_OBJ_OILTUBO;
|
||||
extern actor_process_profile_definition g_profile_Obj_Onsen;
|
||||
extern actor_process_profile_definition g_profile_OBJ_ONSEN_FIRE;
|
||||
extern actor_process_profile_definition g_profile_Obj_OnsenTaru;
|
||||
extern actor_process_profile_definition g_profile_Obj_PushDoor;
|
||||
extern actor_process_profile_definition g_profile_Obj_PDtile;
|
||||
extern actor_process_profile_definition g_profile_Obj_PDwall;
|
||||
extern actor_process_profile_definition g_profile_Obj_Picture;
|
||||
extern actor_process_profile_definition g_profile_Obj_Pillar;
|
||||
extern actor_process_profile_definition g_profile_OBJ_PLEAF;
|
||||
extern actor_process_profile_definition g_profile_Obj_poCandle;
|
||||
extern actor_process_profile_definition g_profile_Obj_poFire;
|
||||
extern actor_process_profile_definition g_profile_Obj_poTbox;
|
||||
extern actor_process_profile_definition g_profile_Obj_Prop;
|
||||
extern actor_process_profile_definition g_profile_OBJ_PUMPKIN;
|
||||
extern actor_process_profile_definition g_profile_Obj_RCircle;
|
||||
extern actor_process_profile_definition g_profile_Obj_RfHole;
|
||||
extern actor_process_profile_definition g_profile_Obj_RiderGate;
|
||||
extern actor_process_profile_definition g_profile_Obj_RIVERROCK;
|
||||
extern actor_process_profile_definition g_profile_OBJ_ROCK;
|
||||
extern actor_process_profile_definition g_profile_Obj_RotBridge;
|
||||
extern actor_process_profile_definition g_profile_Obj_RotTrap;
|
||||
extern actor_process_profile_definition g_profile_OBJ_ROTEN;
|
||||
extern actor_process_profile_definition g_profile_Obj_RotStair;
|
||||
extern actor_process_profile_definition g_profile_OBJ_RW;
|
||||
extern actor_process_profile_definition g_profile_Obj_Saidan;
|
||||
extern actor_process_profile_definition g_profile_Obj_Sakuita;
|
||||
extern actor_process_profile_definition g_profile_Obj_ItaRope;
|
||||
extern actor_process_profile_definition g_profile_Obj_SCannon;
|
||||
extern actor_process_profile_definition g_profile_Obj_SCannonCrs;
|
||||
extern actor_process_profile_definition g_profile_Obj_SCannonTen;
|
||||
extern actor_process_profile_definition g_profile_OBJ_SEKIDOOR;
|
||||
extern actor_process_profile_definition g_profile_OBJ_SEKIZO;
|
||||
extern actor_process_profile_definition g_profile_OBJ_SEKIZOA;
|
||||
extern actor_process_profile_definition g_profile_Obj_Shield;
|
||||
extern actor_process_profile_definition g_profile_Obj_SM_DOOR;
|
||||
extern actor_process_profile_definition g_profile_Obj_SmallKey;
|
||||
extern actor_process_profile_definition g_profile_Obj_SmgDoor;
|
||||
extern actor_process_profile_definition g_profile_Obj_Smoke;
|
||||
extern actor_process_profile_definition g_profile_OBJ_SMTILE;
|
||||
extern actor_process_profile_definition g_profile_Obj_SmWStone;
|
||||
extern actor_process_profile_definition g_profile_Tag_SnowEff;
|
||||
extern actor_process_profile_definition g_profile_Obj_SnowSoup;
|
||||
extern actor_process_profile_definition g_profile_OBJ_SO;
|
||||
extern actor_process_profile_definition g_profile_Obj_SpinLift;
|
||||
extern actor_process_profile_definition g_profile_OBJ_SSDRINK;
|
||||
extern actor_process_profile_definition g_profile_OBJ_SSITEM;
|
||||
extern actor_process_profile_definition g_profile_Obj_StairBlock;
|
||||
extern actor_process_profile_definition g_profile_Obj_Stone;
|
||||
extern actor_process_profile_definition g_profile_Obj_Stopper;
|
||||
extern actor_process_profile_definition g_profile_Obj_Stopper2;
|
||||
extern actor_process_profile_definition g_profile_OBJ_SUISYA;
|
||||
extern actor_process_profile_definition g_profile_OBJ_SW;
|
||||
extern actor_process_profile_definition g_profile_Obj_SwBallA;
|
||||
extern actor_process_profile_definition g_profile_Obj_SwBallB;
|
||||
extern actor_process_profile_definition g_profile_Obj_SwBallC;
|
||||
extern actor_process_profile_definition g_profile_Obj_SwLight;
|
||||
extern actor_process_profile_definition g_profile_Obj_SwChain;
|
||||
extern actor_process_profile_definition g_profile_Obj_SwHang;
|
||||
extern actor_process_profile_definition g_profile_Obj_Sword;
|
||||
extern actor_process_profile_definition g_profile_Obj_Swpush2;
|
||||
extern actor_process_profile_definition g_profile_Obj_SwSpinner;
|
||||
extern actor_process_profile_definition g_profile_Obj_SwTurn;
|
||||
extern actor_process_profile_definition g_profile_Obj_SyRock;
|
||||
extern actor_process_profile_definition g_profile_Obj_SZbridge;
|
||||
extern actor_process_profile_definition g_profile_Obj_TaFence;
|
||||
extern actor_process_profile_definition g_profile_Obj_Table;
|
||||
extern actor_process_profile_definition g_profile_Obj_TakaraDai;
|
||||
extern actor_process_profile_definition g_profile_OBJ_TATIGI;
|
||||
extern actor_process_profile_definition g_profile_Obj_Ten;
|
||||
extern actor_process_profile_definition g_profile_Obj_TestCube;
|
||||
extern actor_process_profile_definition g_profile_Obj_Gake;
|
||||
|
||||
extern actor_process_profile_definition g_profile_Obj_THASHI;
|
||||
extern actor_process_profile_definition g_profile_Obj_TDoor;
|
||||
extern actor_process_profile_definition g_profile_Obj_TimeFire;
|
||||
extern actor_process_profile_definition g_profile_OBJ_TKS;
|
||||
extern actor_process_profile_definition g_profile_Obj_TMoon;
|
||||
extern actor_process_profile_definition g_profile_Obj_ToaruMaki;
|
||||
extern actor_process_profile_definition g_profile_OBJ_TOBY;
|
||||
extern actor_process_profile_definition g_profile_Obj_TobyHouse;
|
||||
extern actor_process_profile_definition g_profile_Obj_TogeTrap;
