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https://github.com/TwilitRealm/dusklight
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speed_target avoid ub
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@@ -282,6 +282,11 @@ static void e_th_spin_B(e_th_class* i_this) {
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i_this->current.pos += spC;
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f32 speed_target;
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#if AVOID_UB
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speed_target = 0;
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#endif
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f32 anm_frame = i_this->mpModelMorf->getFrame();
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switch (i_this->mMode) {
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