Stereo audio!

This commit is contained in:
PJB3005
2026-03-19 17:47:11 +01:00
parent 3cd3514888
commit 3d396d66b6
3 changed files with 147 additions and 27 deletions
+21 -5
View File
@@ -2,8 +2,10 @@
#include <SDL3/SDL_init.h>
#include <array>
#include <cassert>
#include <fstream>
#include <ios>
#include <span>
#include "JSystem/JAudio2/JASAiCtrl.h"
#include "JSystem/JAudio2/JASChannel.h"
@@ -16,7 +18,8 @@
using namespace dusk::audio;
static DspSubframe AllSubframeBuffers[DSP_OUTPUT_CHANNELS];
static OutputSubframe OutBuffer;
static std::array<f32, DSP_SUBFRAME_SIZE * OutputSubframe::NUM_CHANNELS> OutInterleaveBuffer;
static SDL_AudioStream* PlaybackStream;
@@ -34,7 +37,7 @@ static void InitSDL3Output() {
constexpr SDL_AudioSpec spec = {
SDL_AUDIO_F32,
1,
2,
SampleRate,
};
PlaybackStream = SDL_OpenAudioDeviceStream(
@@ -90,15 +93,28 @@ int RenderNewAudioFrame() {
return static_cast<u16>(countSubframes) * DSP_SUBFRAME_SIZE;
}
static void InterleaveOutputData(const OutputSubframe& data, std::span<f32> target) {
assert(target.size() >= data.channels[0].size() * OutputSubframe::NUM_CHANNELS);
size_t outPos = 0;
for (size_t inPos = 0; inPos < data.channels[0].size(); inPos++) {
for (size_t channelIdx = 0; channelIdx < OutputSubframe::NUM_CHANNELS; channelIdx++) {
target[outPos++] = data.channels[channelIdx][inPos];
}
}
}
void RenderAudioSubframe() {
DspSubframe& subFrame = AllSubframeBuffers[0];
OutBuffer = {};
JASDriver::updateDSP();
DspRender(subFrame);
DspRender(OutBuffer);
#if 0
outRaw.write((const char*)subFrame.data(), sizeof(subFrame));
#endif
SDL_PutAudioStreamData(PlaybackStream, subFrame.data(), sizeof(subFrame));
InterleaveOutputData(OutBuffer, OutInterleaveBuffer);
SDL_PutAudioStreamData(PlaybackStream, &OutInterleaveBuffer, sizeof(OutInterleaveBuffer));
}
+105 -21
View File
@@ -5,6 +5,7 @@
#include <algorithm>
#include <cassert>
#include <span>
#include "Adpcm.hpp"
#include "JSystem/JAudio2/JASDriverIF.h"
@@ -58,7 +59,7 @@ static u32 ConvertSamplesToDataLength(const JASDsp::TChannel& channel, u32 sampl
static void RenderChannel(
JASDsp::TChannel& channel,
ChannelAuxData& channelAux,
DspSubframe& subframe);
OutputSubframe& subframe);
static void ResetChannel(JASDsp::TChannel& channel, ChannelAuxData& aux) {
channel.mSamplesLeft = channel.mEndSample - channel.mSamplePosition;
@@ -84,9 +85,7 @@ static void MixSubframe(DspSubframe& dst, const DspSubframe& src) {
}
}
void dusk::audio::DspRender(DspSubframe& subframe) {
subframe.fill(0);
void dusk::audio::DspRender(OutputSubframe& subframe) {
// This cast half exists because my debugger sucks and this is an easy way to look at the data.
auto& channels = *reinterpret_cast<std::array<JASDsp::TChannel, DSP_CHANNELS>*>(JASDsp::CH_BUF);
@@ -112,9 +111,12 @@ void dusk::audio::DspRender(DspSubframe& subframe) {
ValidateChannel(channel);
DspSubframe channelSubframe = {};
OutputSubframe channelSubframe = {};
RenderChannel(channel, channelAux, channelSubframe);
MixSubframe(subframe, channelSubframe);
for (int o = 0; o < subframe.channels.size(); o++) {
MixSubframe(subframe.channels[o], channelSubframe.channels[o]);
}
}
}
@@ -189,34 +191,116 @@ static void SDLCALL ReadChannelSamples(
SDL_PutAudioStreamData(stream, requested, requestedSize);
}
constexpr u16 GetBusConnect(const OutputChannel channel) {
switch (channel) {
// TODO: This is a guess for now.