|
||||
extern actor_process_profile_definition g_profile_Obj_Tombo;
|
||||
extern actor_process_profile_definition g_profile_Obj_Tornado;
|
||||
extern actor_process_profile_definition g_profile_Obj_Tornado2;
|
||||
extern actor_process_profile_definition g_profile_OBJ_TP;
|
||||
extern actor_process_profile_definition g_profile_TREESH;
|
||||
extern actor_process_profile_definition g_profile_Obj_TwGate;
|
||||
extern actor_process_profile_definition g_profile_OBJ_UDOOR;
|
||||
extern actor_process_profile_definition g_profile_OBJ_USAKU;
|
||||
extern actor_process_profile_definition g_profile_Obj_VolcGnd;
|
||||
extern actor_process_profile_definition g_profile_Obj_VolcanicBall;
|
||||
extern actor_process_profile_definition g_profile_Obj_VolcanicBomb;
|
||||
extern actor_process_profile_definition g_profile_Obj_KakarikoBrg;
|
||||
extern actor_process_profile_definition g_profile_Obj_OrdinBrg;
|
||||
extern actor_process_profile_definition g_profile_Obj_WtGate;
|
||||
extern actor_process_profile_definition g_profile_Obj_WaterPillar;
|
||||
extern actor_process_profile_definition g_profile_Obj_WaterFall;
|
||||
extern actor_process_profile_definition g_profile_Obj_Wchain;
|
||||
extern actor_process_profile_definition g_profile_Obj_WdStick;
|
||||
extern actor_process_profile_definition g_profile_OBJ_WEB0;
|
||||
extern actor_process_profile_definition g_profile_OBJ_WEB1;
|
||||
extern actor_process_profile_definition g_profile_Obj_WellCover;
|
||||
extern actor_process_profile_definition g_profile_OBJ_WFLAG;
|
||||
extern actor_process_profile_definition g_profile_Obj_WindStone;
|
||||
extern actor_process_profile_definition g_profile_Obj_Window;
|
||||
extern actor_process_profile_definition g_profile_Obj_WoodPendulum;
|
||||
extern actor_process_profile_definition g_profile_Obj_WoodStatue;
|
||||
extern actor_process_profile_definition g_profile_Obj_WoodenSword;
|
||||
extern actor_process_profile_definition g_profile_OBJ_YBAG;
|
||||
extern actor_process_profile_definition g_profile_OBJ_YSTONE;
|
||||
extern actor_process_profile_definition g_profile_Obj_ZoraCloth;
|
||||
extern actor_process_profile_definition g_profile_Obj_ZDoor;
|
||||
extern actor_process_profile_definition g_profile_Obj_zrTurara;
|
||||
extern actor_process_profile_definition g_profile_Obj_zrTuraraRc;
|
||||
extern actor_process_profile_definition g_profile_ZRA_MARK;
|
||||
extern actor_process_profile_definition g_profile_OBJ_ZRAFREEZE;
|
||||
extern actor_process_profile_definition g_profile_Obj_ZraRock;
|
||||
extern actor_process_profile_definition g_profile_PASSER_MNG;
|
||||
extern actor_process_profile_definition g_profile_PERU;
|
||||
extern actor_process_profile_definition g_profile_PPolamp;
|
||||
extern actor_process_profile_definition g_profile_SKIP2D;
|
||||
extern actor_process_profile_definition g_profile_START_AND_GOAL;
|
||||
extern actor_process_profile_definition g_profile_SwBall;
|
||||
extern actor_process_profile_definition g_profile_SwLBall;
|
||||
extern actor_process_profile_definition g_profile_SwTime;
|
||||
extern actor_process_profile_definition g_profile_Tag_Lv6Gate;
|
||||
extern actor_process_profile_definition g_profile_Tag_Lv7Gate;
|
||||
extern actor_process_profile_definition g_profile_Tag_Lv8Gate;
|
||||
extern actor_process_profile_definition g_profile_Tag_TWGate;
|
||||
extern actor_process_profile_definition g_profile_Tag_Arena;
|
||||
extern actor_process_profile_definition g_profile_Tag_Assist;
|
||||
extern actor_process_profile_definition g_profile_TAG_BTLITM;
|
||||
extern actor_process_profile_definition g_profile_Tag_ChgRestart;
|
||||
extern actor_process_profile_definition g_profile_TAG_CSW;
|
||||
extern actor_process_profile_definition g_profile_Tag_Escape;
|
||||
extern actor_process_profile_definition g_profile_Tag_FWall;
|
||||
extern actor_process_profile_definition g_profile_TAG_GRA;
|
||||
extern actor_process_profile_definition g_profile_TAG_GUARD;
|
||||
extern actor_process_profile_definition g_profile_Tag_Instruction;
|
||||
extern actor_process_profile_definition g_profile_Tag_KagoFall;
|
||||
extern actor_process_profile_definition g_profile_Tag_LightBall;
|
||||
extern actor_process_profile_definition g_profile_TAG_LV5SOUP;
|
||||
extern actor_process_profile_definition g_profile_Tag_Lv6CstaSw;
|
||||
extern actor_process_profile_definition g_profile_Tag_Mmsg;
|
||||
extern actor_process_profile_definition g_profile_Tag_Mwait;
|
||||
extern actor_process_profile_definition g_profile_TAG_MYNA2;
|
||||
extern actor_process_profile_definition g_profile_TAG_MNLIGHT;
|
||||
extern actor_process_profile_definition g_profile_TAG_PATI;
|
||||
extern actor_process_profile_definition g_profile_Tag_poFire;
|
||||
extern actor_process_profile_definition g_profile_TAG_QS;
|
||||
extern actor_process_profile_definition g_profile_Tag_RetRoom;
|
||||
extern actor_process_profile_definition g_profile_Tag_RiverBack;
|
||||
extern actor_process_profile_definition g_profile_Tag_RmbitSw;
|
||||
extern actor_process_profile_definition g_profile_Tag_Schedule;
|
||||
extern actor_process_profile_definition g_profile_Tag_SetBall;
|
||||
extern actor_process_profile_definition g_profile_Tag_Restart;
|
||||
extern actor_process_profile_definition g_profile_TAG_SHOPCAM;
|
||||
extern actor_process_profile_definition g_profile_TAG_SHOPITM;
|
||||
extern actor_process_profile_definition g_profile_Tag_SmkEmt;
|
||||
extern actor_process_profile_definition g_profile_Tag_Spinner;
|
||||
extern actor_process_profile_definition g_profile_Tag_Sppath;
|
||||
extern actor_process_profile_definition g_profile_TAG_SSDRINK;
|
||||
extern actor_process_profile_definition g_profile_Tag_Stream;
|
||||
extern actor_process_profile_definition g_profile_Tag_TheBHint;
|
||||
extern actor_process_profile_definition g_profile_Tag_WaraHowl;
|
||||
extern actor_process_profile_definition g_profile_Tag_WatchGe;
|
||||
extern actor_process_profile_definition g_profile_Tag_WaterFall;
|
||||
extern actor_process_profile_definition g_profile_Tag_Wljump;
|
||||
extern actor_process_profile_definition g_profile_TAG_YAMI;
|
||||
extern actor_process_profile_definition g_profile_TALK;
|
||||
extern actor_process_profile_definition g_profile_TBOX_SW;
|
||||
extern actor_process_profile_definition g_profile_TITLE;
|
||||
extern actor_process_profile_definition g_profile_WarpBug;
|
||||
#endif
|
||||
|
||||
extern process_profile_definition* g_fpcPfLst_ProfileList[];
|
||||
|
||||
|
||||
@@ -178,7 +178,11 @@ J2DMaterial* J2DMaterialFactory::create(J2DMaterial* param_0, int index, u32 par
|
||||
}
|
||||
|
||||
JUtility::TColor J2DMaterialFactory::newMatColor(int param_0, int param_1) const {
|
||||
#ifdef __MWERKS__
|
||||
JUtility::TColor local_20 = (GXColor){0xff,0xff,0xff,0xff};
|
||||
#else
|
||||
JUtility::TColor local_20 = GXColor{0xff,0xff,0xff,0xff};
|
||||
#endif
|
||||
J2DMaterialInitData* iVar2 = &field_0x4[field_0x8[param_0]];
|
||||
if (iVar2->field_0x8[param_1] != 0xffff) {
|
||||
return field_0x10[iVar2->field_0x8[param_1]];
|
||||
|
||||
@@ -552,6 +552,32 @@ inline f32 J3DHermiteInterpolation(__REGISTER f32 pp1, __REGISTER s16 const* pp2
|
||||
fsubs fout, fout, ff0
|
||||
}
|
||||
// clang-format on
|
||||
return fout;
|
||||
#else
|
||||
f32 time1 = (f32)*pp2;
|
||||
f32 value1 = (f32)*pp3;
|
||||
f32 tangent1 = (f32)*pp4;
|
||||
f32 time2 = (f32)*pp5;
|
||||
f32 value2 = (f32)*pp6;
|
||||
f32 tangent2 = (f32)*pp7;
|
||||
|
||||
f32 duration = time2 - time1;
|
||||
f32 t = (pp1 - time1) / duration;
|
||||
f32 t2 = t * t;
|
||||
|
||||
f32 dv = value2 - value1;
|
||||
f32 ff4 = dv - duration * tangent1;
|
||||
|
||||
f32 ff0 = tangent2 * duration + value1;
|
||||
ff0 = ff0 - value2;
|
||||
ff0 = ff0 - ff4;
|
||||
ff0 = t2 * ff0;
|
||||
|
||||
f32 fout = duration * tangent1 + ff0;
|
||||
fout = fout * t + value1;
|
||||
fout = ff4 * t2 + fout;
|
||||
fout = fout - ff0;
|
||||
|
||||
return fout;
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -15,11 +15,11 @@ Mtx* J3DMtxBuffer::sNoUseDrawMtxPtr = &J3DMtxBuffer::sNoUseDrawMtx;
|
||||
Mtx33* J3DMtxBuffer::sNoUseNrmMtxPtr = &J3DMtxBuffer::sNoUseNrmMtx;
|
||||
|
||||
// force .sdata2 order
|
||||
f32 dummy1() {
|
||||
static f32 dummy1() {
|
||||
return 1.0f;
|
||||
}
|
||||
|
||||
f32 dummy0() {
|
||||
static f32 dummy0() {
|
||||
return 0.0f;
|
||||
}
|
||||
|
||||
|
||||
@@ -464,7 +464,11 @@ u32 J3DMaterialFactory::calcSizeLockedMaterial(J3DMaterial* i_material, int i_id
|
||||
}
|
||||
|
||||
J3DGXColor J3DMaterialFactory::newMatColor(int i_idx, int i_no) const {
|
||||
#ifdef __MWERKS__
|
||||
J3DGXColor dflt = (GXColor){0xff, 0xff, 0xff, 0xff};
|
||||
#else
|
||||
J3DGXColor dflt = GXColor{0xff, 0xff, 0xff, 0xff};
|
||||
#endif
|
||||
J3DMaterialInitData* mtl_init_data = &mpMaterialInitData[mpMaterialID[i_idx]];
|
||||
if (mtl_init_data->mMatColorIdx[i_no] != 0xffff) {
|
||||
return mpMatColor[mtl_init_data->mMatColorIdx[i_no]];
|
||||
@@ -493,7 +497,11 @@ J3DColorChan J3DMaterialFactory::newColorChan(int i_idx, int i_no) const {
|
||||
}
|
||||
|
||||
J3DGXColor J3DMaterialFactory::newAmbColor(int i_idx, int i_no) const {
|
||||
#ifdef __MWERKS__
|
||||
J3DGXColor dflt = (GXColor){0x32, 0x32, 0x32, 0x32};
|
||||
#else
|
||||
J3DGXColor dflt = GXColor{0x32, 0x32, 0x32, 0x32};
|
||||
#endif
|
||||
J3DMaterialInitData* mtl_init_data = &mpMaterialInitData[mpMaterialID[i_idx]];
|
||||
if (mtl_init_data->mAmbColorIdx[i_no] != 0xffff) {
|
||||
return mpAmbColor[mtl_init_data->mAmbColorIdx[i_no]];
|
||||
@@ -570,7 +578,11 @@ J3DGXColorS10 J3DMaterialFactory::newTevColor(int i_idx, int i_no) const {
|
||||
}
|
||||
|
||||
J3DGXColor J3DMaterialFactory::newTevKColor(int i_idx, int i_no) const {
|
||||
#ifdef __MWERKS__
|
||||
J3DGXColor dflt = (GXColor){0xff, 0xff, 0xff, 0xff};
|
||||
#else
|
||||
J3DGXColor dflt = GXColor{0xff, 0xff, 0xff, 0xff};
|
||||
#endif
|
||||
J3DMaterialInitData* mtl_init_data = &mpMaterialInitData[mpMaterialID[i_idx]];
|
||||
if (mtl_init_data->mTevKColorIdx[i_no] != 0xffff) {
|
||||
return mpTevKColor[mtl_init_data->mTevKColorIdx[i_no]];
|
||||
|
||||
@@ -167,7 +167,11 @@ J3DMaterial* J3DMaterialFactory_v21::create(J3DMaterial* i_material, int i_idx,
|
||||
}
|
||||
|
||||
J3DGXColor J3DMaterialFactory_v21::newMatColor(int i_idx, int i_no) const {
|
||||
#ifdef __MWERKS__
|
||||
J3DGXColor defaultColor = (GXColor){0xff, 0xff, 0xff, 0xff};
|
||||
#else
|
||||
J3DGXColor defaultColor = GXColor{0xff, 0xff, 0xff, 0xff};
|
||||
#endif
|
||||
J3DMaterialInitData_v21* mtl_init_data = &mpMaterialInitData[mpMaterialID[i_idx]];
|
||||
if (mtl_init_data->mMatColorIdx[i_no] != 0xffff) {
|
||||
return J3DGXColor(mpMatColor[mtl_init_data->mMatColorIdx[i_no]]);
|
||||
@@ -262,7 +266,11 @@ J3DGXColorS10 J3DMaterialFactory_v21::newTevColor(int i_idx, int i_no) const {
|
||||
}
|
||||
|
||||
J3DGXColor J3DMaterialFactory_v21::newTevKColor(int i_idx, int param_1) const {
|
||||
#ifdef __MWERKS__
|
||||
J3DGXColor defaultColor = (GXColor){0xff, 0xff, 0xff, 0xff};
|
||||
#else
|
||||
J3DGXColor defaultColor = GXColor{0xff, 0xff, 0xff, 0xff};
|
||||
#endif
|
||||
J3DMaterialInitData_v21* mtl_init_data = &mpMaterialInitData[mpMaterialID[i_idx]];