case OutputChannel::LEFT:
return 0x0D00;
case OutputChannel::RIGHT:
return 0x0D60;
default:
CRASH("Invalid output channel!");
}
}
static const JASDsp::OutputChannelConfig* GetOutputConfig(
const JASDsp::TChannel& sourceChannel,
OutputChannel channel) {
auto busConnect = GetBusConnect(channel);
for (const auto& mOutputChannel : sourceChannel.mOutputChannels) {
auto config = &mOutputChannel;
if (config->mBusConnect == busConnect) {
return config;
}
}
return nullptr;
}
static f32 GetVolumeForOutputChannel(
const JASDsp::TChannel& sourceChannel,
OutputChannel outputChannel) {
u16 volume;
f32 panValue = 1;
if (sourceChannel.mAutoMixerBeenSet) {
volume = sourceChannel.mAutoMixerVolume;
auto autoMixerPan = static_cast<f32>(sourceChannel.mAutoMixerPanDolby >> 8) / 127;
switch (outputChannel) {
case OutputChannel::LEFT:
panValue = 1 - autoMixerPan;
break;
case OutputChannel::RIGHT:
panValue = autoMixerPan;
break;
default:
CRASH("Unhandled output channel: OutputChannel");
}
} else {
auto config = GetOutputConfig(sourceChannel, outputChannel);
if (config == nullptr) {
return 0;
}
volume = config->mTargetVolume;
}
// TODO: interpolate to avoid popping.
f32 ratio = static_cast<f32>(volume) / static_cast<f32>(JASDriver::getChannelLevel_dsp());
ratio *= panValue;
return ratio;
}
static void RenderOutputChannel(
const JASDsp::TChannel& sourceChannel,
OutputChannel outputChannel,
const std::span<f32> inputSamples,
OutputSubframe& fullOutputSubframe) {
auto& outputSubframe = fullOutputSubframe[outputChannel];
assert(inputSamples.size() <= outputSubframe.size());
auto volume = GetVolumeForOutputChannel(sourceChannel, outputChannel);
if (volume == 0) {
return;
}
for (int i = 0; i < inputSamples.size(); i++) {
outputSubframe[i] = inputSamples[i] * volume;
}
}
static void RenderChannel(
JASDsp::TChannel& channel,
ChannelAuxData& channelAux,
DspSubframe& subframe) {
OutputSubframe& subframe) {
if (channel.mResetFlag) {
ResetChannel(channel, channelAux);
}
int wantRead = static_cast<int>(subframe.size() * sizeof(subframe[0]));
DspSubframe audioLoadBuffer = {};
int wantRead = sizeof(audioLoadBuffer);
auto read = SDL_GetAudioStreamData(
channelAux.resampleStream,
subframe.data(),
&audioLoadBuffer,
wantRead);
if (read < wantRead) {
channel.mIsFinished = true;
}
u16 volume;
if (channel.mAutoMixerBeenSet) {
volume = channel.mAutoMixerVolume;
} else {
volume = channel.mOutputChannels[0].mTargetVolume;
}
f32 ratio = static_cast<f32>(volume) / static_cast<f32>(JASDriver::getChannelLevel_dsp());
for (auto& sample : subframe) {
sample *= ratio;
}
auto hasReadSamples = std::span(audioLoadBuffer).subspan(0, wantRead / sizeof(f32));
static_assert(OutputSubframe::NUM_CHANNELS == 2, "Keep RenderChannel in sync!");
RenderOutputChannel(channel, OutputChannel::LEFT, hasReadSamples, subframe);
RenderOutputChannel(channel, OutputChannel::RIGHT, hasReadSamples, subframe);
}
void dusk::audio::DspInit() {
@@ -231,13 +315,13 @@ void dusk::audio::DspInit() {
SampleRate
};
for (int i = 0; i < DSP_CHANNELS; i++) {
for (u32 i = 0; i < DSP_CHANNELS; i++) {
auto& aux = ChannelAux[i];
aux.resampleStream = SDL_CreateAudioStream(&srcSpec, &dstSpec);
SDL_SetAudioStreamGetCallback(
aux.resampleStream,
ReadChannelSamples,
reinterpret_cast<void*>(i));
reinterpret_cast<void*>(static_cast<uintptr_t>(i)));
}
}
+21 -1
View File
@@ -3,12 +3,21 @@
#include "JSystem/JAudio2/JASDSPInterface.h"
#include <array>
#include <cassert>
#include "SDL3/SDL_audio.h"
namespace dusk::audio {
constexpr int SampleRate = 32000;
enum class OutputChannel : u8 {
LEFT,
RIGHT,
OutputChannel_MAX
};
constexpr
struct ChannelAuxData {
s16 hist1;
s16 hist0;
@@ -19,6 +28,17 @@ namespace dusk::audio {
using DspSubframe = std::array<f32, DSP_SUBFRAME_SIZE>;
struct OutputSubframe {
static constexpr int NUM_CHANNELS = static_cast<int>(OutputChannel::OutputChannel_MAX);
std::array<DspSubframe, NUM_CHANNELS> channels;
DspSubframe& operator[](OutputChannel channel) {
assert(channel < OutputChannel::OutputChannel_MAX);
return channels[static_cast<int>(channel)];
}
};
void DspInit();
void DspRender(DspSubframe& subframe);
void DspRender(OutputSubframe& subframe);
}