|
||||
if (mtl_init_data->mTevKColorIdx[param_1] != 0xffff) {
|
||||
return J3DGXColor(mpTevKColor[mtl_init_data->mTevKColorIdx[param_1]]);
|
||||
|
||||
@@ -7,12 +7,16 @@
|
||||
|
||||
extern void mDoGph_BlankingON();
|
||||
extern void mDoGph_BlankingOFF();
|
||||
extern void mDoGph_BeforeOfDraw();
|
||||
extern void mDoGph_AfterOfDraw();
|
||||
extern void mDoGph_Painter();
|
||||
extern void mDoGph_Create();
|
||||
extern int mDoGph_BeforeOfDraw();
|
||||
extern int mDoGph_AfterOfDraw();
|
||||
extern int mDoGph_Painter();
|
||||
extern int mDoGph_Create();
|
||||
|
||||
cAPI_Interface g_cAPI_Interface = {
|
||||
mDoGph_Create, mDoGph_BeforeOfDraw, mDoGph_AfterOfDraw,
|
||||
mDoGph_Painter, mDoGph_BlankingON, mDoGph_BlankingOFF,
|
||||
(cAPIGph_Mthd)mDoGph_Create,
|
||||
(cAPIGph_Mthd)mDoGph_BeforeOfDraw,
|
||||
(cAPIGph_Mthd)mDoGph_AfterOfDraw,
|
||||
(cAPIGph_Mthd)mDoGph_Painter,
|
||||
mDoGph_BlankingON,
|
||||
mDoGph_BlankingOFF,
|
||||
};
|
||||
|
||||
@@ -1246,7 +1246,7 @@ void daAlink_c::setWolfDigEffect() {
|
||||
} else if (field_0x3198 == 7) {
|
||||
var_r29 = 0;
|
||||
var_r28 = ID_ZI_J_DASHWTRA_C;
|
||||
setEmitterPolyColor(&field_0x32cc, ID_ZI_J_DASHWTRA_A, mPolyInfo2, &field_0x37d4, &sp18);
|
||||
setEmitterPolyColor((u32*)&field_0x32cc, ID_ZI_J_DASHWTRA_A, mPolyInfo2, &field_0x37d4, &sp18);
|
||||
setEmitterPolyColor(&field_0x31bc, ID_ZI_J_DASHWTRA_B, mPolyInfo2, &field_0x37d4, &sp18);
|
||||
} else {
|
||||
var_r29 = 0;
|
||||
@@ -1281,7 +1281,7 @@ void daAlink_c::setWolfSwimEndEffect(JPABaseEmitter** param_0, JPABaseEmitter**
|
||||
var_r30 = 1;
|
||||
}
|
||||
|
||||
*param_0 = setEmitterColor(&field_0x32cc, name0[var_r30], &field_0x37c8, &shape_angle);
|
||||
*param_0 = setEmitterColor((u32*)&field_0x32cc, name0[var_r30], &field_0x37c8, &shape_angle);
|
||||
|
||||
if (var_r30 != 0) {
|
||||
*param_1 = setEmitterColor(&field_0x31bc, name1[var_r30], &field_0x37c8, &shape_angle);
|
||||
|
||||
@@ -5703,4 +5703,7 @@ actor_process_profile_definition g_profile_B_DS = {
|
||||
fopAc_CULLBOX_CUSTOM_e,
|
||||
};
|
||||
|
||||
cXyz daB_DS_c::getHandPosR() { return mHandPos[1]; }
|
||||
cXyz daB_DS_c::getHandPosL() { return mHandPos[0]; }
|
||||
|
||||
AUDIO_INSTANCES;
|
||||
|
||||
@@ -336,7 +336,7 @@ static BOOL way_bg_check(e_dd_class* i_this, f32 param_2) {
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
u8 hio_set;
|
||||
static u8 hio_set;
|
||||
|
||||
static daE_DD_HIO_c l_HIO;
|
||||
|
||||
|
||||
@@ -354,13 +354,13 @@ static BOOL other_bg_check2(e_dn_class* i_this, cXyz* i_pos) {
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
u8 hio_set;
|
||||
static u8 hio_set;
|
||||
|
||||
daE_DN_HIO_c l_HIO;
|
||||
static daE_DN_HIO_c l_HIO;
|
||||
|
||||
fopAc_ac_c* target_info[10];
|
||||
static fopAc_ac_c* target_info[10];
|
||||
|
||||
int target_info_count;
|
||||
static int target_info_count;
|
||||
|
||||
static void* s_b_sub(void* i_actor, void* i_data) {
|
||||
if (fopAcM_IsActor(i_actor) && dBomb_c::checkBombActor((fopAc_ac_c*)i_actor) && !((dBomb_c*)i_actor)->checkStateExplode() && target_info_count < 10) {
|
||||
@@ -2978,7 +2978,7 @@ static void anm_se_set(e_dn_class* i_this) {
|
||||
}
|
||||
}
|
||||
|
||||
int c_start;
|
||||
static int c_start;
|
||||
|
||||
static int daE_DN_Execute(e_dn_class* i_this) {
|
||||
if (i_this->status != 0) {
|
||||
@@ -3298,9 +3298,9 @@ static int daE_DN_Delete(e_dn_class* i_this) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
Vec jv_offset = { 0.0f, 0.0f, 0.0f };
|
||||
static Vec jv_offset = { 0.0f, 0.0f, 0.0f };
|
||||
|
||||
dJntColData_c jc_data[12] = {
|
||||
static dJntColData_c jc_data[12] = {
|
||||
{0, 1, 2, 40.0f, &jv_offset}, {0, 1, 3, 30.0f, &jv_offset},
|
||||
{0, 1, 22, 40.0f, &jv_offset}, {0, 1, 11, 15.0f, &jv_offset},
|
||||
{0, 1, 12, 10.0f, &jv_offset}, {0, 1, 17, 15.0f, &jv_offset},
|
||||
|
||||
@@ -127,7 +127,7 @@ static f32 dummy_117095() {
|
||||
}
|
||||
#endif
|
||||
|
||||
bool hio_set;
|
||||
static bool hio_set;
|
||||
|
||||
static daE_FB_HIO_c l_HIO;
|
||||
|
||||
|
||||
@@ -289,13 +289,13 @@ static BOOL other_bg_check2(e_mf_class* i_this, cXyz* param_2) {
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
u8 hio_set;
|
||||
static u8 hio_set;
|
||||
|
||||
daE_MF_HIO_c l_HIO;
|
||||
static daE_MF_HIO_c l_HIO;
|
||||
|
||||
fopAc_ac_c* target_info[10];
|
||||
static fopAc_ac_c* target_info[10];
|
||||
|
||||
int target_info_count;
|
||||
static int target_info_count;
|
||||
|
||||
static void* s_b_sub(void* i_actor, void* i_data) {
|
||||
if (fopAcM_IsActor(i_actor) && dBomb_c::checkBombActor((fopAc_ac_c*)i_actor) && !((dBomb_c*)i_actor)->checkStateExplode() && target_info_count < 10) {
|
||||
@@ -2773,7 +2773,7 @@ static void anm_se_set(e_mf_class* i_this) {
|
||||
}
|
||||
}
|
||||
|
||||
int c_start;
|
||||
static int c_start;
|
||||
|
||||
static int daE_MF_Execute(e_mf_class* i_this) {
|
||||
fopEn_enemy_c* a_this = (fopEn_enemy_c*)&i_this->actor;
|
||||
@@ -3085,9 +3085,9 @@ static int daE_MF_Delete(e_mf_class* i_this) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
Vec jv_offset = { 0.0f, 0.0f, 0.0f };
|
||||
static Vec jv_offset = { 0.0f, 0.0f, 0.0f };
|
||||
|
||||
dJntColData_c jc_data[12] = {
|
||||
static dJntColData_c jc_data[12] = {
|
||||
{0, 1, 2, 40.0f, &jv_offset}, {0, 1, 3, 30.0f, &jv_offset},
|
||||
{0, 1, 22, 40.0f, &jv_offset}, {0, 1, 11, 15.0f, &jv_offset},
|
||||
{0, 1, 12, 10.0f, &jv_offset}, {0, 1, 17, 15.0f, &jv_offset},
|
||||
|
||||
@@ -137,7 +137,7 @@ static cXyz STAGE_CENTER_POS;
|
||||
|
||||
static s16 STAGE_ANGLE_Y;
|
||||
|
||||
u8 hio_set;
|
||||
static u8 hio_set;
|
||||
|
||||
static daE_MK_HIO_c l_HIO;
|
||||
|
||||
|
||||
@@ -129,7 +129,7 @@ static int daE_NZ_Draw(e_nz_class* i_this) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
bool hio_set;
|
||||
static bool hio_set;
|
||||
|
||||
static daE_NZ_HIO_c l_HIO;
|
||||
|
||||
|
||||
@@ -873,7 +873,7 @@ void daE_VA_c::setFireEffect(int param_0) {
|
||||
dComIfGp_particle_set(field_0x10f80[idx + 2], 0x3AE, &field_0x1140[param_0], NULL, &scale);
|
||||
}
|
||||
|
||||
f32 dummy() {
|
||||
static f32 dummy() {
|
||||
return 3.2f;
|
||||
}
|
||||
|
||||
|
||||
@@ -1716,7 +1716,7 @@ static void e_yr_su_wait_move(e_yr_class* i_this) {
|
||||
}
|
||||
}
|
||||
|
||||
f32 dummy() {
|
||||
static f32 dummy() {
|
||||
return -50.0f;
|
||||
}
|
||||
|
||||
|
||||
@@ -16,7 +16,7 @@ static int l_bmdData[1][2] = {
|
||||
{11, 1},
|
||||
};
|
||||
|
||||
daNpcT_evtData_c l_evtList[11] = {
|
||||
static daNpcT_evtData_c l_evtList[11] = {
|
||||
{"", 0},
|
||||
{"NO_RESPONSE", 0},
|
||||
{"WILDGOAT", 2},
|
||||
|
||||
@@ -192,7 +192,7 @@ enum Mode {
|
||||
|
||||
static NPC_GRO_HIO_CLASS l_HIO;
|
||||
|
||||
daNpc_Maro_c::actionFunc dummy_lit_3931() {
|
||||
static daNpc_Maro_c::actionFunc dummy_lit_3931() {
|
||||
return &daNpc_Maro_c::choccai;
|
||||
}
|
||||
|
||||
|
||||
@@ -941,7 +941,7 @@ int daNpcKasiMich_c::getWolfPathNearIdx() {
|
||||
return rv;
|
||||
}
|
||||
|
||||
void dummy() {
|
||||
static void dummy() {
|
||||
daNpcKasiMich_c::actionFunc temp;
|
||||
temp = &daNpcKasiMich_c::wait;
|
||||
temp = &daNpcKasiMich_c::wait;
|
||||
|
||||
@@ -116,7 +116,7 @@ static int l_bmdData[2][2] = {
|
||||
{11, 1}, {5, 2},
|
||||
};
|
||||
|
||||
daNpcT_evtData_c l_evtList[15] = {
|
||||
static daNpcT_evtData_c l_evtList[15] = {
|
||||
{"", 0},
|
||||
{"DEFAULT_GETITEM", 0},
|
||||
{"NO_RESPONSE", 0},
|
||||
|
||||
@@ -20,7 +20,7 @@
|
||||
#include "f_op/f_op_camera_mng.h"
|
||||
#include <dolphin/types.h>
|
||||
|
||||
daNpc_Maro_c::actionFunc dummy_lit_3931() {
|
||||
static daNpc_Maro_c::actionFunc dummy_lit_3931() {
|
||||
return &daNpc_Maro_c::choccai;
|
||||
}
|
||||
|
||||
|
||||
@@ -141,7 +141,7 @@ u32 bef_brk[2] = {
|
||||
10,
|
||||
};
|
||||
|
||||
int useHeapInit(fopAc_ac_c* i_this) {
|
||||
static int useHeapInit(fopAc_ac_c* i_this) {
|
||||
obj_brakeeff_class* a_this = static_cast<obj_brakeeff_class*>(i_this);
|
||||
|
||||
J3DModelData* modelData =
|
||||
|
||||
@@ -14,7 +14,7 @@
|
||||
#include "d/d_s_play.h"
|
||||
#include <cmath>
|
||||
|
||||
f32 dummyLiteral() {
|
||||
static f32 dummyLiteral() {
|
||||
return 0.0f;
|
||||
}
|
||||
|
||||
|
||||
@@ -149,11 +149,11 @@ static int daObjKAT_Delete(daObjKAT_c* i_this) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
f32 dummy0() {
|
||||
static f32 dummy0() {
|
||||
return 0.0f;
|
||||
}
|
||||
|
||||
f32 dummy1() {
|
||||
static f32 dummy1() {
|
||||
return 0.4f;
|
||||
}
|
||||
|
||||
|
||||
@@ -109,7 +109,7 @@ static const int l_dzbidx[] = {9};
|
||||
#endif
|
||||
|
||||
// force dCcD_Sph::~dCcD_Sph to be emitted earlier than it otherwise would
|
||||
void dummy() {
|
||||
static void dummy() {
|
||||
delete (dCcD_Sph*)NULL;
|
||||
delete (dCcD_Cyl*)NULL;
|
||||
}
|
||||
|
||||
@@ -146,7 +146,7 @@ int daObj_Maki_Delete(obj_maki_class* i_this) {
|
||||
return 1;
|
||||
}
|
||||
|
||||
int useHeapInit(fopAc_ac_c* i_this) {
|
||||
static int useHeapInit(fopAc_ac_c* i_this) {
|
||||
obj_maki_class* a_this = (obj_maki_class*)i_this;
|
||||
|
||||
J3DModelData* modelData = (J3DModelData*)dComIfG_getObjectRes("Obj_maki", 4);
|
||||
|
||||
@@ -89,7 +89,7 @@ void daObjSakuita_c::setBaseMtx() {
|
||||
cMtx_copy(mDoMtx_stack_c::get(), mMtx);
|
||||
}
|
||||
|
||||
f32 dummyLiteral() { return 0.5f; }
|
||||
static f32 dummyLiteral() { return 0.5f; }
|
||||
|
||||
void daObjSakuita_c::setPlatePos() {
|
||||
cXyz cStack_24;
|
||||
|
||||
@@ -216,7 +216,7 @@ static int daObjTrnd_Create(daObjTrnd_c* i_this) {
|
||||
return i_this->create();
|
||||
}
|
||||
|
||||
void dummyString() {
|
||||
static void dummyString() {
|
||||
DEAD_STRING("");
|
||||
}
|
||||
|
||||
|
||||
@@ -435,7 +435,7 @@ void daWdStick_c::mode_proc_roll() {
|
||||
bgCheck();
|
||||
}
|
||||
|
||||
f32 dummyLiteral() { return 100.0f; }
|
||||
static f32 dummyLiteral() { return 100.0f; }
|
||||
|
||||
BOOL daWdStick_c::chkWaterLineIn() {
|
||||
return mAcch.m_wtr.GetHeight() > current.pos.y + 40.0f;
|
||||
|
||||
@@ -58,8 +58,13 @@ int daPPolamp_c::draw() {
|
||||
g_env_light.setLightTevColorType_MAJI(mModel1, &tevStr);
|
||||
mDoExt_modelUpdateDL(mModel1);
|
||||
g_env_light.setLightTevColorType_MAJI(mModel2, &tevStr);
|
||||
#ifdef __MWERKS__
|
||||
static J3DGXColorS10 TEV_COLOR_1 = (GXColorS10){0x48, 0x85, 0xff, 0xff};
|
||||
static J3DGXColorS10 TEV_COLOR_2 = (GXColorS10){0, 0, 0xff, 0xff};
|
||||
#else
|
||||
static J3DGXColorS10 TEV_COLOR_1 = GXColorS10 {0x48, 0x85, 0xff, 0xff};
|
||||
static J3DGXColorS10 TEV_COLOR_2 = GXColorS10 {0, 0, 0xff, 0xff};
|
||||
#endif
|
||||
J3DModelData* modelData = mModel2->getModelData();
|
||||
for (u16 i = 0; i < modelData->getMaterialNum(); i++)
|
||||
{
|
||||
|
||||
@@ -264,7 +264,7 @@ void daTag_Msg_HIO_c::genMessage(JORMContext* ctx) {
|
||||
}
|
||||
#endif
|
||||
|
||||
void dummyString() {
|
||||
static void dummyString() {
|
||||
DEAD_STRING("Timer");
|
||||
}
|
||||
|
||||
|
||||
@@ -246,9 +246,11 @@ static int daTag_SSDrink_IsDelete(void* i_this) {
|
||||
|
||||
daTag_SSDrink_c::~daTag_SSDrink_c() {}
|
||||
|
||||
#ifdef __MWERKS__
|
||||
void daObj_SSBase_c::setSoldOut() {
|
||||
/* empty function */
|
||||
}
|
||||
#endif
|
||||
|
||||
static actor_method_class daTag_SSDrink_MethodTable = {
|
||||
(process_method_func)daTag_SSDrink_Create, (process_method_func)daTag_SSDrink_Delete,
|
||||
|
||||
+4
-2
@@ -694,14 +694,16 @@ GXColor* renderingAmap_c::getLineColor(int param_0, int param_1) {
|
||||
|
||||
if (param_1 == 4) {
|
||||
switch (field_0x3c) {
|
||||
case 0:
|
||||
case 0: {
|
||||
static const GXColor borderColor0 = {0xB4, 0x00, 0x00, 0x00};
|
||||
*color = borderColor0;
|
||||
break;
|
||||
case 1:
|
||||
}
|
||||
case 1: {
|
||||
static const GXColor borderColor1 = {0xB8, 0x00, 0x00, 0x00};
|
||||
*color = borderColor1;
|
||||
break;
|
||||
}
|
||||
default:
|
||||
JUT_ASSERT(1636, FALSE);
|
||||
break;
|
||||
|
||||
+2
-1
@@ -1,9 +1,9 @@
|
||||
#include "dusk/extras.h"
|
||||
#include <ctype.h>
|
||||
#include <string.h>
|
||||
#include <strings.h>
|
||||
#include <stdint.h>
|
||||
|
||||
#ifndef _MSC_VER
|
||||
int stricmp(const char* str1, const char* str2) {
|
||||
char a_var;
|
||||
char b_var;
|
||||
@@ -46,6 +46,7 @@ int strnicmp(const char* str1, const char* str2, int n) {
|
||||
|
||||
return 0;
|
||||
}
|
||||
#endif
|
||||
|
||||
|
||||
void *_memcpy(void* dest, void const* src, int n) {
|
||||
|
||||
@@ -1,6 +1,9 @@
|
||||
// C++ Mangled version of extras.c
|
||||
#include <cstring>
|
||||
#include <cstdint>
|
||||
#ifdef _MSC_VER
|
||||
#include <intrin.h>
|
||||
#endif
|
||||
|
||||
void *__memcpy(void* dest, void const* src, int n) {
|
||||
return memcpy(dest, src, n);
|
||||
@@ -14,5 +17,11 @@ void __dcbz(void* addr, int offset) {
|
||||
|
||||
int __cntlzw(unsigned int val) {
|
||||
if (val == 0) return 32; // PowerPC returns 32 if the input is 0
|
||||
#ifdef _MSC_VER
|
||||
unsigned long idx;
|
||||
_BitScanReverse(&idx, val);
|
||||
return 31 - (int)idx;
|
||||
#else
|
||||
return __builtin_clz(val);
|
||||
#endif
|
||||
}
|
||||
|
||||
@@ -12,5 +12,10 @@ u32 __OSFpscrEnableBits;
|
||||
GDLObj* __GDCurrentDL;
|
||||
|
||||
// DSP
|
||||
#include <dolphin/dsp.h>
|
||||
DSPTaskInfo* __DSP_first_task;
|
||||
DSPTaskInfo* __DSP_curr_task;
|
||||
|
||||
// mDo_dvd
|
||||
#include <m_Do/m_Do_dvd_thread.h>
|
||||
u8 mDoDvdThd::DVDLogoMode;
|
||||
|
||||
@@ -0,0 +1,144 @@
|
||||
#include <cstdio>
|
||||
#include <cstring>
|
||||
|
||||
#pragma mark J3DShapeTable
|
||||
#include "JSystem/J3DGraphAnimator/J3DShapeTable.h"
|
||||
|
||||
void J3DShapeTable::initShapeNodes(J3DDrawMtxData* mtxData, J3DVertexData* vtxData) {
|
||||
puts("J3DShapeTable::initShapeNodes is a stub");
|
||||
}
|
||||
|
||||
// JAISe::JAISeMgr_startID_, JAISeq::JAISeqMgr_startID_, JAIStream::JAIStreamMgr_startID_
|
||||
// are compiled from their real source files (JAISe.obj, JAISeq.obj, JAIStream.obj)
|
||||
|
||||
#pragma mark JAUSection
|
||||
#include "JSystem/JAudio2/JAUSectionHeap.h"
|
||||
|
||||
JAUSoundTable* JAUSection::newSoundTable(void const* data, u32 size, bool flag) {
|
||||
puts("JAUSection::newSoundTable is a stub");
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
JAUSoundNameTable* JAUSection::newSoundNameTable(void const* data, u32 size, bool flag) {
|
||||
puts("JAUSection::newSoundNameTable is a stub");
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
JAIStreamDataMgr* JAUSection::newStreamFileTable(void const* data, bool flag) {
|
||||
puts("JAUSection::newStreamFileTable is a stub");
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
#pragma mark JASHeap
|
||||
#include "JSystem/JAudio2/JASHeapCtrl.h"
|
||||
|
||||
JASHeap::JASHeap(JASDisposer* disposer)
|
||||
: mTree(this), mDisposer(disposer), mBase(nullptr), mSize(0), field_0x40(nullptr) {
|
||||
OSInitMutex(&mMutex);
|
||||
}
|
||||
|
||||
#pragma mark JASVoiceBank
|
||||
#include "JSystem/JAudio2/JASVoiceBank.h"
|
||||
|
||||
bool JASVoiceBank::getInstParam(int a, int b, int c, JASInstParam* param) const {
|
||||
puts("JASVoiceBank::getInstParam is a stub");
|
||||
return false;
|
||||
}
|
||||
|
||||
// JASSeqParser::sCallBackFunc is compiled from JASSeqParser.obj
|
||||
|
||||
#pragma mark JHICommBuf
|
||||
#include "JSystem/JHostIO/JHIComm.h"
|
||||
|
||||
void JHICommBufHeader::init() {
|
||||
puts("JHICommBufHeader::init is a stub");
|
||||
}
|
||||
|
||||
int JHICommBufHeader::load() {
|
||||
puts("JHICommBufHeader::load is a stub");
|
||||
return -1;
|
||||
}
|
||||
|
||||
int JHICommBufReader::readBegin() {
|
||||
puts("JHICommBufReader::readBegin is a stub");
|
||||
return -1;
|
||||
}
|
||||
|
||||
void JHICommBufReader::readEnd() {
|
||||
puts("JHICommBufReader::readEnd is a stub");
|
||||
}
|
||||
|
||||
int JHICommBufReader::read(void* buf, int size) {
|
||||
puts("JHICommBufReader::read is a stub");
|
||||
return 0;
|
||||
}
|
||||
|
||||
u32 JHICommBufReader::Header::getReadableSize() const {
|
||||
puts("JHICommBufReader::Header::getReadableSize is a stub");
|
||||
return 0;
|
||||
}
|
||||
|
||||
int JHICommBufWriter::writeBegin() {
|
||||
puts("JHICommBufWriter::writeBegin is a stub");
|
||||
return -1;
|
||||
}
|
||||
|
||||
void JHICommBufWriter::writeEnd() {
|
||||
puts("JHICommBufWriter::writeEnd is a stub");
|
||||
}
|
||||
|
||||
int JHICommBufWriter::write(void* buf, int size) {
|
||||
puts("JHICommBufWriter::write is a stub");
|
||||
return 0;
|
||||
}
|
||||
|
||||
#pragma mark HIO / HIO2
|
||||
#include <dolphin/hio.h>
|
||||
#include <revolution/hio2.h>
|
||||
|
||||
extern "C" {
|
||||
|
||||
BOOL HIORead(u32 addr, void* buffer, s32 size) {
|
||||
puts("HIORead is a stub");
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
BOOL HIOWrite(u32 addr, void* buffer, s32 size) {
|
||||
puts("HIOWrite is a stub");
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
BOOL HIO2Init(void) {
|
||||
puts("HIO2Init is a stub");
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
BOOL HIO2EnumDevices(HIO2EnumCallback callback) {
|
||||
puts("HIO2EnumDevices is a stub");
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
s32 HIO2Open(HIO2DeviceType type, HIO2UnkCallback exiCb, HIO2DisconnectCallback disconnectCb) {
|
||||
puts("HIO2Open is a stub");
|
||||
return -1;
|
||||
}
|
||||
|
||||
BOOL HIO2Close(s32 handle) {
|
||||
puts("HIO2Close is a stub");
|
||||
return FALSE;
|
||||
}
|
||||
|
||||
} // extern "C"
|
||||
|
||||
#pragma mark JOR
|
||||
#include "JSystem/JHostIO/JORServer.h"
|
||||
|
||||
int JOREventCallbackListNode::JORAct(u32 eventID, const char* eventName) {
|
||||
puts("JOREventCallbackListNode::JORAct is a stub");
|
||||
return 0;
|
||||
}
|
||||
|
||||
#pragma mark J3DPSMtxArrayConcat
|
||||
void J3DPSMtxArrayConcat(float (*a)[4], float (*b)[4], float (*out)[4], unsigned long count) {
|
||||
puts("J3DPSMtxArrayConcat is a stub");
|
||||
}
|
||||
+670
-696
File diff suppressed because it is too large
Load Diff
@@ -248,7 +248,7 @@ u8 fopMsgM_itemNumIdx(u8 i_no) {
|
||||
return itemicon[i_no] & 0xFF;
|
||||
}
|
||||
|
||||
f32 dummy() {
|
||||
static f32 dummy() {
|
||||
J2DPane* dummyPlane = NULL;
|
||||
dummyPlane->getAlpha();
|
||||
dummyPlane->getHeight();
|
||||
|
||||
@@ -5,7 +5,16 @@
|
||||
|
||||
#include "f_pc/f_pc_profile.h"
|
||||
|
||||
|
||||
#ifndef __MWERKS__
|
||||
// Forward declare the static list from f_pc_profile_lst.cpp
|
||||
extern process_profile_definition* g_fpcPfLst_ProfileList[];
|
||||
// On PC: Direct pointer to static array
|
||||
process_profile_definition** g_fpcPf_ProfileList_p = g_fpcPfLst_ProfileList;
|
||||
#else
|
||||
// On Console: Pointer initialized by REL module prolog
|
||||
process_profile_definition** g_fpcPf_ProfileList_p;
|
||||
#endif
|
||||
|
||||
process_profile_definition* fpcPf_Get(s16 i_profname) {
|
||||
int index = i_profname;
|
||||
|
||||
@@ -5,6 +5,8 @@
|
||||
|
||||
#include "f_pc/f_pc_profile_lst.h"
|
||||
|
||||
|
||||
#ifdef __MWERKS__
|
||||
process_profile_definition* g_fpcPfLst_ProfileList[] = {
|
||||
&g_profile_OVERLAP0,
|
||||
&g_profile_OVERLAP1,
|
||||
@@ -800,7 +802,6 @@ process_profile_definition* g_fpcPfLst_ProfileList[] = {
|
||||
&g_profile_GAMEOVER,
|
||||
NULL,
|
||||
};
|
||||
|
||||
extern "C" void ModuleProlog() {
|
||||
g_fpcPf_ProfileList_p = g_fpcPfLst_ProfileList;
|
||||
}
|
||||
@@ -808,3 +809,801 @@ extern "C" void ModuleProlog() {
|
||||
extern "C" void ModuleEpilog() {
|
||||
g_fpcPf_ProfileList_p = NULL;
|
||||
}
|
||||
|
||||
#else
|
||||
process_profile_definition* g_fpcPfLst_ProfileList[] = {
|
||||
&g_profile_OVERLAP0.base.base,
|
||||
&g_profile_OVERLAP1.base.base,
|
||||
&g_profile_OVERLAP3.base.base,
|
||||
&g_profile_OVERLAP6.base.base,
|
||||
&g_profile_OVERLAP7.base.base,
|
||||
&g_profile_OVERLAP8.base.base,
|
||||
&g_profile_OVERLAP9.base.base,
|
||||
&g_profile_OVERLAP10.base.base,
|
||||
&g_profile_OVERLAP11.base.base,
|
||||
&g_profile_LOGO_SCENE.base.base,
|
||||
&g_profile_MENU_SCENE.base.base,
|
||||
&g_profile_PLAY_SCENE.base.base,
|
||||
&g_profile_OPENING_SCENE.base.base,
|
||||
&g_profile_NAME_SCENE.base.base,
|
||||
&g_profile_NAMEEX_SCENE.base.base,
|
||||
&g_profile_WARNING_SCENE.base.base,
|
||||
&g_profile_WARNING2_SCENE.base.base,
|
||||
&g_profile_OVERLAP2.base.base,
|
||||
&g_profile_ROOM_SCENE.base.base,
|
||||
&g_profile_KANKYO.base.base,
|
||||
&g_profile_ALLDIE.base.base,
|
||||
&g_profile_ENVSE.base.base,
|
||||
&g_profile_Obj_Swpush.base.base,
|
||||
&g_profile_Obj_Swpush2.base.base,
|
||||
&g_profile_Obj_Swpush5.base.base,
|
||||
&g_profile_Tag_Gstart.base.base,
|
||||
&g_profile_NO_CHG_ROOM.base.base,
|
||||
&g_profile_Obj_Lv6ElevtA.base.base,
|
||||
&g_profile_OBJ_SO.base.base,
|
||||
&g_profile_Obj_Movebox.base.base,
|
||||
&g_profile_Obj_SwTurn.base.base,
|
||||
&g_profile_Obj_Lv6SwTurn.base.base,
|
||||
&g_profile_OBJ_SEKIZOA.base.base,
|
||||
&g_profile_OBJ_GRA.base.base,
|
||||
&g_profile_TAG_GRA.base.base,
|
||||
&g_profile_TAG_YAMI.base.base,
|
||||
&g_profile_Obj_Ladder.base.base,
|
||||
&g_profile_OBJ_BEF.base.base,
|
||||
&g_profile_OBJ_FMOBJ.base.base,
|
||||
&g_profile_OBJ_LBOX.base.base,
|
||||
&g_profile_OBJ_WEB0.base.base,
|
||||
&g_profile_OBJ_WEB1.base.base,
|
||||
&g_profile_OBJ_CB.base.base,
|
||||
&g_profile_OBJ_MAKI.base.base,
|
||||
&g_profile_OBJ_BRG.base.base,
|
||||
&g_profile_OBJ_GB.base.base,
|
||||
&g_profile_OBJ_GM.base.base,
|
||||
&g_profile_OBJ_TOBY.base.base,
|
||||
&g_profile_OBJ_TP.base.base,
|
||||
&g_profile_TREESH.base.base,
|
||||
&g_profile_Obj_ZDoor.base.base,
|
||||
&g_profile_Obj_Pillar.base.base,
|
||||
&g_profile_Obj_Cdoor.base.base,
|
||||
&g_profile_GRDWATER.base.base,
|
||||
&g_profile_Obj_RotBridge.base.base,
|
||||
&g_profile_Obj_MagLift.base.base,
|
||||
&g_profile_Obj_MagLiftRot.base.base,
|
||||
&g_profile_Obj_Lv1Cdl00.base.base,
|
||||
&g_profile_Obj_Lv1Cdl01.base.base,
|
||||
&g_profile_Obj_TvCdlst.base.base,
|
||||
&g_profile_Obj_HsTarget.base.base,
|
||||
&g_profile_Obj_HeavySw.base.base,
|
||||
&g_profile_Obj_GoGate.base.base,
|
||||
&g_profile_Obj_TaFence.base.base,
|
||||
&g_profile_Obj_Saidan.base.base,
|
||||
&g_profile_Obj_SpinLift.base.base,
|
||||
&g_profile_Obj_BmWindow.base.base,
|
||||
&g_profile_Obj_RfHole.base.base,
|
||||
&g_profile_Obj_WaterPillar.base.base,
|
||||
&g_profile_Obj_SyRock.base.base,
|
||||
&g_profile_Obj_BsGate.base.base,
|
||||
&g_profile_Obj_AmiShutter.base.base,
|
||||
&g_profile_Obj_WtGate.base.base,
|
||||
&g_profile_Obj_Lv2Candle.base.base,
|
||||
&g_profile_Obj_TogeTrap.base.base,
|
||||
&g_profile_Obj_RotTrap.base.base,
|
||||
&g_profile_Obj_SwallShutter.base.base,
|
||||
&g_profile_Obj_IceWall.base.base,
|
||||
&g_profile_Obj_Lv5SwIce.base.base,
|
||||
&g_profile_Obj_Lv5FBoard.base.base,
|
||||
&g_profile_Obj_Turara.base.base,
|
||||
&g_profile_Obj_TwGate.base.base,
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
&g_profile_FSHOP.base.base,
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
&g_profile_Obj_Kuw.base.base,
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
&g_profile_Izumi_Gate.base.base,
|
||||
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|
||||
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|
||||
&g_profile_Tag_Attp.base.base,
|
||||
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|
||||
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|
||||
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|
||||
&g_profile_Obj_FirePillar2.base.base,
|
||||
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|
||||
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|
||||
&g_profile_Obj_MHole.base.base,
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
&g_profile_TBOX_SW.base.base,
|
||||
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|
||||
&g_profile_Obj_WoodenSword.base.base,
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
&g_profile_Obj_DamCps.base.base,
|
||||
&g_profile_Obj_Smoke.base.base,
|
||||
&g_profile_Obj_WaterFall.base.base,
|
||||
&g_profile_Obj_ZoraCloth.base.base,
|
||||
&g_profile_Obj_poFire.base.base,
|
||||
&g_profile_Tag_poFire.base.base,
|
||||
&g_profile_Obj_glowSphere.base.base,
|
||||
&g_profile_Tag_LightBall.base.base,
|
||||
&g_profile_SwLBall.base.base,
|
||||
&g_profile_SwBall.base.base,
|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
&g_profile_Obj_MasterSword.base.base,
|
||||
&g_profile_Obj_WoodStatue.base.base,
|
||||
&g_profile_Obj_Fan.base.base,
|
||||
&g_profile_Obj_IceLeaf.base.base,
|
||||
&g_profile_Obj_zrTuraraRc.base.base,
|
||||
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|
||||
&g_profile_Obj_WindStone.base.base,
|
||||
&g_profile_Tag_WaraHowl.base.base,
|
||||
&g_profile_Obj_SCannon.base.base,
|
||||
&g_profile_Obj_SmWStone.base.base,
|
||||
&g_profile_Obj_SCannonCrs.base.base,
|
||||
&g_profile_Tag_SnowEff.base.base,
|
||||
&g_profile_Tag_CstaSw.base.base,
|
||||
&g_profile_Tag_Lv6CstaSw.base.base,
|
||||
&g_profile_Obj_awaPlar.base.base,
|
||||
&g_profile_Obj_poTbox.base.base,
|
||||
&g_profile_Obj_TimeFire.base.base,
|
||||
&g_profile_Obj_TMoon.base.base,
|
||||
&g_profile_Obj_GanonWall.base.base,
|
||||
&g_profile_Obj_Prop.base.base,
|
||||
&g_profile_CSTATUE.base.base,
|
||||
&g_profile_Obj_SwBallA.base.base,
|
||||
&g_profile_Obj_SwBallB.base.base,
|
||||
&g_profile_Obj_SnowSoup.base.base,
|
||||
&g_profile_Obj_Nagaisu.base.base,
|
||||
&g_profile_Obj_RCircle.base.base,
|
||||
&g_profile_Obj_Picture.base.base,
|
||||
&g_profile_Tag_SetBall.base.base,
|
||||
&g_profile_Tag_SmkEmt.base.base,
|
||||
&g_profile_SwTime.base.base,
|
||||
&g_profile_Obj_HFtr.base.base,
|
||||
&g_profile_Obj_HBarrel.base.base,
|
||||
&g_profile_Obj_Crystal.base.base,
|
||||
&g_profile_Obj_SCannonTen.base.base,
|
||||
&g_profile_Obj_SwBallC.base.base,
|
||||
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|
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||||
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||||
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|
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||||
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||||
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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|
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||||
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|
||||
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
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|
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|
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|
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|
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|
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
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|
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|
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|
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|
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|
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
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|
||||
&g_profile_E_BI_LEAF.base.base,
|
||||
&g_profile_START_AND_GOAL.base.base,
|
||||
&g_profile_NPC_DF.base.base,
|
||||
&g_profile_ARROW.base.base,
|
||||
&g_profile_PATH_LINE.base.base.base,
|
||||
&g_profile_TAG_ALLMATO.base.base,
|
||||
&g_profile_Obj_Timer.base.base,
|
||||
&g_profile_SCENE_EXIT.base.base.base,
|
||||
&g_profile_CAMERA.base.base.base,
|
||||
&g_profile_CAMERA2.base.base.base,
|
||||
&g_profile_SUSPEND.base.base,
|
||||
&g_profile_GRASS.base.base,
|
||||
&g_profile_KYEFF.base.base,
|
||||
&g_profile_KYEFF2.base.base,
|
||||
&g_profile_MSG_OBJECT.base.base,
|
||||
&g_profile_MENUWINDOW.base.base,
|
||||
&g_profile_TIMER.base.base,
|
||||
&g_profile_METER2.base.base,
|
||||
&g_profile_GAMEOVER.base.base,
|
||||
NULL,
|
||||
};
|
||||
#endif
|
||||
|
||||
Reference in New Issue
Block a user